Being generally disliked by most NPCs

Post » Wed Mar 09, 2011 12:03 am

So I've recently gotten around to play Oblivion once again, on a system that actually can handle it. Installation went pretty ok.
After having some errors sorted out, everything turned out to work right...well, sort of.

I decided that my character was in need of a house to store his stuff in. Go I went to Leyawiin, to have a chat the count, only that he (like many other NPCs) doesn't want to talk to me about current rumors and really isn't going to let me buy that "house". Turns out their disposition towards me seems to be fixed stuck at 0.00, and any attempts to remedy that, either by console or by trying to "persuade" them, just fails miserably.
Now, this is probably something I've messed up in the load order or in the bashed patch. Usually I tend to be able to solve any problems on my own, but not this time.
I've searched the forum, but nothing has showed up. Unless I used the wrong keywords, that is.

In short: some NPCs has a disposition of 0, no matter what I do. Unless I sell them some high priced items, although I'm not really sure on that yet.

Oh, and my load order would be pretty useful, too. (There's still some things left to update or change...'tis on my to-do list.)
Spoiler
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Combat Moves.esp++  SM_DeadlyReflex.esp  [Version 0.90]7F  Real Hunger, Cobl.esp  [Version 1.6.1]++  Cobl Filter Late MERGE ONLY.esp  [Version 1.53]80  Bashed Patch, 0.esp


If anyone could shed some light on this subject, I'd be very grateful!
User avatar
Symone Velez
 
Posts: 3434
Joined: Thu Sep 07, 2006 12:39 am

Post » Tue Mar 08, 2011 11:17 pm

I would uninstall Persuation Overhaul first as that makes most sense unless there is a configuration in it you missed. My best guess.
User avatar
scorpion972
 
Posts: 3515
Joined: Fri Mar 16, 2007 11:20 am

Post » Tue Mar 08, 2011 9:20 pm

Funny thing is, I installed it hoping it would let me persuade them a bit. Still that angry expression sticks on their faces. The only thing I haven't tried, is casting a charm on them.
User avatar
J.P loves
 
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Joined: Thu Jun 21, 2007 9:03 am

Post » Tue Mar 08, 2011 11:53 pm

Then next culprit may be RBP although I haven't seen that behavior. Check your infamy. Is it high?
User avatar
Klaire
 
Posts: 3405
Joined: Wed Sep 27, 2006 7:56 am

Post » Wed Mar 09, 2011 4:22 am

Remember that NPC dispositions are stored in the savefile, so simply disabling the mod that caused this won't do anything as the NPCs will already have dispositions of 0. You'll need to test either with a save prior to this happening, or with a new game.

Vac
User avatar
Sheeva
 
Posts: 3353
Joined: Sat Nov 11, 2006 2:46 am

Post » Tue Mar 08, 2011 11:50 pm

Peter ID:
That would be odd, indeed. Infamy should be 1, perhaps 2. same with Fame.

Vacuity:
Didn't know that part!


I tried disabling Clothing Matters before starting a new game. So I went to talk to Wilbur, and this time he wasn't quite as harsh on me, and had a disposition of "18", unlike before. Will check more NPCs.


Update:
It turned out to be Clothing Matters. Not really sure if this behaviour is intended, but it seems a bit odd to me that wearing inferior clothes would net me a -317 disposition modifier.
Anywhoo, thanks for your help! :D
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Alkira rose Nankivell
 
Posts: 3417
Joined: Tue Feb 27, 2007 10:56 pm

Post » Wed Mar 09, 2011 12:21 am

Great you found the problem. Learned something here today so it was "a good day" :)
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Travis
 
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