Berserker Tips

Post » Tue Mar 12, 2013 4:11 pm

Playing on Master difficulty playing a dual wield sword character with light armor, no smithing no alchemy but i will be enchanting.
Any tips available ill take thanks :D
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Hearts
 
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Post » Tue Mar 12, 2013 11:03 am

I would take alchemy over enchanting myself; what self respecting beserker wouldn't drink some evil tasting bilge he made from old mushrooms that made him better at butchery?
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Len swann
 
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Post » Tue Mar 12, 2013 2:11 pm

Uhhh no smithing? I recommend Smithing. You can pick Orc for Beserker Rage. Duel Wielding might be difficult to handle because of no blocking but it can work with the right build.
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leni
 
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Post » Tue Mar 12, 2013 9:14 am

No smithing as in you won't bother with the perks or you won't smith anything period? You can smith non-magical armor and improve it without perks but you won't be able to smith a full set of armor or weapons from scartch until you invest in the smithing tree. This inability makes it tough to capitalize on the armor tree's matching set, and possibly, well fitted perks. For a dual wielding fighter, I think you'll need as much out of the light armor tree as possible so good luck!
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Kayleigh Mcneil
 
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