Best HH ending?

Post » Mon Feb 08, 2010 7:02 am

Seeing as how I'm on PS3 and won't get HH until much later, I'm wondering which ending do people think is best? Obviously killing everyone and letting the White Legs win is the worst but which is better: Evacuating Zion or Killing the White Legs? Here are the endings:

Kill White Legs:http://www.youtube.com/watch?v=funcgd06k_U

Evacuate Zion:http://www.youtube.com/watch?v=Tac2syoaAvM

IMO Killing the White Legs is the best ending since the White Legs are permanently gone as a threat while the evacuate Zion ending only has the White Legs disperse after they already destroy the Sorrow's home, the Graham ending has the Happy Trails prosper and the 80s are removed from the highways due to the Dead Horses and Sorrows while the evacuate ending has the company struggle, the Sorrows keep their home and prosper despite being more violent while the evacuate ending has them mostly die and the survivors are in total despair over losing their loved ones and home, and the Dead Horses are pretty much the same in both endings. What are your opinions?
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Karen anwyn Green
 
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Post » Mon Feb 08, 2010 3:37 pm

Killing the white legs, while passing the 90 speech check with Graham. Why did you watch the endings before you even played it?
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Rachael
 
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Post » Mon Feb 08, 2010 11:08 am

Killing the white legs, while passing the 90 speech check with Graham. Why did you watch the endings before you even played it?


I'm impatient and accidentally stumbled upon them when looking where the unique items were.
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evelina c
 
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Post » Mon Feb 08, 2010 9:45 am

Someone voted for Daniel?
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Ria dell
 
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Post » Mon Feb 08, 2010 7:16 pm

How the hell is helping the White Legs, a violent tribe, a 'good' ending? Isn't there a way to kill the tribes and keep them peaceful? (I play on PS3, so I havent played yet.)
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Elisabete Gaspar
 
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Post » Mon Feb 08, 2010 10:30 pm

How the hell is helping the White Legs, a violent tribe, a 'good' ending? Isn't there a way to kill the tribes and keep them peaceful? (I play on PS3, so I havent played yet.)


No, I have a PS3 and can't play but from what I've seen, the White Legs are psychopathic and only psychopathic and/or very evil Couriers would help them. And no you can't kill the Sorrows and Dead Horses for the White Legs.
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Pants
 
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Post » Mon Feb 08, 2010 10:36 am

No, I have a PS3 and can't play but from what I've seen, the White Legs are psychopathic and only psychopathic and/or very evil Couriers would help them. And no you can't kill the Sorrows and Dead Horses for the White Legs.

No no, I mean, kill the White Legs, but still keep the Sorrows peaceful.
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Schel[Anne]FTL
 
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Post » Mon Feb 08, 2010 4:23 pm

No no, I mean, kill the White Legs, but still keep the Sorrows peaceful.


There is no way to do that. Either the Sorrows remain peaceful and lose their home and most of their tribe or they can become violent, kill the White Legs, and ensure stability in the entire region for ages to come.

Edit: I've heard there is a way to do that if you pass a 90 speech check with Graham.
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Sara Lee
 
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Post » Mon Feb 08, 2010 2:19 pm

Anyone want to explain their choice.
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krystal sowten
 
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Post » Mon Feb 08, 2010 8:33 pm

I hate daniel's outcome for both hes just not happy either way
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Lillian Cawfield
 
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Post » Mon Feb 08, 2010 9:33 am

Just found what I think is the best ending: http://www.youtube.com/watch?v=JiHOrvhGZXg&feature=channel_video_title
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Danel
 
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Post » Mon Feb 08, 2010 2:10 pm

Personally, I like the Graham ending (with the 90 speech influence) more, but I think the real ending is the one with Daniel, first because it has a 40G achievement while the other ending has only 30G, second because I think the whole story is a little bit of a metaphor about leaving Eden/Paradise/Home and growing up.
Also, the consequences in Daniel's ending seems more positives.

IMO, I think Daniel ending is more about the tribes evolving while Graham ending is more about him and his inner demons.
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claire ley
 
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Post » Mon Feb 08, 2010 8:51 am

Personally, I like the Graham ending (with the 90 speech influence) more, but I think the real ending is the one with Daniel, first because it has a 40G achievement while the other ending has only 30G, second because I think the whole story is a little bit of a metaphor about leaving Eden/Paradise/Home and growing up.
Also, the consequences in Daniel's ending seems more positives.

IMO, I think Daniel ending is more about the tribes evolving while Graham ending is more about him and his inner demons.


So an ending is canon because it gives more xbawks useless achievement points than the other one?

People this days... :facepalm:
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Chloe Mayo
 
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Post » Mon Feb 08, 2010 9:45 am

So an ending is canon because it gives more xbawks useless achievement points than the other one?

People this days... :facepalm:



The evacuate ending does seem more positive though, in the ending slides anyways. As long as you do everything to prepare for the trip properly, then everyone turns out better. I think it also reflects the theme of "turning the other cheek." Like, if you evacuate Zion, the endings are overall happier, BUT you pay for it with a White legs infested Zion. It reflects the apparent futility of being peaceful in the face of such danger and how hard it is to do so, but makes the statement that it does actually pay off.
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tannis
 
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Post » Mon Feb 08, 2010 7:59 am

So an ending is canon because it gives more xbawks useless achievement points than the other one?

People this days... :facepalm:


sad isn't it, yet the points don't lie
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Ernesto Salinas
 
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Post » Mon Feb 08, 2010 7:45 pm

sad isn't it, yet the points don't lie


I prefer to let my actions decide what is canon unless the devs decide to make their own canon.
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Joey Avelar
 
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Post » Mon Feb 08, 2010 7:32 pm

sad isn't it, yet the points don't lie


I prefer to let my actions decide what is canon unless the devs decide to make their own canon.
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Abel Vazquez
 
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Post » Mon Feb 08, 2010 11:25 pm

I still think the best ending is if you have the Imperialist Whatsit perk. Tell Graham to go ahead and execute Salt-in-Wounds like the dog he is. Sure the Sorrows goes a bit... crazy, and Graham mutilates the corpses, but everyone stays true to themselves >:) .
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no_excuse
 
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Post » Mon Feb 08, 2010 10:35 pm

The best ending in my opinion was fighting the White legs with Joshua, and then asking him not to kill Salts, Daniel is crying regardless of what ending is chosen: The Sorrows become stronger from the battle, Josh becomes more content with himself, the Dead horses go home, and Happy trails gets lots of trade.
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Killer McCracken
 
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Post » Mon Feb 08, 2010 4:31 pm

I evacuated Zion. Not satisfying. Gonna go banzai on white legs next time.
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Jessica Thomson
 
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Post » Mon Feb 08, 2010 1:00 pm

I evacuated Zion. Not satisfying. Gonna go banzai on white legs next time.

Good idea i didnt do the evacuation part yet but im gonna.
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Robert Devlin
 
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Post » Mon Feb 08, 2010 11:33 am

Anyone want to explain their choice.

Randall Clark would've wanted me to choke the life out of every single White Legs to preserve the innocence and beauty of Zion.
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Stephanie I
 
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Post » Mon Feb 08, 2010 7:58 pm

Randall Clark would've wanted me to choke the life out of every single White Legs to preserve the innocence and beauty of Zion.

True true may he rest in peace.
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Joanne
 
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Post » Mon Feb 08, 2010 9:04 pm

Anyone want to explain their choice.



I'm trying to do a "good" playthrough (typically doing whatever rewards good karma or whatever is best for the wastes, so for example I WOULD kill off the NCRCF Powder Gangers in the Mojave, but perhaps not the BoS) so I looked up the two endings and compared how each group felt with each ending. In the end, I decided that even though fighting was more practical, evacuating was better. Everyone can end up at least partly satisfied with the evacuation ending, whereas fighting leads to a couple rocky issues in the future.

I also argued that, if you compare what Caesar did with the Blackfoot tribe to what Graham wants to do with the Sorrows, it's practically the same. He's taking a losing tribe that's under attack and reforming them, teaching them the ways of combat. Since the theme of the DLC is pretty much the Bible, the general feel I got was "Violence begets violence" and in a less biblical sense, "those that don't learn from history are doomed to repeat it." I decided it probably wasn't a good idea to let Graham walk down the same path he'd already walked down, let alone one simlar to Caesar's.

Nevertheless, I must admit the endings are well done. Though I'd be willing to argue that evacuating Zion truly is the good ending, you leave VERY unsatisfied if you do it. Things just don't feel finished, probably because you don't get to see the benefits of your choice (quite the opposite, the White Legs control Zion), Zion as a location turns into a hell hole (no friendly NPCs, but plenty of hostile White Legs and mutated animals) and you don't feel as though you've gotten closure. You have no idea how the Sorrows are doing, no idea what became of Graham (you don't even get an ending slide for him if you evacuate. They probably purposefully did that to intentionally give evacuaters no sense of closure) and the White legs seem just as strong as before.
On the flip side, you can fight the White Legs and get more practical rewards and a more practical good ending, but at the cost of turmoil starting between the Dead Horses and Sorrows in the future (which you don't see in game, but yeah not exactly a "good" ending), and being single-handedly responsible for Daniel basically hating himself.
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Invasion's
 
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Post » Mon Feb 08, 2010 10:38 pm

I feel the need to point out that there's an actual Biblical parallel to Joshua Graham. The original Joshua, the namesake. He was a warlord, too.
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Everardo Montano
 
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