BEST GRAPHICS

Post » Sun Nov 01, 2009 7:54 am

Bethesda games look terrible in media, but amazing when actually playing. Look at Fallout 3.
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Elizabeth Falvey
 
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Post » Sun Nov 01, 2009 5:37 pm

I agree. A lot of other modern games other than The Witcher 2 look far better as well.

In my eyes, the graphics are pretty decent / OK. But they're not amazing. Not stunning or incredible. They don't give me a "WOW!" feeling. They give me (generally) more a "Meh." feeling. Some screenshots/scenes also look pretty much the same as my Oblivion does, and that is definitely not impressive today.


That's pretty much my feelings so far. It looks good but not great.


http://www.pcgamer.com/2011/04/27/elder-scrolls-skyrim-your-questions-answered/
It’s designed to run on an XBox 360, so any even vaguely modern PC will run it just fine. If you do have a beastly PC though, you’ll be able to enjoy higher resolution, bigger textures, and all the other lovely features you’ve come to expect. If you’re running DirectX 11, you’ll get some performance gains, but their desire for “parity of performance” across all platforms prevents them from using any of its unique features. Still, the game will be best on PC.


"parity of performance" Isn't that the same philosophy the NFL has been following that resulted in a sub .500 team making the playoffs last year? :whistling:
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Kirsty Wood
 
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Post » Sun Nov 01, 2009 11:26 am

Bethesda games look terrible in media, but amazing when actually playing. Look at Fallout 3.


Yea id agree
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Craig Martin
 
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Post » Sun Nov 01, 2009 9:38 am

The Witcher 2 looks nice, but it's a compartmentalized open world, not a seamless open world like Bethesda games are known for. Many of the wilderness areas are boxed into corridor-like spaces, http://youtu.be/AEUazuUBZ4Y.

I really don't know of any seamless open world title that looks better than Skyrim.
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Jonathan Windmon
 
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Post » Sun Nov 01, 2009 7:33 am

Thanks that's nice to know someone thinks it will run vanilla balls out, I hope & think it will too, but I also wouldn't mind getting a new card a couple months before Skyrim & BF 3 come out either.

Well, you probably know this since you bought that card but your card was a 380$ card a year ago if you want to top it by a large margin(if not no point in upgrading) it's going to cost you 500$. If i were you I'd ride out Skyrim for a year or so with the already commendable performance you have and then a large step up will only cost you 300$ and it will renew the experience with Skyrim as well.
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Jarrett Willis
 
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Post » Sun Nov 01, 2009 8:48 am

Bethesda games look terrible in media, but amazing when actually playing. Look at Fallout 3.

Skyrim looks gorgeous to me.
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Charles Weber
 
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Post » Sun Nov 01, 2009 8:44 am

Ok guys i have been watching every skyrim video and i must say that it is like watching a movie can't wait for it. So i just thought it would be a good idea on congratulating bethesda on another job well done. they might as well win GOTY right now you know they will am i right? anyway this game is just like real life i mean just look at it. they made it so dynamic putting everything on a seprate system so they flow independently. share your thoughts do you agree or no?

Meh, seen better.

They may not win GOTY. Graphics don't make a game, they just add to it. It's the gameplay that makes a game, and right now it's going through a LOT of huge, sudden changes.
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Eduardo Rosas
 
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Post » Sun Nov 01, 2009 10:59 am

Meh, seen better.

They may not win GOTY. Graphics don't make a game, they just add to it. It's the gameplay that makes a game, and right now it's going through a LOT of huge, sudden changes.

A game that wins GotY will be a game with major mass appeal. The mainstream masses won't care about things getting cut like attributes and classes. That's just the way it is.

A game like Witcher 2 will never win GotY from say, IGN. Rest assured it will be Skyrim or Uncharted 3. Both Oblivion and Uncharted 2 won their GotY in their respective release years.
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Ezekiel Macallister
 
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Post » Sun Nov 01, 2009 10:50 am

I really don't know of any seamless open world title that looks better than Skyrim.

Because there isn't one that exists.
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rae.x
 
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Post » Sun Nov 01, 2009 11:58 am

A game that wins GotY will be a game with major mass appeal. The mainstream masses won't care about things getting cut like attributes and classes. That's just the way it is.

A game like Witcher 2 will never win GotY from say, IGN. Rest assured it will be Skyrim or Uncharted 3. Both Oblivion and Uncharted 2 won their GotY in their respective release years.

That's a really close-minded opinion. One that's taken a bit too much for reality, too.

Because there isn't one that exists.

You know how to use the Edit button, so use it. Double posts are generally frowned upon on these boards. It's just a courtesy thing... hit "reply" to the comment you want to quote, go back, and edit your latest post and paste it in.
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Lizzie
 
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Post » Sun Nov 01, 2009 9:42 am

It's totally real besides the fact that I'm holding some fire in my hand and a undead skeleton is trying to kill me!
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WYatt REed
 
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Post » Sun Nov 01, 2009 7:37 am

hit "reply" to the comment you want to quote, go back, and edit your latest post and paste it in.

Not quite that easy on mobile. Thanks for the feedback though.

I'll stand by my comment that the mainstream audience won't care about things like attributes and classes being cut. Mass Effect 2 was dumbed down to the fullest, but look at the critical and commercial success it garnered.
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Paula Rose
 
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Post » Sun Nov 01, 2009 5:47 pm

I'll stand by my comment that the mainstream audience won't care about things like attributes and classes being cut. Mass Effect 2 was dumbed down to the fullest, but look at the critical and commercial success it garnered.


I'm going to have to agree. ME2 was (IMHO) a dumbed down piece of garabage, yet it still was a major success. The mainstream really won't care about anything like attributes.
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Far'ed K.G.h.m
 
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Post » Sun Nov 01, 2009 10:27 am

I'm going to have to agree. ME2 was (IMHO) a dumbed down piece of garabage, yet it still was a major success. The mainstream really won't care about anything like attributes.

Wow, I've found other people who hated that game as much as I did? I'm honestly surprised. That's like, 5 people since I finished the game who have shared that opinion with me.

@Dragonborn1: Ah, fair enough. Not knowing which mobile device you're using I can't comment much beyond stating that I know Android 2.2 can copy/paste text pretty easily. :P
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The Time Car
 
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Post » Sun Nov 01, 2009 2:17 pm

Hello, regardless of processor, ram, etc....do you guys think this video card will handle Skyrim at its fullest?

http://www.newegg.com/Product/Product.aspx?Item=N82E16814133384


Dont get a 1gb gpu if your thinking of modding it. My modded oblivion uses up to 950mb of my card, so I recommend you get a 2gb card for skyrim if your gonna mod it. take a look at the HD6970 or HD6950. They should suffice for a while. Of corse, if you have the money go for a hd6990 or a 590gtx, though who can afford these right? may as well get 2 :P
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Casey
 
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Post » Sun Nov 01, 2009 4:16 pm

I'll stand by my comment that the mainstream audience won't care about things like attributes and classes being cut. Mass Effect 2 was dumbed down to the fullest, but look at the critical and commercial success it garnered.

The crowd here on the forums is generally a tough one I have to admit. A lot of people (but definitely not all, of course) are big fans and some hardcoe players or modders, and therefore expect and even almost "demand" more than a mainstream player. I hope Bethesda doesn't forget that. Still, I get the feeling that Bethesda has seriously impressed pretty much everyone here on the forums in most ways and that's amazing. If we on the forums get really impressed, then I can almost definitely say that the mainstream people will too. In short, I think Skyrim will own.

I also agree that yeah, most people won't care about attributes or classes being cut. A lot of the mainstream audience probably won't even notice/remember it's gone.
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Vera Maslar
 
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Post » Sun Nov 01, 2009 11:42 am

Because there isn't one that exists.

Wrong. STALKER Call of Pripyat. While the levels are slightly smaller it does have many of the gameplay technical features that TES does. Such as AI schedules.

Oh and it runs on DX11 and was one of the first games to showcase Tessellation it WAS only PC though, but that was largely due to the fact the devs just hadn't got around to porting the engine to the xbox.

Also, while skyrim does look good, it doesn't look better than RDR. Just no. From your own logic of "This game handles more stuff so it can't have as good graphics" that makes no sense.
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Brandon Wilson
 
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Post » Sun Nov 01, 2009 8:58 pm

The most useless thread on the forum. we already saw what the game looks like in the trailer. it wont be much better on PC only higher resolution textures.
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Crystal Clarke
 
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Post » Sun Nov 01, 2009 10:35 pm

The most useless thread on the forum. we already saw what the game looks like in the trailer. it wont be much better on PC only higher resolution textures.

Possibly, but for Oblivion the PC version got self shadows, even though they were somewhat broken, but I still have them turned on and like them.

There could be all manner of differences that none of us will know of until release day.

EDIT: We also have a larger detail distance for loading objects, grass, npcs etc.
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Nicole Kraus
 
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Post » Sun Nov 01, 2009 8:16 pm

Possibly, but for Oblivion the PC version got self shadows, even though they were somewhat broken, but I still have them turned on and like them.

There could be all manner of differences that none of us will know of until release day.

EDIT: We also have a larger detail distance for loading objects, grass, npcs etc.

None of those things are really going to change the "graphics". Neither is a bit higher res textures. Only thing that will seriously make a bit difference is AA. But still, that only a bit difference. What we need to make "best graphics" is completely new features. Like tessellation, parallax occlusion mapping and several lighting features and techniques. More advanced shaders as well. That is what would make a real difference.

The PC version will in short look pretty much the same as the console. Not much graphical difference, really. If we think the game looks [insert personal preference] now, then the PC isn't going to change that.
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SiLa
 
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Post » Sun Nov 01, 2009 9:19 am

None of those things are really going to change the "graphics". Neither is a bit higher res textures. Only thing that will seriously make a bit difference is AA. But still, that only a bit difference. What we need to make "best graphics" is completely new features. Like tessellation, parallax occlusion mapping and several lighting features and techniques. More advanced shaders as well. That is what would make a real difference.

The PC version will in short look pretty much the same as the console. Not much graphical difference, really. If we think the game looks [insert personal preference] now, then the PC isn't going to change that.

Thankfully most of those things will be available in mod form. Shaders and parallax occlusion at least, though a bit hacked in they still look great.

I do wish Bethesda would just assaign 1 or 2 people to make better shaders and what-not for the PC version, but sadly consolitis and greediness will prevail over what some of the customers want. Too bad really, but at least Bethesda promotes and allows us to make the changes on our own. :thumbsup:
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Romy Welsch
 
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Post » Sun Nov 01, 2009 10:04 am

Thankfully most of those things will be available in mod form. Shaders and parallax occlusion at least, though a bit hacked in they still look great.

I do wish Bethesda would just assaign 1 or 2 people to make better shaders and what-not for the PC version, but sadly consolitis and greediness will prevail over what some of the customers want. Too bad really, but at least Bethesda promotes and allows us to make the changes on our own. :thumbsup:

Nonono parallax occlusion mapping is really complex. That's definitely something modders most likely would never be able to add.
Shaders, yes. That is something we MIGHT be able to add. They still need to hacked in as you say. And that requires a graphics extender. That can take years to come out, if ever. I think shademe said (or someone else) that modders stopped being able to understand what Bethesda did with FO3. Now that they got this whole new engine, it's probably going to be even more difficult.

We already got DoF (distant blur only though it seems, generally) in Skyrim, which is good. Not sure about SSAO. Other than that, what shaders can modders add? I can't think of any more :P
It's really hard though, I know that.

I hope Timeslip will help with Skyrim. He and shademe and Ethatron and tomerk along with other graphics extender modders could probably do quite a bit together.

While we know console hardware is partly the reason, we shouldn't really blame consolers. We should more blame Microsoft and Sony :)
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luis ortiz
 
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Post » Sun Nov 01, 2009 5:49 pm

Thankfully most of those things will be available in mod form. Shaders and parallax occlusion at least, though a bit hacked in they still look great.

I do wish Bethesda would just assaign 1 or 2 people to make better shaders and what-not for the PC version, but sadly consolitis and greediness will prevail over what some of the customers want. Too bad really, but at least Bethesda promotes and allows us to make the changes on our own. :thumbsup:

I doubt Bethesda wants to take a chop at their console sales/fan base,if 90% of the audience is on the console (see: http://www.next-gen.biz/news/skyrim-mods-could-reach-consoles).
While yes current console hardware is probably the reason why,there is no need to hate/dislike the people that play on consoles,go after Microsoft or Sony. Not the people who play on them.
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Hella Beast
 
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Post » Sun Nov 01, 2009 7:31 pm

I wasn't blaming console users, but I was blaming their platform (MS and Sony are the makers of those platforms so...).

Oh and there is a few mods for Fallout NV that add stuff like shaders and the like. And parallax MAPPING. (Not occlusion, cough..sorry)

And there is definitely not just 10% PC users. I know Todd said it, I don't believe it. For one Steam doesn't release sales results. For two NPD doesn't count MANY types of digital sales. So while yes the number of PC to console users is probably low (20%-30%) thats still alot of customers. While I understand the sentiment of keeping every version of the game the same, I don't see the point... especially if the only reason is to keep console users happy because "There version looks exactly the same".
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Matthew Barrows
 
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Post » Sun Nov 01, 2009 10:32 am

Graphics are probably going to be okay to good. Better than Oblviion obviously, but I doubt they will be mind blowing. The art style, however, will surely be amazing. I'm quite impressed with a lot of the rugged looking terrain and buildings I've seen so far.

I believe you will be actually correct. While the graphics will not be mind blowing or OMG Jaw Dropping it will be amazing because of the art style.
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Mashystar
 
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