My favorite improvements from Crysis 2 to Crysis 3:
Separate energy for Armor/Stealth, no energy to sprint/climb
In-game attachment changing
Bow. It's not great, but when I want to change up the pace it is refreshing.
Conversely, the top 3 frustrating changes:
Slower run speed in stealth. I get the penalty for Armor, but stealth seems a bit much. I do like the mobility perk to correct it though.
I am a bit upset that Skyline made the cut...the map was OK the first time, now I am just a bit tired of it.
The system for tracking/choosing game challenges. It's a bit confusing and involved to choose them, and I don't like the limited number of tries.
I also agree with White Ice, it would be nice to switch the kill cam off.
Respond with your top 3 pros and cons. Be nice, this is not a thread to rag on EA, go to http://secure.gamesas.com/forums/viewtopic.php?f=68&t=61047 if you want that. I want to talk about the game itself, and how gamers have tweaked their new loadouts to play like their favorite C2 ones.