Even if NV does need steam to run every time you play, steam has an offline mode, and it's not nearly as bloated as GFWL is. You're only losing out on ~12 megs of memory running it.
Offline mode is a joke, it doesn't work that often and it still
requires you to authenticates every so often otherwise it shuts down all your games.
IF.... IF.... i can launch FNV from an EXE from the folder install I'll buy, I'm going to have to watch carefully and run some tests before i drop $60 for a collectors edition of a game that's Forcing me to use a call-home program to run it... Fallout 3 was perfect, a modified Games for Windows DLL and she ran great. Now were forced to use a client that uses 20megs+ of ram running and has over 10,000 I/O writes in 5 minutes of idling.
in 10 years when steam goes under, how will be play F:NV? At least i know what i get to skip buying until the end of the year when it bargain bins.
Why cant gamesas use options closer that what CDProject uses? at least they are committed to using un-obtusive DRM that doesn't force the user to need anything more then whats provided in the BOX the game comes in. As it should be! Oh and they are also GOG.com.
I dont want or exspect a DRM free game, but i do expect a game that doesn't require the internet to play. Even a one time use is to much, its why i never bought borderlands, its why.... sadly i might never get to play FNV.... then Again its not a Beth game so i don't feel like i missed anything.
Kneels down and prays.....TESV you are my only hope!