A. This is in regards to being physically there. I am aware not being present during an attack means auto fail and destruction of resources regardless of my D.
B. Settlers are (in the process) of getting better gear (armor, weapons) when I get more worthwhile stuff.
1. Seems enemies can/will spawn within the settlement. So does this mean perimeter walls are useless? I built Sanctuary mostly wall-less, instead I made scattered "security towers" with tons of turrets. I did this bc the area is huge, didn't want to hit the build limit, and also aesthetically didn't want that to be a "fortress." Should I do something similar to other settlements?
1b. Working off the above. Is there a point to walling in anything (such as generators?). My thought was to wall off purifiers and generators to keep them from being destroyed. However if I'm absent they'll be destroyed regardless of my D. If I'm present, seems enemies will attack people first (only been attacked a few times and never failed those) rather than resources. Also seems like attacks while the player is present are usually/easily defended. So, are all walls effectively useless?
2. For effective D, seems like turrets are the only thing worthwhile (traps I haven't tried but have a feeling he AI/pathing will make them useless too). If so, what's the most effective turret (not D rating, but how well it actually kills stuff). I've read that heavy laser turret and missile turret are best. Anyone with knowledge can comment?
3. Anyone have experience with the enemy spawn points in/around Nordhagen beach (where my "RPing beach house" is)? There's one near the small existing shack towards the main road (definite) and a suspected one towards the SE (away from the mainland, closer to water than the road).
My goal is to have an aesthetically pleasing homestead, some "realism" (to its look) but also effective D against raids. I won't have perimeter walls bc they don't keep the enemy out and only worsen my D's line of sight. I will likely have some walls/fencing for aesthetic purposes. I will likely have a few walls, mostly to funnel enemies towards my turret towers (which is why the spawn points would be helpful).
I've hit my build limit for N Beach which is why I figure I'll get rid of some of the ineffective stuff (trying to glitch away the built limit as little as possible). Thanks for any help/tips!