Best & worst news for you so far?

Post » Sun May 29, 2011 2:27 am

Best:

Beards
Skyrim
New combat system


Worst:
A combination of...
-no spears
-no crossbows
-map is the same size as Oblivion
-no spell making
-no blocking with 1 h
-no birth signs
-no classes
-no Mysticism (no Todd, it is not redundant)
-Th'uum becomes the new Oblivion tower
-further "streamlining" with skills
-crappy UI made for consoles forced on PC players


if the highlighted ones are confirmed then that's just [censored]
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kirsty joanne hines
 
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Post » Sat May 28, 2011 4:02 pm

Best:

Beards
Skyrim
New combat system




if the highlighted ones are confirmed then that's just [censored]


Ever bothered to find out what classes are all about ? I bet not. (Why do people insist on whining about classes when they don′t even know what a class is ?).

I won′t comment on the spears and 1-h weapon blocking though, those are legitimate things to wish for.
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Bek Rideout
 
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Post » Sun May 29, 2011 2:08 am

Best: Puzzles in Dungeons/More Unique Locations
Worst: Radomly generated and levelled quests/quest locations ala 'Radient Story'.
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April
 
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Post » Sat May 28, 2011 12:38 pm

Best: To crush your enemies, see them driven before you and to hear the lamentation of their women.

Worst: No blocking for a battlemage? Bleh...
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Justin Bywater
 
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Post » Sun May 29, 2011 2:15 am

Best: the 'unique sense of culture' quote. I can't remember the exact wording, but it really got me hyped about the setting.

Worst: it sounds like a lot of things are going to be level scaled, just in a less noticeable way than in Oblivion. The world will still revolve around the player and the difficulty will always be 'just right' (boring) instead of actually requiring the player to evaluate the situation and maybe sometimes avoid combat altogether (interesting).

Both the above are really just conjecture based on a couple of quotes, so we'll see...
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Bek Rideout
 
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Post » Sun May 29, 2011 2:01 am

Best: Attention to culture and world detail

Worst: Lack of blocking for Spellswords

I loved the hand built feel of Morrowind, and it's great to see that detail returned. The main thing that worries me is that one of my favourite character builds (an Orsimer custom Spellsword) wont't be able to block, or even parry with his Longsword, which just seems daft. If that is the case it looks like I'll be trying out the new Bow mechanics with an Axe wielding, bow using Woodsman/Ranger.
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teeny
 
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Post » Sat May 28, 2011 11:27 pm

Best - Random quests I just read about in this thread. But only if they're done properly.

Worst - most of the other stuff I've read about it. It lacks almost every aspect I would have liked to see implemented or REimplemented from previous games. It pretty much adds nothing, just improves over TES4. (seasons, kids, dis/advtantage system, skills like Dodging, Climbing, Critical Strike, Medical, no new skills added at all if I'm not mistaken) Feels like it's NOT gonna be a RPG for old school guys, one with challenge.
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quinnnn
 
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Post » Sat May 28, 2011 9:53 pm

Best News = TES 5 is being made
Worst News = TES 5 hasnt been released yet
Sorta Mundane News = Coke recipe was leaked... again!!! (the secret of sugar water has been revealed!!!)
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kyle pinchen
 
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Post » Sun May 29, 2011 12:19 am

Worst is obviously no block button. It's the first news I've genuinely been disappointed about.
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The Time Car
 
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Post » Sat May 28, 2011 11:44 pm

Worst is obviously no block button. It's the first news I've genuinely been disappointed about.

agreed, unless theres more to the combat system than theyve let on (hope so), lik say 1-h weapons can atleast block by swingin the sword at the same time as the enemy to 'cancel out' the attack. if not then the 'bullet time' dragon shout will be the best option for duel-wielders.
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Charlie Sarson
 
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Post » Sat May 28, 2011 4:09 pm

Best: unique landscape, dungeons, cites, etc. And practically everything else announced so far.

Worst: just concerned with the removal of the attributes. I mean, we know they took away athletics and acrobatics as skills, so what about endurance, strength, etc. If indeed we all jump the same and have the same strength, I will be sorely disappointed.

In fairness, they have said that every time we level up, we get to choose to up either our health, stamina, or magica. So I guess that about covers endurance. But as of yet they have not said anything about strength or acrobatics. Of course, I think they will work this out on some acceptable way, but I am a little concerned.

I won't be surprised if Skyrim blows even Morrowind out of the water...
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Roddy
 
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Post » Sat May 28, 2011 5:03 pm

Best: unique landscape, dungeons, cites, etc. And practically everything else announced so far.

Worst: just concerned with the removal of the attributes. I mean, we know they took away athletics and acrobatics as skills, so what about endurance, strength, etc. If indeed we all jump the same and have the same strength, I will be sorely disappointed.

In fairness, they have said that every time we level up, we get to choose to up either our health, stamina, or magica. So I guess that about covers endurance. But as of yet they have not said anything about strength or acrobatics. Of course, I think they will work this out on some acceptable way, but I am a little concerned.

I won't be surprised if Skyrim blows even Morrowind out of the water...


Even if attributes were removed, I doubt they will be the same. Each race will probably have their own strength, speed, and jump height.
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Angela
 
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Post » Sat May 28, 2011 9:10 pm

Best? Hmm, lots of stuff, but I'll settle on better environments and locations.
Worst: Eh, I'd probably say it's a toss up between no spears "in the traditional sense" (whatever that means :P) and no birthsigns (if true - I haven't seen this confirmed anywhere). A third would be the lack of dialogue for non-important NPC's.
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Mackenzie
 
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Post » Sat May 28, 2011 8:07 pm

Best? Hmm, lots of stuff, but I'll settle on better environments and locations.
Worst: Eh, I'd probably say it's a toss up between no spears "in the traditional sense" (whatever that means :P) and no birthsigns (if true - I haven't seen this confirmed anywhere). A third would be the lack of dialogue for non-important NPC's.


This is the only place i heard about no birthsigns. Hopefully athletics and acrobatics will be condensed down into one skill instead of removed entirely. As for a lack of traditional spears, polearms, halberds, etc. seem possible (more slash based weapons instead of poking someone repeatedly)
The lack of dialog, well that already existed in oblivion. As stated earlier, there were plenty of one-liners or NPCs that had 0 unique dialog.
Im worried about staves. i HATED them in oblivion. I just want a weapon that can efficiently use long range (magic) and close range (basing a skull in with a stick), even if the close range is weak. I mean, our bows are made from metal (so they are obviously re-enforced) and should work out fine swinging it at someone in self defense.

Best: Elder Scrolls V was announced
Worst: None

I cant complain about anything until I've tried out how its implemented in the game. After all, if the magic system is already very powerful, or at some point uses a charge based system (longer you hold, the more it costs) making your own spells could be very broken, or completely useless. Of course, since magic is very popular in these games, you know there will be some mods released. I never use spell making as it is in oblivion because midas magic, supreme magicka, etc all have special or scripted spells that cant be replicated or enhanced in game.
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bonita mathews
 
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Post » Sat May 28, 2011 5:18 pm

There's a mod for that.


xbox 360 :sadvaultboy:
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Ally Chimienti
 
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Post » Sat May 28, 2011 9:33 pm

Best: That they would design a separate UI for the PC


Is this confirmed? I must say that the menu screenshot horrified me, as PC players using a mouse with the ability to hover over text for information shouldn't have to scroll through the skills like that screenshot implies.
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MatthewJontully
 
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Post » Sun May 29, 2011 1:41 am

Best: It was announced.

Worst: I'm not playing it right now.
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Manny(BAKE)
 
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Post » Sat May 28, 2011 5:46 pm

my bad list:

1- GPS quest markers
2- fast travel EVERYWHERE (if its only to major cities and villages then its great)

the good list:

way too long to write :P


:)
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Riky Carrasco
 
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Post » Sat May 28, 2011 2:53 pm

Best: To crush your enemies, see them driven before you and to hear the lamentation of their women.

I'm still laughing.

:goodjob:
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Lou
 
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Post » Sat May 28, 2011 5:10 pm

After the official trailer, I got another worries added to my last two, and that is the quality and diversity of tree shapes throughout the landscape, which seem mostly pines on the trailer except for the Fall Forest area.
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I love YOu
 
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Post » Sat May 28, 2011 9:42 pm

Worst:
A combination of...
-no spears
-no crossbows
-map is the same size as Oblivion
-no spell making
-no blocking with 1 h
-no birth signs
-no classes
-no Mysticism (no Todd, it is not redundant)
-Th'uum becomes the new Oblivion tower
-further "streamlining" with skills
-crappy UI made for consoles forced on PC players


In the Worst category, French Ninja, you missed an absolutely deal breaking critical point.
That for the physical retail PC versions of the game, online DRM via Steam is being carried out against physical retail PC gamers, generating 4 points that make TES V the first TES game I will never get.
- Install of online gaming sys-scam is mandatory.
- Having an online gaming sys-scam account is mandatory.
- Online verification for install is mandatory.
- Online verification for first play is mandatory.

Jenifur Charne
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Louise
 
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Joined: Wed Nov 01, 2006 1:06 pm

Post » Sat May 28, 2011 10:57 am

Best -
Takes place in Skyrim

Worst -
Spears, crossbows, and thrown weapons still MIA. (Why? The world may never know.)
Possibility of spell crafting being removed
Mysticism gone
No classes, birth signs
Basically what this guy said:
Worst:
A combination of...
-no spears
-no crossbows
-map is the same size as Oblivion
-no spell making
-no blocking with 1 h
-no birth signs
-no classes
-no Mysticism (no Todd, it is not redundant)
-Th'uum becomes the new Oblivion tower
-further "streamlining" with skills
-crappy UI made for consoles forced on PC players

In sum, the worst part is that the Beth seems to be continuing with streamlining everything to death.

This isn't to say I'm not excited for the game, I just want it to be an RPG not a generic hack and slash adventure.
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Maya Maya
 
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Post » Sat May 28, 2011 9:57 pm

In the Worst category, French Ninja, you missed an absolutely deal breaking critical point.
That for the physical retail PC versions of the game, online DRM via Steam is being carried out against physical retail PC gamers, generating 4 points that make TES V the first TES game I will never get.

Never confirmed. Bethesda has not said anything about DRM yet. They have not said what they'll be using, if they're using anything at all.
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(G-yen)
 
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Post » Sat May 28, 2011 10:40 am

Best- the combat system

Worst- no spears
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mishionary
 
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Joined: Tue Feb 20, 2007 6:19 am

Post » Sat May 28, 2011 6:04 pm

Best: It's coming out in November of this year! :ahhh:

Worst: It's February now. :cry:
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meghan lock
 
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