Best & worst news for you so far?

Post » Sat May 28, 2011 5:46 pm

Best-unique cities.

Worst-No NPC dialog. That's something that has the potential to really kill the immersion factor. The removal of custom spells svcks too.
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Skivs
 
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Post » Sat May 28, 2011 12:19 pm

Best News: Skyrim announcement
Worst news: everything after that
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Krystal Wilson
 
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Post » Sat May 28, 2011 7:14 pm

Best- Skyrim has finally been announced.

Worst- I have to wait until November....
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Solina971
 
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Post » Sat May 28, 2011 4:47 pm

I think the best news is that TES V has been announced and that the release is so close. I think that there hasn't been any bad news yet. This development team has consistently produced social life draining games. Whatever they decide to do will probably appeal to me greatly.
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jesse villaneda
 
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Post » Sat May 28, 2011 3:16 pm

Best- Skyrim has finally been announced.

Worst- I have to wait until November....

I cant see it on steam as a pre order yet either.

I think we need some new updates, more on the official page or some new screenshots. The forums are getting a little stale this last week.
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NAkeshIa BENNETT
 
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Post » Sat May 28, 2011 4:44 pm

Worst:
No spears
No crossbows
No horses
No dragon ride

Best:
Everything else
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Jeremy Kenney
 
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Post » Sat May 28, 2011 3:52 pm

Best news- There's gonna be an ES:V!

Worst news- I have to wait until November to play it :(
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Nathan Barker
 
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Post » Sat May 28, 2011 3:04 pm

Worst:
No spears
crossbows being very unlikely
horses being likely to not be ingame
low dragon ride possibility of modding in dragon mounts
no cloth physics
lack of block
Grass looks bad

Best:
Everything else


fixed
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Devils Cheek
 
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Post » Sat May 28, 2011 5:57 pm

GOOD:

The artificial intelligence, the new bow system, get jobs, new sneak system, a lot of followers, red death redemption elements,

BAD:

i'm still dont get it, what's the real problem in just add an option in wich we just can disable fast travel?, maybe in some hide menu (some place where the regular players dont find it!) a lot of fans want this, and it's too easy of add
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Zualett
 
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Post » Sun May 29, 2011 12:37 am

Best will of course always be the things they do to add to immersion, people doing tasks, the ability to do crafts, better graphics (this is a pretty low point BUT I will never say they don′t add to immersion), better AI and Radiant Story, perks allowing me to feel my strengths and weaknesses in certain areas more profoundly.

The worst news is most likely that I will have to change my play-style from Oblivion, I love to be this wall of defense, a huge clump of iron that can withstand blows and magic from ANYTHING but hits as hard as a newborn kitten...

I used to make my kitten hits with a 1h mace but I will have to drop the mace in Skyrim and go for shield-bashing for damage while keeping my other hand free for alteration and restoration magic.
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Strawberry
 
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Post » Sun May 29, 2011 2:17 am

Best news: Almost everything. =) Improved AI, hand-crafted/unique environments, more activities (such as cooking), interesting spell system and a play-to-become-your "class" gameplay system, better looking NPC's, dragons, and more! =D

Worst news: A minor thing: cannot block without shields. Oh, aaaaaaaaaand--it's coming in November ! So far away...! :cryvaultboy: Buuuut at the same time... my birthday's in Nov. Yay! :celebration:
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Mark Hepworth
 
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Post » Sat May 28, 2011 10:18 pm

Good: EVERYTHING
BAD: 264 more days
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Christina Trayler
 
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Post » Sun May 29, 2011 12:15 am

GOOD:

The artificial intelligence, the new bow system, get jobs, new sneak system, a lot of followers, red death redemption elements,

BAD:

i'm still dont get it, what's the real problem in just add an option in wich we just can disable fast travel?, maybe in some hide menu (some place where the regular players dont find it!) a lot of fans want this, and it's too easy of add

I don't get, why don't you just not use it, I did not in Oblivion for the first 100 hours or so.
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Kelly Osbourne Kelly
 
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Post » Sat May 28, 2011 7:51 pm

Best: More detailed environment, Radiant Story (though I'm on edge about it)

Worst: Possible lack of spell crafting, Cannot block with one handed weapons.
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Add Meeh
 
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Post » Sat May 28, 2011 11:24 am

BEST: Dual-Wield. :)

WORST: Only some NPCs have dialog trees. :(
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Ownie Zuliana
 
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Post » Sat May 28, 2011 6:10 pm

They're makind another TES game


Too bad it's in skyrim.
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Destinyscharm
 
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Post » Sun May 29, 2011 12:15 am

But i am upset about all NPCs not having dialog.

What does this mean? You can't talk top NPC's? :facepalm:
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naomi
 
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Post » Sat May 28, 2011 11:17 am

(nm)
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ruCkii
 
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Post » Sat May 28, 2011 11:49 pm

(worried)...second time that I have heard this. What does this mean? You can't converse with NPC's?

You can only really talk to people who are important, merchants, and quest givers. Everybody else is useless fodder now.
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Soku Nyorah
 
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Post » Sun May 29, 2011 12:01 am

(worried)...second time that I have heard this. What does this mean? You can't converse with NPC's?


It means that towns will have a lot more npc's walking around in them to make it look and feel more realistic at the sacrifice of background on some npc's. I'm sure the number of npc's that will have a lot of background and personality will still be higher than any bethesda game to date, so this is welcome news to me. The reason they're doing it is probably so that the gigantic cities won't be empty, like the imperial city in oblivion. Anyway, past TES games had plenty of "one-liner" npc's so it's nothing new, don't worry about it.

On topic:
Best: New engine!
Worst: Not being able to block with 1-hand/spells (although I'm sure there are spells that will remedy this)
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Mariana
 
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Post » Sat May 28, 2011 4:25 pm

I don't get, why don't you just not use it (fast travel), I did not in Oblivion for the first 100 hours or so.


temptation control
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Cedric Pearson
 
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Post » Sat May 28, 2011 4:05 pm

temptation control

There's a mod for that.
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Naomi Lastname
 
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Post » Sun May 29, 2011 12:30 am

Best: That they would design a separate UI for the PC
Worst: Block
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brandon frier
 
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Post » Sat May 28, 2011 7:34 pm

A lot of these "worsts" are just plain silly. They mostly originate from a misunderstanding or lack of detailed info. Some little things are blown way out of proportion, as in, when you actually play the game, you won't care.

With that said,

Best: Less than a year to wait.

Worst: Almost 9 months to wait.


Yes a few of mine may be cojecture but my theories are usually accurate. Given that the lead director has no care for actual core gameplay mechanic depth and seems to be beligerently ignoring fans on requests I.E. spears,spellmaking(likelyl not in), and hell probably not even lanterns......ok I am outta line with that one.... unless they are not in lol.... I would say a few of my concerns are highly probable and valid. Will still buy the game and even enjoy it but it is sad to see the developers not caring about the core fanbase that made them that nice new studio and those nice pay checks.

For the record - I never used spears or spellmaking.
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Deon Knight
 
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Post » Sun May 29, 2011 12:11 am

I don't get, why don't you just not use it, I did not in Oblivion for the first 100 hours or so.


Those who are against fast travel and think it would be enough to just disable it are just against it to jump in with the crowd, I don′t like fast travel and I don′t think just designing the game and then letting me disable it would be enough.

Why ?

Because it seems Bethesda designs the game around if they suspect people to use fast travel or not, in Morrowind we had a lot of transportation methods beyond fast travel and there was often better care and detail in the placement of the world. It′s about designing the world without fast travel in mind, taking care of the small details and adding services that allow one to travel by other methods than foot. It′s not about just removing the option after the world has been designed...

But I hear Skyrim will be very much hand crafted meter by meter and with I′m hoping they will take into account those that want transportation methods you can access as paid services because of all the fuss. So I won′t mind as much if there will be fast travel in Skyrim as I did when I got it in Oblivion, else that would be the only bad thing I′d mention.
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mimi_lys
 
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