Epic...absolutely AWESOME!
SUGGESTION TIME + QUESTIONS!
Beware! EPIC post below Q's:- Portable turrets mod...do I need this if I have this mod, or any idea if they are compatible?
- Attacks, how do they happen, how often, what attacks you?
S's:- DESTRUCTION! Lol, at some point, I would love to see this working in conjunction with the SP destruction mod and the 3000 destructible materials mod, for your structures to have hit points, get attacked by enemies, and fall apart and crumble away, make repairable by your settlers etc.
- Technology tree/Advancement? Dunno if its already implemented but, as time goes by you unlock better "versions" of people/item/defenses/structures etc...start out with a lonely settler who takes a while to do anything...all the way up to making your requirements totally automated with robots! or w/e..
/ Start with crappy sandbags that can only fend off molerats...all the way up to re-enforced concrete/steel walls with additional force fields to fend off even the most brutal enclave/BOS/Super Mutant threats
/ Start with your 1 basic turret that fires measly bullets, slowly and painfully...all the way up to dozens of different types, miniguns, lasers, rockets, mines, traps, CANNONS and what ever else...maybe a system where you activate a terminal, and can take DIRECT CONTROL of all your defenses, with a camera view! Would be good for large bases, scouting each section without having to walk over their
/ Start with measly grunts with axes and clubs, all the way up to your own personal army of PA troops, tanks (that tank mod), vertibirds (usage with enclave commander would be EPIC too) etc
WARNING! EPIC SUGGESTION- Customizable Turret!! This is probably either going to rather simple...or INCREDIBLY difficult to do...but maybe, when your settlement is at a stage when the most powerful technologies can be used...you can unlock a Turret, in which where you activate it...a menu appears where you make it use ANY PROJECTILE WEAPON YOU HAVE IN YOUR INVENTORY!! (Probably not grenades lol). Your told to open up your Pip-Boy, right click and place a weapon (and maybe even its ammo for more realism, or maybe a later upgrade for infinite ammo) into/onto the turret, and it uses YOUR WEAPON in an automated turret form! Mini-nuke turret? No problem...laser Gatling turret? You betcha...Mesmetron turret? WHY NOT!
Their was a mod like this for GMOD10 ages ago, but it never worked as well as it could of...if this is possible to do in F3...I will be forever thankful to whoever can do it, or tell me how to do it w/e!
END OF EPIC SUGGESTION lol...
- Alert stages, sirens, safety places for your settlers to go if their under attack...or a "call to arms" command to tell them to stand and fight! When you are off away from your town, have little alerts or radio broadcasts sent to your pipboy for different stages: "Incoming attack" "We're under surprise attack" "Base/sections destroyed!!" "We're [censored]! Base has been destroyed and taken over!" (Hey that would be cool too...but probably impossible...if an enemy takes/destroys your base, it takes it over and uses if for it self!)
These alerts would have to be fluid as to not be "annoying" to the player...
Then again not even sure if it would be possible to report the state of a "cell" since cells are loaded only a few at a time (or 1 at a time? not sure)
- GATES!! Everyone loves gates for their walls
- Also in compliment to "what attacks you", possibly make that tailored to how "prosperous" or "advanced" your settlement is? (or make it random for hardcoe lovers) for example...basic rad roach infestation and molerat attacks at lower "ages" or "levels" of your settlement, all the way up to what I mentioned before, super mutant/behemoth/GARGANTUAN attacks, Enclave vertibird drops
Etc etc...
- Form alliances with other towns, trade routes, radio alerts about your "thriving" settlement or w/e.
- Collaboration with the PHALANX modules to ensure settler/unit commands are easily addressed
Anywho...yeah, don't wanna overwhelm you too much, just some (IMHO) essential ideas to eventually make this mod one of, if not the best
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Don't EVER stop working on it either...because this will be big!!! And I would hate to see it die and fade away before your reach your ultimate goals and beyond!
FANTASTIC job so far guys, keep it up! ^^.