Secondly, various companies in the industry have repeatedly stated that the vast majority of their revenue comes from consoles. This is partly true. Console gaming represents 57% of gaming revenue globally. Wait, what? 57%? Split three ways? Yeah, no. PC Gaming takes up the entire other 43%. It is the absolute strongest platform. "PC gaming is limping." is a popular lie spread by the console companies and their partners, such as Epic, Bungie, etc. It is not too far of a throw to say that BGS is in on this, since they do give 360 exclusive DLC for a while.
Essentially, Intel's study shows that Todd's "90%" is patently untrue. Some games do sell poorly on PC compared to console, but BGS games have so many reasons to buy the PC versions that this cannot be the case. Pete backing him up on it is pretty much just as bad, because the actual numbers probably put total console sales ahead by a little, but with PC having a much larger share than either console alone. This post is essentially a demand for Todd to redact this statement or back his "90%" up with actual sale figures from Oblivion and Fallout 3, because that figure has done a lot of damage on these boards and is most likely very far from any kind of truth.
Actually, it's apparently an IBM chip. Shows me not to double check. That said, only marketing would know the real figures, and Pete said, "I wouldn't be surprised if they were close to that." meaning that this statement did not come from actual figures, but is probably more from general assumptions about the industry. If Pete / Todd were speaking from real figures, Pete would have said something like, "Actually, they are close to that, console sales accounted for 8more than 80% of Fallout 3's sales."
tl:dr: Beth's sales on PC probably outweigh 360 & PS3 individually, or come very close. If this needs to be moved elsewhere that's okay. It's only here because the original "90%" comment was in relation to Skyrim.