(PC) Beth, plz dont port the controls again

Post » Wed Mar 30, 2011 12:21 pm

Or, they had no mouse issues at all with those games, think the options we had were fine, and don't understand why it's an issue Beth needs to spend time on? :shrug:


Dingdingding! We have a winner! :thumbsup:
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GPMG
 
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Post » Wed Mar 30, 2011 2:05 pm


...as for the FOV thing. Can someone explain why you'd want to alter that, at all? I honestly don't understand what use that is..... (doesn't it cause that fish-eye distortion when you expand the FOV? Seems like something to avoid.)


alot of games lately have this setting far too low, in that it creates a tunnel vision effect of your head being far too forward in that it feels separated form your body. having an adjustable fov ensures that you get the setting that you feel most comfortable with.

alot of pc gamers are even moving towards multi display resolutions in that if you use 2 or 3 monitors, the default fov would never be enough, because having 2 monitors at an angle on the side with a default fov would cause only the front monitor to display what you need and the other 2 would be near useless in that it doesnt provide a true angled image, while increasing the fov will correct this for multi monitor displays for correct viewing, and like i said before, in some fps games it feels like your nothing but a walking gun because of the fov beign far too small.

also one more thing, many games (bioshock and bf2) had incorrect aspect ratios, in that using a 16:10 or 16:9 monitor is supposed increase your viewing size on the left and right by a decent amount, but instead had aspect ratio adjustments that completely cut off the top and bottom of the screens view and to fit a widescreen view, and having an adjustable fov can solve these these issues significantly by panning the screen back out to fill the missing areas.

and its not an issue about spending time on it, its just a matter of getting it correct the 1st time, proper mouse controls is not a difficult thing, and even old games from the 90's did it better than most of todays games
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Lisa
 
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Post » Wed Mar 30, 2011 2:14 am

I don't really care about PoV, raw input, framerate, or that horizontal/vertical stuff. I didn't even know you could adjust horizontal/vertical, now that is nit picking! But I do agree whole heartedly on the mouse acceseration. I boot up F:NV and I need to turn my adjustable DPI mouse down a notch or two to compensate. I also hate mouse smoothing that is used in bioshock. I don't know if the two are the same thing with different names.

I was fine with how morrowind and oblivion were controled. keep 'e' the jump key!
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Del Arte
 
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Post » Wed Mar 30, 2011 1:17 am

I don't really care about PoV, raw input, framerate, or that horizontal/vertical stuff. I didn't even know you could adjust horizontal/vertical, now that is nit picking! But I do agree whole heartedly on the mouse acceseration. I boot up F:NV and I need to turn my adjustable DPI mouse down a notch or two to compensate. I also hate mouse smoothing that is used in bioshock. I don't know if the two are the same thing with different names.

I was fine with how morrowind and oblivion were controled. keep 'e' the jump key!

I always just rekey jump back to e anyway, I always do for any open world rpgs I play, Two World 2, Risen,any of Beths games,etc I always play with the same controls.
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Dan Stevens
 
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Post » Wed Mar 30, 2011 10:43 am

plz, theres always going to be some skew, like for instance, console gamers voting no when they have no idea what these settings do or how they benefit the game


Well,aren't you a bright one. You always like looking down on people?....can i kiss your boot's OH mighty one.
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BaNK.RoLL
 
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Post » Wed Mar 30, 2011 5:01 am

if only it was that simple... if only


Wait why isn't it. I did that..
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Mélida Brunet
 
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Post » Wed Mar 30, 2011 12:20 am

Said yes to all and don't understand why some people voted no. These will be OPTIONS after all.
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Stat Wrecker
 
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Post » Wed Mar 30, 2011 4:28 am

FOV option FOR SURE.
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Prue
 
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