(PC) Beth, plz dont port the controls again

Post » Wed Mar 30, 2011 2:25 pm

If you already know what the settings do i mentioned in the poll, then there is no need for you to continue reading on. the settings are in order by the way i set them in the poll (i think), so just scroll down to the one you need a lil background on


This is a couple of poll options for pc gamers in general and one that can be used for console gamers as well.

Many of you wont understand what some of these settings do, so ill describe them in short detail if i can.

I got thinking of doing this poll mainly because of a separate post about the UI which can be found http://www.gamesas.com/index.php?/topic/1183102-user-interface-on-pc/

1st off, lets start off with fallout3 and NV. i personally had a nightmare with these games, namely speaking, the mouse controls. the amount of mouse acceleration just was unacceptable to me, it didnt feel at all like a pc title and it made navigating the menus a chore, and this just shouldnt be. Not only that, but the game itself had many lag related issues, not just framerate wise but poor mouse delay and other issues that would otherwise take over 2 paragraphs to go into detail about. But in effect the games required a quite of a bit of tweaks on the users end to get perfect (to me perfect is 1:1 mouse ratios and 0 delays in mouse response...like counterstrike more or less, and im sensitive to any change in my mouses controls and response times)

So Let me start by explaining the poll results


Mouse Acceleration


This can be the dread of many pc gamers because of just a simple feature, this setting adjusts mouse speed based on how quickly you move your mouse, for some this can be a non issue, but for others, like me, this is a horrendous feature. unfortunately this "feature" was a failure in my eyes in fallout3 and NV (NV more so) because the sensitivity acceleration was FAR TOO HIGH, causing players to constantly overshoot where their pointing.

One main problem with mouse acceleration is that in some rare occurrences the games acceleration feature will actually be reversed, known as negative acceleration, this causes the mouse to move slower the faster the mosue is moved, usually not by a noticible margin, but enough non the less to cause players to notice it, and this was an issue in games like Battlefield Bad company 2

So why is acceleration usually in games without an option to remove it? well, mainly because the console versions of these titles use it. its a feature usually designed for anologue controls, and usually developers completely forget about removing or adjusting its parameters while porting over to the PC rather than reworking the controls specifically for PC and specifically for consoles


Frame Rate Limit


This is a more nit pick settings that i would like in the game.

Ok, in simple terms, a setting to let players limit their framerate, usually would be 60 75 120 or 125 to match their monitors refresh rate.

Now why on earth would you want a setting like this when V-sync does the same thing.

Because V-sync ALWAYS has inherent mouse lag, because of obvious delays in the synchronizing process, alot of people dont notice this, either due to ignorance (sorry but this is usually the case) or they just dont care.

Having a framerate limit can do quite a few things for the player. By limiting the framerate to the refresh rate, this allows a reduction in screen tearing (not a complete or complete removal like v-sync) without the main drawback of having a mouse delay when using v-sync

Also, there is another benefit i would like to mention, if you limit your framerate to 1 frame under your refresh rate while using v-sync, you will have all the benefits of v-sync at the cost of 1 frame per second with nearly zero impact on the mouse response, so i recommend that there be a .INI option to limit the fps to a specific parameter, or if anything else, you can set the fps limit to lower down the next highest value under the players vsync rate to get similar results as well when the option is enabled. Because 1 fps is almost completely impossible to detect a difference.


Scalable Field Of View


i shouldtn have to go into detail about this setting, most of you are familiar with it, and a quick google search can net you some decent results.

But the main proble with the field of view in the current beth games is that you are required to change the setting in the .ini files or by through the use of console commands, the problem is that the setting doesnt scale well and can cause some obvious graphical glitches if set too high.and having a scalable option in the menus would do a world of good.

This can even be used in the console version which usually get dumbed down field of view settings.


Raw Mouse Input


It takes direct mouse input straight from the device, instead of using any windows

Face it, not everyone is still using the "Good Enough" Brand by microsoft and dell, some of us have stepped it up a bit


And lastly


Adjustable vertical and horizontal sensitivities

Also a bit of a nitpick, but its another setting that cant hurt if in the game as well.

Some games decide it would be good to limit your sensitivity based on vertical and horizontal planes..i call this a no no, especially is there is no way to adjust it.

i believe there should be a checkmark box to allow either a linked 1:1 vertical/horizontal sensitivity and the ability to adjustment it to your own personal preferences

but again, this is an area i believe Bethesda did a fine job in



also, one more thing that should be worked into the game....CO-OP........lol just kidding, but i wouldnt mid being able to venture across the lands of skyrim with a friend
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Jon O
 
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Post » Wed Mar 30, 2011 2:54 am

also, one more thing that should be worked into the game....CO-OP........lol just kidding, but i wouldnt mid being able to venture across the lands of skyrim with a friend


/wrists
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Marcia Renton
 
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Post » Wed Mar 30, 2011 7:29 am

Definitely needs FOV options. Beth's default setting tends to give me headaches. Other than that I want more, way more hotkey options, including variables like shift, ctrl etc. It's so annoying when you're playing a spellcaster with a thousand spells and have to switch via the menu so often.
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Clea Jamerson
 
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Post » Wed Mar 30, 2011 11:00 am

For those that vote against an fps limit option, i would like i hear your reasoning
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Grace Francis
 
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Post » Wed Mar 30, 2011 4:35 am

I'm going to overlook most of your concerns for the simple fact that i'll be using my 360 controller with the PC version.

I'm assuming, given what you've lead me to believe about response time with v-sync, my controller would be less responsive too. Its funny, because I don't ever get that and my monitors hertz are pretty low.
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nath
 
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Post » Wed Mar 30, 2011 4:23 am

Yes to everything there can never be enough control customization for PC.

I really hope the whole UI and controls are better than Fallout and Oblivion, which were below average compared to other PC RPGs.
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Amie Mccubbing
 
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Post » Wed Mar 30, 2011 1:33 am

also, one more thing that should be worked into the game....CO-OP........lol just kidding, but i wouldnt mid being able to venture across the lands of skyrim with a friend

No multiplayer of any kind will be in Skyrim. Thankfully.
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Sophh
 
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Post » Wed Mar 30, 2011 12:14 pm

This poll REALLY needs a "don't care" option. I don't care about anything but first, it annoys me sometimes
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X(S.a.R.a.H)X
 
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Post » Wed Mar 30, 2011 10:53 am

/wrists


+1 for "ending" wrists. lol
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Eduardo Rosas
 
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Post » Wed Mar 30, 2011 1:41 pm

This poll REALLY needs a "don't care" option. I don't care about anything but first, it annoys me sometimes


there is one, its filed under "dont vote"
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Marcus Jordan
 
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Post » Wed Mar 30, 2011 11:46 am

there is one, its filed under "dont vote"

Are you trying to skew the results?
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Kaylee Campbell
 
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Post » Wed Mar 30, 2011 4:36 am

Are you trying to skew the results?


plz, theres always going to be some skew, like for instance, console gamers voting no when they have no idea what these settings do or how they benefit the game
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sophie
 
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Post » Wed Mar 30, 2011 12:01 am

plz, theres always going to be some skew, like for instance, console gamers voting no when they have no idea what these settings do or how they benefit the game

I'm interested to see how many PC players don't care though. Obviously one doesn't since they asked about an extra poll option.
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matt
 
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Post » Wed Mar 30, 2011 2:08 pm

all I saw was blalabalalabala

numbers, computer stuff, and techno blabl

1298434+33432=8g77499fmmv775689

I svck at tech stuff as long as the game works I will be fine with it :P
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BRAD MONTGOMERY
 
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Post » Wed Mar 30, 2011 4:48 am

all I saw was blalabalalabala

numbers, computer stuff, and techno blabl

1298434+33432=8g77499fmmv775689

I svck at tech stuff as long as the game works I will be fine with it :P



The ET atari game worked, im sure you'll be fine with similar results then
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ShOrty
 
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Post » Wed Mar 30, 2011 4:47 am

I'm interested to see how many PC players don't care though. Obviously one doesn't since they asked about an extra poll option.


I don't really care. I wouldn't care for mouse acceleration, but only because I've gone so long without it. Can't you just disable that in your registry?
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Dona BlackHeart
 
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Post » Wed Mar 30, 2011 5:17 am

I don't really care. I wouldn't care for mouse acceleration, but only because I've gone so long without it. Can't you just disable that in your registry?


if only it was that simple... if only
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Sunny Under
 
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Post » Wed Mar 30, 2011 5:44 am

I don't really care.

Unfortunately the OP doesn't care about the opinion of people who don't care for these options.
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Big Homie
 
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Post » Wed Mar 30, 2011 1:58 pm

I agree with your post but the poll is not really necessary. The only reason to say "No" to any of them is to be deliberately contrary or just a lack of understanding of what they are (in which case you shouldn't be voting anyway :teehee: ). That said I doubt any of it will happen, the PC is pretty much an afterthought sadly.
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Travis
 
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Post » Wed Mar 30, 2011 12:47 pm

Unfortunately the OP doesn't care about the opinion of people who don't care for these options.


thats funny really, because i wouldnt have started a poll in the 1st place if i didnt care.

Its funny really though, how people will deny themselves more options..has more options really hurt a game before? you always see complaints about people having a LACK of options...but how many complain about there being to many?

oh and the amount "dont care" votes comes from how many total people vote on the issue based on the total traffic this forum tends to gets at a time.

maybe next time ill put a "too lazy to actually want to care about settings that can alter or even change my gaming experience" option
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Kevan Olson
 
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Post » Wed Mar 30, 2011 10:01 am

I still don't understand all this moaning about how horrible the PC UI and controls in Beth games were. I never had any problem, and it actually had enough settings (something that really bad console ports lack).


I didn't even knew what mouse acceleration was, let alone felt its effects.

Frame rate settings is... something I could care less for. Some people want it... sure, why not.

We always had, and still have scaleable field of view. No, that's view distance... derp.

Raw mouse, and X/Y sensitivity? Whatever... why not...
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Conor Byrne
 
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Post » Wed Mar 30, 2011 5:08 am

These PC issues I am personally not worried about..

Most PC gamers have a mouse that can do 3/5 of your poll without the game "supporting" it you need a G500 I highly recommend it to anyone because you can save different profiles to activate in different games for me Fallout 3, Oblivion and soon to be Skyrim will be on my RPG profile.

Frame rate as you said V-sync covers it of course my PC is far from my refresh rate in tems of FPS so I never really experienced the mouse lag.


I am more interested in optimization, default draw distance, UI and graphics of the PC version. In past 3 games some of these things were not exactly pretty
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Tikarma Vodicka-McPherson
 
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Post » Wed Mar 30, 2011 5:57 am

hmmm....poll for pc users about controls. pretty pointless. can almost be guaranteed that if there is something about the controls/GUI or any other aspect of the game that people don't like that there will be a mod out to fix it lickety split.
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Tyrel
 
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Post » Wed Mar 30, 2011 11:56 am

What's the point of this thread? o_O All who said no are obviously kidding, trolling or pressed the wrong button :wink_smile: . It's like asking if skyrim should have a gamma changing option. :unsure2:
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butterfly
 
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Post » Wed Mar 30, 2011 2:15 pm

What's the point of this thread? o_O All who said no are obviously kidding, trolling or pressed the wrong button



Or, they had no mouse issues at all with those games, think the options we had were fine, and don't understand why it's an issue Beth needs to spend time on? :shrug:



Seriously, though - the only time I had any mouse problems in FO3 was during that one patch (it was just for the length of one patch, right? Don't recall anymore) where the mouse acceleration was overdone. And the forum folks figured out .ini tweaks and mods to help with that.


As far as I'd been aware, the only "PC UI" issue was that they used the console font sizes. When you average PC user doesn't need the words that big (since they're sitting at a monitor, not looking at 1080i from across a living room.)




...as for the FOV thing. Can someone explain why you'd want to alter that, at all? I honestly don't understand what use that is..... (doesn't it cause that fish-eye distortion when you expand the FOV? Seems like something to avoid.)
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Kaley X
 
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