Bethesda admits Skyrim's difficulty was "influenced"

Post » Mon Apr 05, 2010 9:20 am

As long it's not buggy like fallout 3

even tho I liked that game but it's so buggy

and NEW VEGAS omg

even worst in bugs
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Solène We
 
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Post » Mon Apr 05, 2010 5:33 am

Trust beth and todd
they know what theyre doing.


They're not gods, they're just human beings like everyone else. And human beings quite often make mistakes. I have confidence that they've been learning from their mistakes over the years, but I certainly would never have blind faith that they'll get things absolutely right. No doubt there will be alot of holes in the game, and it will be up the modders to fill them in.
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Laura-Lee Gerwing
 
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Post » Mon Apr 05, 2010 7:13 am

Trust beth and todd
they know what theyre doing.


I'd love to, but i've played Oblivion and Fallout 3 :lmao:
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Helen Quill
 
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Post » Mon Apr 05, 2010 11:51 am

The difference between an easy game and a hard game has nothing to do with how many hits bad guys can take. It has to do with when you see an Oblivion Gate open, and 2 Xivilai, 2 Daedra Lords, a few Deadroths, and a huge Spider coming out, I SHOULD be going, "Help me, baby Jesus!" Instead its more like - :snoring:
THAT IS MY PROBLEM WITH SKYRIM. IF YOU THINK IT WILL BE HARDER THAN OBLIVION YOU ARE WRONG, THEY HAVE SAID PEOPLE COMPLAINED ABOUT OBLIVION'S DIFFICULTY AND THEY RESPONDED TO IT. THEREFORE, IT WILL BE EASIER, NO MATTER HOW YOU LOOK AT IT.

Wicca Dio: okay? if its so set in stone then buy it and hate it. goodbye.
I will still play and more than likely love the S**t out of it. When i saw all those things you stated i did say Help me baby jesus. to a point. if you didnt, then you mustve set the difficulty slider all the way down, and renamed it "default" to make you sound invincible.


There are actually some Bethesda games that I found challenging, but it's been quite a long time. Morrowind could also become that easy once you reached a high enough level, but not within the first 20 hours of play. Some of the lesser known games like Call of Cthulu actually are pretty challenging, I really don't know where Bethesda lost their way, but I would have to assume it was during the making of Oblivion.

Wicca Dio: actually Oblivion for Bethesda was a stepping stone to Skyrim (Like vsions originally worked on a Bratz project before working for Bethesda on Skyrim as Concept artist) just because it wasnt perfected doesnt mean that next time around a bigger team cant rip apart oblivion to the core and make it that much better. and with like 5 years in production, you really sound rediculous making all these erronious statements about things you dont even know.

@ Kiralyn2000, I was thinking about what you said about my experience being untypical of the player base, but they only place I've ever heard ANYONE say Oblivion was challenging is on the forums. Shortly after I made this thread, I asked ALL of my real-life friends as well as those on my XBL friends list who had OB in their achievements (I sent out a M2AF) asking if they thought Oblivion's difficulty was too easy, too hard, or just right. EVERY RESPONSE was that it was TOO EASY. Whether they were stealthily one-shotting everything with their bows, charging in with full-on warrior classes, or using the ridiculously overowered spell-creation system (which includes a FRIGGING INVINCIBILTY SPELL they never even bothered to patch). So, I'm not the only one, I guess all my friends are "elite gamers" just like me. :rofl:


--------------------------------------------------------------------------------
As soon as Skyrim was announced, I was expecting them to say they heard all the complaints from fans about Oblivion being ENTIRELY TOO EASY, instead, they're acting like people actually asked for it to be even easier...so I'm not only let down by Bethesda for a number of reasons, I'm also disappointed in the Elder Scrolls player base, which apparently contains more noobs than I thought. :facepalm:

Wicca Dio: Every gaming franchise has noobs, i was one once too! as were you. so for bethesda to do what any company would, make the player base bigger, i think theyre in the right. Why would they make a game impossible to beat only for you and make everyone else hate it only because you wanted things to be harder? I dont want that, Ive played beth games since Morrowind (i was like 11 or so then, maybe younger) and default difficulty then was moderate, wasnt easy, but wasnt impossible. And the fact that you expected everyone to say it was too easy, versus too hard, kinda tells us how you play. If one out of 100 people say its too easy, then obviously you mistakenly slid your difficulty bar down to impossibly easy especially if you say how you kill a guard set the controller down and leave, come back and 1/4 of your health is gone. Sounds like Noobishly Easy Syndrom to me (NES). Sure it could be a little bit harder initially, but hey thats what the difficulty slider is for.
Skyrim hasnt been released yet
End of Argument


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Catherine Harte
 
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Post » Mon Apr 05, 2010 8:30 am

My hope is that Skyrim will not require the amount of Tweaks that FO3 needed. But, from what little that we know about Skyrim so far, I fear that the default game won't be all that challenging for me . . . so I'll likely be modding the game. My skills are average at best (I've been modding for less than 2 years), but I'm slowly getting better at it. It took me a LOT less time to create my NV Tweaks, but it was still 5 months before I had released all 4 of my main modules.

I'm a girl-gamer and, while I do play a LOT of games, I'm not THAT good at the combat part of these games. So it astounds me that so many here found FO3 to be a difficult game.


Arwen, as a fan of your work, I HOPE you mod Skyrim!
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Camden Unglesbee
 
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Post » Mon Apr 05, 2010 11:15 am

I'd love to, but i've played Oblivion and Fallout 3 :lmao:


I have too, and loved them. hasn't swayed my faith to todd and beth.
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Destinyscharm
 
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Post » Mon Apr 05, 2010 9:08 am

Yes, but some of the desgin decision are frankly :facepalm: worthy. Not only the "Diffculty" slider. Oh well, if it goes as previously, i play it and love it between the :facepalm:, complain how [censored] easy and poorly balanced it is, mod the [censored] out of it and end up spending WAYYYY too much time on it. Can't wait really :)
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MR.BIGG
 
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Post » Sun Apr 04, 2010 11:34 pm

They're not gods, they're just human beings like everyone else. And human beings quite often make mistakes. I have confidence that they've been learning from their mistakes over the years, but I certainly would never have blind faith that they'll get things absolutely right. No doubt there will be alot of holes in the game, and it will be up the modders to fill them in.


Not really sure where you got "god" out of "trust" i can see where you could mistake faith and trust, with the corrolation to god. (lol)
All im saying is trust them, theyre not out there with the intent of making a bad game, and hasnt so far imo.
Having said that, everyone thats freaking about this should cool their jets down a bit because if anything Bethesda is moving forwards with their games taking bits and peices that worked and that didnt from their past games and making one, perfected masterpeice in the Elder Scrolls History
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Marnesia Steele
 
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Post » Mon Apr 05, 2010 4:57 am

Yes, but some of the desgin decision are frankly :facepalm: worthy. Not only the "Diffculty" slider. Oh well, if it goes as previously, i play it and love it between the :facepalm:, complain how [censored] easy and poorly balanced it is, mod the [censored] out of it and end up spending WAYYYY too much time on it. Can't wait really :)


Never once used a mod in TES games. never will. only used DLC like shivering isles and knights of the nine. Honestly i thought mods were a recreational waste of time, cool if you aspire to be a wannabe game maker, not my style. They make the games how they see fit, and they all have way more experience than most of us here, how can you sit there and expect nothing but crap from them, if you really want to diss beth then go play something else, it gets redundant saying how bad a game svcks, when:
A) its not even out yet
B) This site is supposed to be about talking about the game, not just a vent for people to let out their feelings on.

Just have faith.
Ill laugh when every person thats said something degrating to todd or beth get proven wrong.
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Alexx Peace
 
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Post » Mon Apr 05, 2010 6:00 am

Well, i did imply i like them, just not all the details of them. I've spent more time on Bethesdas games than i care to admit :blush:

However, past games have shown that there are just some thing they don't get right. There's no way i'll ever play Oblivion without something to remove the excessive level scaling (level scaling is good, but not Oblivion's version of it :stare:) nor will i ever play Fallout 3 without a mod that fixes the already poor balance that Broken Steel broke utterly. Skyrim will propably have some similar :eek: feature too.
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Emerald Dreams
 
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Post » Mon Apr 05, 2010 8:27 am

All im saying is trust them, theyre not out there with the intent of making a bad game, and hasnt so far imo.


I never said that they make bad games, just that they don't always get things right. Like other people have mentioned, I've had to mod the crap out of both Fallout 3 and Oblivion, Oblivion especially, in order to come up with a game I felt satisfied with. In fact, if it wasn't for the ability to mod Oblivion the way I did I would probably never have bought another Bethesda game ever again.
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Jah Allen
 
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Post » Mon Apr 05, 2010 9:42 am

Wicca Dio: "Every gaming franchise has noobs, i was one once too! as were you. so for bethesda to do what any company would, make the player base bigger, i think theyre in the right. Why would they make a game impossible to beat only for you and make everyone else hate it only because you wanted things to be harder? I dont want that, Ive played beth games since Morrowind (i was like 11 or so then, maybe younger) and default difficulty then was moderate, wasnt easy, but wasnt impossible. And the fact that you expected everyone to say it was too easy, versus too hard, kinda tells us how you play. If one out of 100 people say its too easy, then obviously you mistakenly slid your difficulty bar down to impossibly easy especially if you say how you kill a guard set the controller down and leave, come back and 1/4 of your health is gone. Sounds like Noobishly Easy Syndrom to me (NES). Sure it could be a little bit harder initially, but hey thats what the difficulty slider is for.

-Never once used a mod in TES games. never will."

BETHESDA SHOULD MAKE THE DEFAULT DIFFICULTY HAVE AT LEAST SOME TYPE OF CHALLENGE IN THE COMBAT. THE NOOBS ARE THE ONES WHO CAN USE THE DIFFICULTY SLIDER IF IT'S TOO HARD. BUT DON'T PUNISH ME FOR HAVING SKILLS BY MAKING ME FIGHT MEAT SHIELDS, THAT IS ALMOST AS BORING AS ONE-HITTING EVERYTHING.


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First of all, if you've never even used mods, you don't even know what Oblivion is truly capable of. I do. Mods have enriched the game experience for a lot of people. If they didn't nobody would make them or download them. Why would Bethesda give us great mod tools like the GECK if they didnt plan for us to use it?

My personal disappointment stems from the fact that I wanted my first playthrough on Skyrim to be fun and challenging. I'm sure the latter will be true, but most of us will be forced to install mods for the former. I think on my first playthrough, I'm gonna just explore and mess around for a couple of months, and wait for some good mods to come out before I start a serious playthrough.

Why is this forum even here if the game isn't even out yet? For discussion and SPECULATION. My speculation is that the "vanilla" Skyrim experience is going to be sorely lacking in the challenge department, because only a small percentage of the areas will be deemed "hard for your character". It is true that I can't see the future. Skyrim COULD be as hard as Ninja Gaiden 2, I don't know. But when it takes a game studio 3-5 years to make each game, referencing their last 3 games (Oblivion, Fallout 3, and New Vegas, all were too easy IMO) should give you a pretty good idea of what to expect.

- And stop trying to insult me by saying I put the slider all the way down, if I did, I wouldn't be on here almost every day complaining about the difficulty. I have NEVER put the slider below the default. If you had a hard time, it's your fault for building a garbage character. I thought part of the challenge of an RPG was in building a great character, and you would NOT be able to complete the game without doing so. Beth has made their last three games so that ANY character you build can make it through the game. I have even done a playthrough of Fallout 3 where I had an Intelligence of 1 and I put every single skill point into non-combat skills, and it was still easy by comparison to most other action/RPG's I have played such as Mass Effect 1 & 2, Dragon Age 1 & 2, Diablo 2, NWN, Baldur's Gate, the list goes on. If Bethesda can't challenge me, I personally won't be spending much time on their game. The sad part of that for me is that I really want to put hundreds of hours into Skyrim right away. But if I'm bored and unchallenged, it'll probably be more like a 50-hour MQ run and that's it until a lot of mods come out. That's when I'll start over and do a full playthrough in earnest.
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Emzy Baby!
 
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