Bethesda? Is anyone home?

Post » Sat Nov 28, 2015 7:54 am

They still can't repair gamebreaking bug's in F:NV / F3 / Skyrim. :brokencomputer:

I think the whole team just working on DLC's for season pass.

They will release some patches, but that not fix all the problems, and than they just forget about it, as usual, and will begin work on a new project. :sadvaultboy:

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Sammygirl
 
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Post » Fri Nov 27, 2015 7:07 pm

You just didnt get the point here, no one says that they should patch the game fully in 2 days, people only wants the company to actknowledge people that they are aware of the problems and they started working on it...

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Taylah Illies
 
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Post » Fri Nov 27, 2015 10:18 pm

Yes! Exactly this!

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Austin England
 
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Post » Sat Nov 28, 2015 6:24 am


Acknowledgement usually comes in the form of patch notes, when they've been able to fix a problem. I'd prefer not to have a half story.
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Killah Bee
 
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Post » Fri Nov 27, 2015 9:52 pm

We prefer to have a story at all, half or not. Right now we got nothing.

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Noely Ulloa
 
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Post » Sat Nov 28, 2015 1:59 am

They didn't do it with previous games. They won't do it for any future ones, should there be any. I understand the frustration, but that's how BSG does it.

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john palmer
 
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Post » Fri Nov 27, 2015 9:01 pm

Meanwhile, the massive number of PC gamers not even able to get past the launcher screen has also not had any response from Bethesda. It's pathetic at this point.

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joeK
 
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Post » Sat Nov 28, 2015 4:30 am

So please tell me, i dont play online, and why should i pay for the game while i have the option of torrenting it for free? If they dont respect customers then we shouldn't respect them....

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Manny(BAKE)
 
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Post » Sat Nov 28, 2015 3:18 am

The fact that people are so complacent and accepting of buggy games being released is ridiculous. Could you imagine if every industry started selling products that weren't yet complete?

This is unacceptable, especially from a company like Bethesda.

This whole thing is made more ludicrous when you consider that they are still using the same crappy modified Gamebryo engine that they've used for their last several games since before 2002, so it's not like they had this big learning curve, to deal with, due to using a new engine. As many have previously stated, some of these bugs are carry-overs from previous games, that have yet to be fixed.

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Angela
 
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Post » Sat Nov 28, 2015 9:19 am


We should try to avoid such assumptions mate. A small number of people are having issues, compared to the millions they've sold on PC.

If it were as bad as you say, we'd have a Warner Bros situation all over again.
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brandon frier
 
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Post » Sat Nov 28, 2015 9:45 am

Fixing bugs takes time, I'd rather they worked on fixing it than placating everyone who's been having problems, my progress in the main story is completely stalled at the moment due to a CTD, I'd rather they actually fix that bug than spend their time making me feel better about it.

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Sammygirl500
 
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Post » Sat Nov 28, 2015 1:11 am

Their number is right here: (301) 926-8300
I'd call and rant to them myself if I lived in the US...
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Pete Schmitzer
 
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Post » Fri Nov 27, 2015 11:00 pm


This.
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Michael Korkia
 
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Post » Fri Nov 27, 2015 8:43 pm


This iant really the issue though. Their development staff can live happily in their little nest fixing away oblivious to the world while their PR team appear to be standing around wondering what to do.
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Breanna Van Dijk
 
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Post » Fri Nov 27, 2015 10:19 pm

So either you want the PR team to lie to make you feel better since they have no idea what is and isn't being addressed or you want the PR team to need to ask a bunch of questions of the programmers rather than just get the programmers to make a post that they're fixing things? That sounds like it would take up even more time.

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Rachel Tyson
 
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Post » Sat Nov 28, 2015 10:01 am


Word spreads around a company like that. It's certain that someone besides the devs know what's happening. I believe they are all under strict policy to say nothing. In their eyes its better to ignore the masses, role out a major patch and expect forgiveness later, than to keep us up to date.

I've heard they are already talking about DLC, problem is no one cares, because that DLC as far as we know will be just as buggy.

Granted, lying or simply sating everyone, doesn't help progress, but ignoring it only makes matters worse. This is why the devs of most Indy games have decent reputations, take Duskers for example, every Friday the dude broadcasts a Twitch feed updating everyone on progress.

I don't expect Bethesda to ever be as gracious as that, but they could at least pop their head in once and a while. Can you honestly tell me you prefer this silence?
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Eileen Müller
 
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Post » Sat Nov 28, 2015 5:35 am

Not specifics, so unless you'd just like a 'we're working on fixing... something' then there'd still need to be interruptions, particularly since in this early a stage bug reports are still rolling in steadily so even the devs don't know half of what they need to fix.

They're not ignoring it, just dealing with it quietly, which is probably for the best from both a marketing and development standpoint. So yeah I prefer silence to half-assed reports designed more to soothe peoples anger than to provide any actual information.

If they have a timeframe and list of bugs that will be fixed for the next patch, I'd like that, if they don't (Which is probably the case) then I'd rather they just kept quietly working and I'll play the parts of the game that aren't buggy or maybe fire up Skyrim for a bit while I wait.

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TRIsha FEnnesse
 
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Post » Sat Nov 28, 2015 3:40 am

22% Dislikes on Steam. 20% from dislikes says that game is unplayable. So yeah, number of 1/5 unplayable copy of Fallout 4 is high enough.

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Chris Ellis
 
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Post » Fri Nov 27, 2015 7:45 pm

People are much more likely to make a review if they've got a problem, I seriously doubt 1/5 people have a game-breaking bug. And sane people don't leave a positive review until they've played for a good long while, it'll probably be another week for me before I decide one way or another.

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Samantha Wood
 
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Post » Sat Nov 28, 2015 10:22 am


And critics don't actually play games anyway, http://www.metacritic.com/game/pc/fallout-4
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Hot
 
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Post » Sat Nov 28, 2015 10:35 am

I'm much more interested in them actually releasing a patch than them telling me they are going to eventually release said patch.

Communication is nice, but not something I'd consider essential.

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Kat Stewart
 
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Post » Sat Nov 28, 2015 7:51 am

But critics play game before official release for like 3/4 hours? Look at steam, bad reviews started from 15 Hours + so I think this is much more reliable source.

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Javaun Thompson
 
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Post » Sat Nov 28, 2015 3:49 am


:P look at the user score on that link.
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vanuza
 
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Post » Fri Nov 27, 2015 8:04 pm

Bethesda's games are somewhat unique, in that you can reliably count on all of their products to release with issues ranging from bugs and glitches, shoddy ports, to outright game-breaking bugs that halt peoples progress. As sure as there's death and taxes, Bethesda will botch up their games. So I think there's value in examining the way they deal with their fans inevitable dissatisfaction when it happens. Bethesda's answer is to just 'go dark' but that doesn't help their image at all.

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Ruben Bernal
 
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Post » Sat Nov 28, 2015 12:45 am

Given that they just made the best-selling game of the year I'd say their image is fine.

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Causon-Chambers
 
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