Bethesda could learn alot from the Monster Hunter series for

Post » Tue May 08, 2012 3:23 am

I love Monster Hunter, I love Skyrim and TES. But some things I wish Bethesda would have took more time on doing in Skyrim.

Monsters, the Monster Hunter series is known for it's awesome variety of monsters ranging from mudcrab sized to godzilla proportions. Each monster with it's own unique attacks, body parts to cut off. The dragons in Skyrim are awful to fight, animations are bad and attacks and A.I. in general is just terrible. Everytime I get ready to fight a dragon I feel like it's a chore. In Monster Hunter every dragon is unique in it's abilities and smart and have way better attacks. Everytime I see a dragon in Monster Hunter I love the challenge and the reward I get from killing them.

The weapon/armor system should be a must for the next TES, I love the way I get to make my own weapons and armor on any kind of monster I killed. I wish I could do that in Skyrim. What if I want mudcrab armor? A horker tusk helmet? Etc...

Make it happen Bethesda!
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Amanda Furtado
 
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Post » Tue May 08, 2012 9:30 am

suggestions for the next game go here, thank you

http://www.gamesas.com/topic/1368915-official-beyond-skyrim-tes-vi-9/page__st__30
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Tyrone Haywood
 
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Post » Tue May 08, 2012 9:09 am

Yep, thanks for the link flabber.

I'm not a big fan of enormous monsters. More than one or two and it just loses its impact for me. As for the monster hunter series, I was under the impression it was primarily an action game, rather than an RPG. This isn't to say that it doesn't have good ideas, but it also focuses its resources on developing these features.
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Isaac Saetern
 
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