Bethesda Doesn't Care!

Post » Thu Mar 11, 2010 9:56 pm

I find it interesting that the only people here claiming to have had ZERO issues throughout multiple hours of gameplay have accounts with thousands of posts attributed to them. Call me crazy, but this seems like a weak attempt at damage control by Bethesda. You can dispute that fact all you want boys.

I have the PS3 version of FNV and I can tell you that I've never come across a buggier game from such a large developer and publisher. It absolutely infuriates me that I was svckered into buying a game that isn't completed. If I knew I was shelling out $60 to be a beta tester, I would have skipped this game without a second thought. I would just like to let Obsidian and Bethesda know that because of this mess, I will never] buy another game from you guys on it's release date. In fact, I will wait until there have been multiple software updates, and by that time I'll probably buy it used because it'll be significantly cheaper and you guys won't see any revenue from me.

Shall we discuss the bugs? From about 20 hours invested in this game, this is what I've come up with:
- Constant drops in framerate and second-long hangups
- Flashing textures
- Visual artifacts appearing out of nowhere and disappearing
- Widespread clipping issues with entities throughout the entire game (I love how when I touch things, everything around it slowly floats up a few inches)
- NPC's spawning halfway or sometimes completely in the ground
- Unresponsive NPC's (Not being able to talk to them when I should be able to, enemies wandering blindly with no reaction to me being near or shooting at them)
- Multiple system crashes
- Unfinishable quests due to broken NPC interaction (Being permanently locked in the cell with Silus was my favorite...I got to return to a save game from 2 hours prior)
- Unresponsive controls (I can't count how many times I've tried to shoot or open up VATS and nothing happens until I mash the buttons for several seconds)

All in all, as much as I want to praise FNV, it is in fact an epic fail. I can see what Obsidian was trying to do with the game - there's a ton of depth, and they had a great vision of what the game was supposed to be - but the unrelenting and painfully prevalent bugs in their software are simply unforgivable. Like I said earlier, if I knew I was shelling out $60 to beta test a game I would have passed. I'm thoroughly disappointed in my experience with FNV and if the majority of the comments from the gaming community hold any merit, everyone else is too.

Please update this game ASAP.




I'll add to that list..


NPC's that appear to have a loop in their dialogue, especially companions. I noticed when talking to Boone he wouldn't shut up unless I told him to wait and I walked away from him.

Black screen of death - This occasionally will happen and a black screen will take over the entire screen which seems to freeze, but ends up going back to the PS3 XMB.

Companions items get taking away after leaving The Tops casino.

Disposition bug - reloading a old saved game changes disposition to factions. It happened to me a few times to report it, but they need to fix it even if it does rarely happen.

Freezing issues that happen when walking in the Wasteland but the music still plays. It makes no sense that music is still playing unless it's their fault. If it was a serious freeze you never hear game play or music so I'll say it's another bug in the engine.

Items disappearing in inventory , but later magically appearing again but most of the time they don't come back.

Wild Wasteland Perk doesn't do anything for some people

Spoiler
Getting the NCR Two Way radio results in the NCR Trooper coming back and giving it to you every single time you call for support.

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patricia kris
 
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Post » Thu Mar 11, 2010 1:40 pm

Okay, while I am angry that the game is broken, just like Fallout 3, it is and partly isn't Bethesda's fault.

For one, they used the Havok engine, which is known for being buggy, glitchy, and just overall BROKEN. I imaging they started working on Fallout New Vegas sometime near the completion of Fallout 3, or directly after it was released. They used the Havok engine because they knew how to use it, and if they didn't know how to use it, they probably became familiar with it very easily. Not to mention, more than half of the things in Fallout New Vegas were in Fallout 3, meaning they would have more time to create new things in the short amount of time they had to make the game. Bethesda rushes their games sometimes, and I believe Fallout New Vegas falls into that category.

Second, why they didn't just use a different engine, baffles me. They should have used the new Unreal engine, seeing as how most FPS games on the market right now use that. Not only do those games look fantastic, but they aren't as buggy (Borderlands for instance). I hope Bethesda learns from this mistake, of using the same broken engine for a new game that had VERY HIGH expectations. I'm not saying it didn't live up to those expectations for me, but for others, I can't say the same.

Third, Fallout New Vegas is an expansive game, and when using the Havok engine, the amount of coding issues that it presents just doesn't work well together. When they release a patch, more problems are going to spring up. It in reality isn't Bethesda's fault, as like I've mentioned before, the Havok engine is wtfbbq. While Bethesda and Obsidian definitely needs to take some blame for how broken the game is because of their carelessness in using a broken engine, you need to remember that no game developer is perfect. Not Valve, not iD, and not Epic. Every game has bugs, and this more than others.

Look past the bugs and enjoy the game. If you can't, then I don't know why you are playing video games, because EVERY VIDEO GAME HAS BUGS, and none of these have been game breaking and are unsolvable. And if you say no game has had this many issues and glitches before, I'll just mention Vampire Masquerade: Bloodlines. Look at what that game has become, a cult classic. It was glitchy and broken, but people still found a way to enjoy it, so do the same for New Vegas, and cut them some slack.
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KIng James
 
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Post » Fri Mar 12, 2010 2:27 am

Third, Fallout New Vegas is an expansive game, and when using the Havok engine, the amount of coding issues that it presents just doesn't work well together. When they release a patch, more problems are going to spring up. It in reality isn't Bethesda's fault, as like I've mentioned before, the Havok engine is wtfbbq. While Bethesda and Obsidian definitely needs to take some blame for how broken the game is because of their carelessness in using a broken engine, you need to remember that no game developer is perfect. Not Valve, not iD, and not Epic. Every game has bugs, and this more than others.

Look past the bugs and enjoy the game. If you can't, then I don't know why you are playing video games, because EVERY VIDEO GAME HAS BUGS, and none of these have been game breaking and are unsolvable. And if you say no game has had this many issues and glitches before, I'll just mention Vampire Masquerade: Bloodlines. Look at what that game has become, a cult classic. It was glitchy and broken, but people still found a way to enjoy it, so do the same for New Vegas, and cut them some slack.


Every game has bugs. True. No game is perfect. Look pass the bugs and enjoy the game? For those who are experiencing crash after crash after crash, it's very hard to look pass the bugs. If you can only play for 10 minutes at a time, reset the ps3, reload, and play another 10 minutes? That's a lot to ask.

Yes, this game is huge. A game this huge will have lots of bugs but it's one thing to fix the bugs before releasing the game as oppose to fix the bugs after releasing the game.


I don't doubt those who are playing the game and enjoying it without crashes or bugs or minor bugs. To those that have this experience, all I ask is that they let us know how they were able to do it (was auto save turned off, was the network setting disabled, etc.). And all I ask for those who are frustrated by the bugs and crashes is to report as best as they can exactly what happened before the crash.
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oliver klosoff
 
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Post » Thu Mar 11, 2010 10:18 pm

Every game has bugs. True. No game is perfect. Look pass the bugs and enjoy the game? For those who are experiencing crash after crash after crash, it's very hard to look pass the bugs. If you can only play for 10 minutes at a time, reset the ps3, reload, and play another 10 minutes? That's a lot to ask.

Yes, this game is huge. A game this huge will have lots of bugs but it's one thing to fix the bugs before releasing the game as oppose to fix the bugs after releasing the game.


I don't doubt those who are playing the game and enjoying it without crashes or bugs or minor bugs. To those that have this experience, all I ask is that they let us know how they were able to do it (was auto save turned off, was the network setting disabled, etc.). And all I ask for those who are frustrated by the bugs and crashes is to report as best as they can exactly what happened before the crash.


I have heard of people crashing frequently, in intervals of 1 hour, but not 10 minutes, so I would like to see the person who posted that.

Yeah, the game is huge, and like I said, the fact that they are using the Havok engine, doesn't help. Basically, if they fixed a bug in beta-testing, knowing the Havok engine, it is likely that two sprung up in its place. They didn't have the time to fix the engine, let alone work on it. They are doing the best they can, but every patch they released causes more bugs to appear, which is more-so the engine's fault than Obsidian or Bethesda. They may have released two buggy Fallout games back to back, but that doesn't mean they did it on purpose.

I can tell you right now, I've only frozen twice, and crashed once. I myself caused one of the freezings, so I've technically only frozen once. I haven't changed any settings, save for my HUD and Pip-Boy color. I popped it in Wednesday(last week) after school, and have had no problems what-soever. I'm not sure if it's the discs, the build of the game responding to certain PS3 systems, or just the luck of the draw. And yes, I think that people giving more detailed explanations of what they were doing, what system(Slim, 60G, etc.), where they were, and so on would help Bethesda and Obsidian more than just saying, "My game crashed and is glitchy. Not to mention my game lags like crazy, please released a patch soon." And so on. People need to be better in describing their problems, or else things won't get done. In some respects, it's kind-of like going to the doctor for treatment for something. If you don't tell him that you are doing drugs or drinking or have had past problems, there might be some slight complications.
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Tarka
 
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Post » Thu Mar 11, 2010 9:29 pm

Hey guys, I'll start this off with a reply I made on another thread. The thread was about how to solve some the VERY familiar game crashes that seem to be a Bethesda staple. My rant was not to shame the people for wanting to solve the crashing problems but why we should have to find a soultion when that responsibility lies completely on the shoulders of the company. Bethesda has proven they care nothing for the quality of their games or the concerns of the consumer. I own Oblivion GOTY edition and Fallout3 GOTY edition so I speak from experiance. Well, here's the rant. Take it for what it's worth.

***********************************
Here's an idea..... Why don't we just stop buying there Sh***y A** games and laugh as their company goes down the toilet. Why should we have to spend hours trying to solve their un-solveble and never ending glitches while they wallow in our hard earned money? My 1st hour.... 1.... HOUR!!!!!! the game crashed and I had to manualy shut my whole friggin system down. We should learn that Bethesda DOESN'T CARE! They proved that with Fo3. I searched forever looking for an offical statement from them explaining why their crappy games crashed constantly, but nothing. THEY... DON'T.... CARE!! Don't get me wrong, I loved Fallout 3. It was the perfect game for me, but if you spend more time re-booting and starting back from prior save points, then it's just not worth wasting any time on. I have the Game of the Year Edition and I can not finish it. The PITT is so glitchy that it is not playable so I haven't touched it since. Thats my two cents. Agree or disagree, it doesn't matter to me, but I'm done with them unless they can prove that they give a sh*t and that the consumer is who keeps them rolling in it.

P.S.
This was not targeted at any of you guys. I'm just venting about the company.


did you have fallout 3 when it first came out? you say you loved fallout 3, however it was plagued by many of the same bugs. I dont know what else you want... they are working on a patch to smooth out there errors because the DO CARE. Get it out of you skull that they dont care because that is just absurd and you sound like an idiot. I DONT mean that as an insult but im tired of hearing people make false propaganda of how the developers dont care.
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noa zarfati
 
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Post » Thu Mar 11, 2010 7:20 pm

I'm in the same boat as Bill here. I spent over 100 dollars on something that I can seldom enjoy as intended. There should be some sort of recompense for the hassle that we customers are having. Not a "Ooops. Sorry. We're working to fix it", which doesn't even seem to be the case for North American PS3 users since UK PS3 owners have gotten a patch (albeit one that doesn't seem to work) and the PC and Xbox users have also had patching......


they are beta testing the patch with the europeans.. its a good sign.. maybe we will get a patch that is solid because of what the europeans are saying.. you dont want a patch that doesnt do much because it will only spiral more complaints. Patience!
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David John Hunter
 
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Post » Thu Mar 11, 2010 7:29 pm

O yeah, and to all you dudes and ladies that have these flawless copies/PS3's, why are you wasting you time surfing "FoNV performance problem fourms" and NOT PLAYING THE GAME?!?!?!?!?!?!
[/quote]
Amen bro
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Kirsty Collins
 
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Post » Thu Mar 11, 2010 5:17 pm

Okay, while I am angry that the game is broken, just like Fallout 3, it is and partly isn't Bethesda's fault.

For one, they used the Havok engine, which is known for being buggy, glitchy, and just overall BROKEN. I imaging they started working on Fallout New Vegas sometime near the completion of Fallout 3, or directly after it was released. They used the Havok engine because they knew how to use it, and if they didn't know how to use it, they probably became familiar with it very easily. Not to mention, more than half of the things in Fallout New Vegas were in Fallout 3, meaning they would have more time to create new things in the short amount of time they had to make the game. Bethesda rushes their games sometimes, and I believe Fallout New Vegas falls into that category.

Second, why they didn't just use a different engine, baffles me. They should have used the new Unreal engine, seeing as how most FPS games on the market right now use that. Not only do those games look fantastic, but they aren't as buggy (Borderlands for instance). I hope Bethesda learns from this mistake, of using the same broken engine for a new game that had VERY HIGH expectations. I'm not saying it didn't live up to those expectations for me, but for others, I can't say the same.

Third, Fallout New Vegas is an expansive game, and when using the Havok engine, the amount of coding issues that it presents just doesn't work well together. When they release a patch, more problems are going to spring up. It in reality isn't Bethesda's fault, as like I've mentioned before, the Havok engine is wtfbbq. While Bethesda and Obsidian definitely needs to take some blame for how broken the game is because of their carelessness in using a broken engine, you need to remember that no game developer is perfect. Not Valve, not iD, and not Epic. Every game has bugs, and this more than others.

Look past the bugs and enjoy the game. If you can't, then I don't know why you are playing video games, because EVERY VIDEO GAME HAS BUGS, and none of these have been game breaking and are unsolvable. And if you say no game has had this many issues and glitches before, I'll just mention Vampire Masquerade: Bloodlines. Look at what that game has become, a cult classic. It was glitchy and broken, but people still found a way to enjoy it, so do the same for New Vegas, and cut them some slack.


While I appreciate what you are saying I have to interject with this. Your experiance falls under the "I have minor, annoying glitches". My and, I'm sure, others experiances fall under the "OMG! I haven't even finished my first quest, in the first town before my game turns into an expensive wallpaper background for my TV". The game is lots of things to lots of folks. To me it's a new ulcer. I'm not bashing the game per se. I'm bashing the QUALITY CONTROL. It is absurd that so many people can't play this thing without constant, and continued crashes that make this game unplayable. Try to look at from our point of view. We spent money..... On a game that, for all intents and purposes, DOES... NOT... WORK!!!!
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FITTAS
 
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Post » Thu Mar 11, 2010 4:20 pm

did you have fallout 3 when it first came out? you say you loved fallout 3, however it was plagued by many of the same bugs. I dont know what else you want... they are working on a patch to smooth out there errors because the DO CARE. Get it out of you skull that they dont care because that is just absurd and you sound like an idiot. I DONT mean that as an insult but im tired of hearing people make false propaganda of how the developers dont care.

1st off I don't know what you are asking me in your first two sentances. Please ask your question in the form of an understandable question. 2nd, if I get the gist of your question, no I didn't have the original, I had the game of the year edition as I have mention at least twice in this thread. 3rd, THEY NEVER FIXED Fallout3... I HAVEN'T FINISHED IT BE CAUSE IT CRASHES!!!!!! Good lord people. They didn't fix Fallout3. They never released a statement with why they never fixed it despite public outcry and they released this monstrocity with the SAME PROBLEMS!!!! If they cared, they would have released an quality product they could be proud of. And, if you read my previous posts, I do love the games, I hate the quality control. G'nite
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Adam Baumgartner
 
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Post » Thu Mar 11, 2010 11:58 am

yes... they are legitimate problems, however, my point is that sitting here crying and complaining isnt getting us anywhere. Wait for the patch, critique the patch, and wait for future patches. inevitably, the game will be solved. Fallout 3 didint become the Game of the Year for nothing but.. hard work from the developers and not to mention, hard work from the players... not crying about how bad the game is at its current state.


my point though is you are sorta whining about people whining, just like i'm whining about you whining about people whining. people should be able to whine about this game, this game was released way too early and bethesda/obsidian probably will lose a lot of fans because of this, in addition to the unplayability of fallout 3 goty. i for one will never reserve another fallout game, i will just wait and see if the bugs the next one has will make it unplayable or not. this has been one big blunder for fallout and hopefully they will learn
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Jimmie Allen
 
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Post » Fri Mar 12, 2010 12:30 am

my point though is you are sorta whining about people whining, just like i'm whining about you whining about people whining. people should be able to whine about this game, this game was released way too early and bethesda/obsidian probably will lose a lot of fans because of this, in addition to the unplayability of fallout 3 goty. i for one will never reserve another fallout game, i will just wait and see if the bugs the next one has will make it unplayable or not. this has been one big blunder for fallout and hopefully they will learn


everybody has their own opinion.. and my opinion is that your opinion doesnt matter. All i say is if the game is so terrible that you cant even playin, return it and leave the forums so we dont have to here you repeat the words that the game is so terrible that it cant be played. It doesnt help, quoted from another post, "The Good Fight." Good Fight and Good Night.
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dell
 
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Post » Thu Mar 11, 2010 3:56 pm

Ironpond.... Hi, can we put the club down and come back into the cave now?... thanks.... The forums are to voice our oppinions. Since I spent $80 on a game that doesn't work, I'll credit it to post my voice on their web site. We are in the "Software Issues" part ot the forums so we can........ Speak about our software issues. Are you still with me?.. good.. I'm sure they have a "Bethesda saved my dog and I owe them all that I have" forum thread that all of you Glitchless super gamers can write your bethesda love poems on. But most of us here have real issues and feel cheated for years of loyality to a company that, wait for it.......................... Doesn't seem to care.
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Jack Walker
 
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Post » Thu Mar 11, 2010 11:11 pm

Every game has glitches, but this game has way more than an acceptable amount. When i have to hard restart my ps3 5 times a night because of freezing its a problem. When i can't enter a pawn shop because the door doesn't interact, causing me to have to give up on part of the game, its a problem. I was so excited to play but my ps3 is just sitting collecting dust now. its playable, you just have to skip out on certain missions, locations, and actions, which is bull [censored]. Last time i pre-order a game from either company.
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Steven Nicholson
 
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Post » Fri Mar 12, 2010 12:56 am

Ironpond.... Hi, can we put the club down and come back into the cave now?... thanks.... The forums are to voice our oppinions. Since I spent $80 on a game that doesn't work, I'll credit it to post my voice on their web site. We are in the "Software Issues" part ot the forums so we can........ Speak about our software issues. Are you still with me?.. good.. I'm sure they have a "Bethesda saved my dog and I owe them all that I have" forum thread that all of you Glitchless super gamers can write your bethesda love poems on. But most of us here have real issues and feel cheated for years of loyality to a company that, wait for it.......................... Doesn't seem to care.


i have a game breaking glitch that doesnt even allow me on the strip, i attempt to enter the strip and goodnight... my playstation shuts off. Doesnt freeze no, it shuts off. However, Bethesda is working on resolving those issues that indeeds shows that, wait for it.............They do care.
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Sunny Under
 
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Joined: Wed Apr 11, 2007 5:31 pm

Post » Fri Mar 12, 2010 12:50 am

This guy saying people are crying needs to keep his thoughts to himself. Both these company's have released statements saying they watching the forums on here, and facebook. They read the issues people say there having, then they try to re-create that issue to repair it. Basically using the consumer as a Beta tester. The patch was release days ago for ps3 in Europe. You want to know why we are still waiting on it here? Because they know how upset there customers are in the states and they know this first patch has to work. So Europe is our patch beta testers. There is an awesome game under this bug fest, I just hope they can dig it out!
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Daramis McGee
 
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Post » Thu Mar 11, 2010 6:12 pm

Ironpond.... Hi, can we put the club down and come back into the cave now?... thanks.... The forums are to voice our oppinions. Since I spent $80 on a game that doesn't work, I'll credit it to post my voice on their web site. We are in the "Software Issues" part ot the forums so we can........ Speak about our software issues. Are you still with me?.. good.. I'm sure they have a "Bethesda saved my dog and I owe them all that I have" forum thread that all of you Glitchless super gamers can write your bethesda love poems on. But most of us here have real issues and feel cheated for years of loyality to a company that, wait for it.......................... Doesn't seem to care.


i completely agree
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Lisa Robb
 
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Post » Fri Mar 12, 2010 1:21 am

I've had FO3 for months now and haven't played it at all on PS3 because I can't play it for more than 20 minutes
at a time without it causing my system to crash hardcoe... full reboot...
mind you I'm almost finished with the game, my save file is quite large and it takes a long time to load...
which I'm almost convinced now is the reason it crashes so much.. it didn't do that in the beginning of
the game, back then it worked fine...

I have the fat 120 gb PS3... have installed all the system software updates, etc... it's fully updated...
actually it works really well with 99% of my other games... I have quite a few that just came out in the
last few months... it's connected to a Samsung HD LCD and Dolby surround system...

none of my other games crash like that though... not one..
some of them crash occasionally but only rarely so it's
not a big deal... I can live with that... nothing's perfect right...

however now FONV is doing the exact same thing as FO3; crashing like a drunk driver and the file
size is not even half as big.. WTF?

I honestly went to my local establishment with the idea that since FO3 had been out such a long time they
would have certainly fixed the serious problems with that game and FONV would be even better except
without all the crashes... man was I wrong...

I'm writing this because it's happened to me twice now... I don't mind if it happens once... I can chalk
that up to experience and move on... but I was utterly convinced that the problems were gone and this
would be the FO experience I had been waiting for....

see at least for me anyway it is important because I have an autoimmune condition that causes my
joints to hurt like I have an advanced rheumatoid arthritis... so playing a game on PC is quite painful
after only a few hours... That's why I love the console games... it's so much more comfortable for me to
sit back in a big recliner chair and use a controller than using a keyboard and mouse... that's why
I was really hoping this game would work without all the crashing like on FO3... but no luck..
now I have 2 games I love and neither one is playable to the end... sure I can play about the first
half of the story, but what fun is that??

but that's just my situation and probably doesn't apply to most of the rest of you guys...
I have a very sound reason why I prefer to use the console version of games... and I'm just
completely baffled why this game is so fubar even though it could have been so much more stable
than its predecessor.... it's just sad that's all... I'm just hoping they might figure out a way to
make a patch that at least makes the game playable to the end... a few little hiccups here and
there won't bother me at that point... I'll be in hog heaven...

M
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Chris Cross Cabaret Man
 
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Post » Fri Mar 12, 2010 12:52 am

Why would you want to take down one of the precious few companies that still has a shred of compassion for gamers? ActiBlizzard thinks we're scum, EA assumes we pirated their game until we give them a leg and half our first born to prove otherwise, Ubisoft insists we're thieves no matter what you do...
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dav
 
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Post » Thu Mar 11, 2010 8:28 pm

Third, Fallout New Vegas is an expansive game, and when using the Havok engine, the amount of coding issues that it presents just doesn't work well together. When they release a patch, more problems are going to spring up. It in reality isn't Bethesda's fault, as like I've mentioned before, the Havok engine is wtfbbq. While Bethesda and Obsidian definitely needs to take some blame for how broken the game is because of their carelessness in using a broken engine, you need to remember that no game developer is perfect. Not Valve, not iD, and not Epic. Every game has bugs, and this more than others.

Look past the bugs and enjoy the game. If you can't, then I don't know why you are playing video games, because EVERY VIDEO GAME HAS BUGS, and none of these have been game breaking and are unsolvable. And if you say no game has had this many issues and glitches before, I'll just mention Vampire Masquerade: Bloodlines. Look at what that game has become, a cult classic. It was glitchy and broken, but people still found a way to enjoy it, so do the same for New Vegas, and cut them some slack.

Right now, at this very moment, i can name numerous games that in my experience (Over 2000 hours of gaming, a repertoire of over 50 games owned and over 150 games played) have NEVER crashed, been buggy or have ANY game breaking/non game breaking glitches:
  • Call of duty World at war-Not online
  • Call of duty: Modern warfare 2-Not online
  • Assassins creed
  • Assassins Creed 2
  • Borderlands
  • Grand theft auto 4
  • Medal of honor: Airborne
  • Civilisation revolution
  • Star wars: The force unleashed
  • Prince of persia: the forgotten sands
  • Guitar Hero 5
  • Resistance
  • Resistance 2
  • Battle field:bad company

And The list goes on. Really Bethesda/Obsidian? I expected better than this PATHETIC attempt of game production. I seem to recall a video off of youtube about Todd Howard speaking about "general bugs and polish stopping the player from getting to the goodness inside" http://www.youtube.com/watch?v=gOC3tsR-ncE . This is just a poor effort of quality control and a great example of THE most buggy, flawed game that I have ever encountered.

I expected better than this Bethesda and Obsidian, this has basically made me have a VERY poor outlook on Obsidian games (I possibly will never buy an Obsidian made game ever again) and to all of you "What the hell?!?!?!?!?!?!?!?!"
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emily grieve
 
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Post » Fri Mar 12, 2010 12:07 am

Hey guys, I'll start this off with a reply I made on another thread. The thread was about how to solve some the VERY familiar game crashes that seem to be a Bethesda staple. My rant was not to shame the people for wanting to solve the crashing problems but why we should have to find a soultion when that responsibility lies completely on the shoulders of the company. Bethesda has proven they care nothing for the quality of their games or the concerns of the consumer. I own Oblivion GOTY edition and Fallout3 GOTY edition so I speak from experiance. Well, here's the rant. Take it for what it's worth.

***********************************
Here's an idea..... Why don't we just stop buying there Sh***y A** games and laugh as their company goes down the toilet. Why should we have to spend hours trying to solve their un-solveble and never ending glitches while they wallow in our hard earned money? My 1st hour.... 1.... HOUR!!!!!! the game crashed and I had to manualy shut my whole friggin system down. We should learn that Bethesda DOESN'T CARE! They proved that with Fo3. I searched forever looking for an offical statement from them explaining why their crappy games crashed constantly, but nothing. THEY... DON'T.... CARE!! Don't get me wrong, I loved Fallout 3. It was the perfect game for me, but if you spend more time re-booting and starting back from prior save points, then it's just not worth wasting any time on. I have the Game of the Year Edition and I can not finish it. The PITT is so glitchy that it is not playable so I haven't touched it since. Thats my two cents. Agree or disagree, it doesn't matter to me, but I'm done with them unless they can prove that they give a sh*t and that the consumer is who keeps them rolling in it.

P.S.
This was not targeted at any of you guys. I'm just venting about the company.


49 hours into the game had 1 freeze and no game breaking bugs... stop trolling...
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sarah simon-rogaume
 
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Post » Thu Mar 11, 2010 10:47 pm

10 hours Game Time.

8 Freeze Lock-ups.

Whoever made this game needs to go back to school.
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Greg Swan
 
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Post » Fri Mar 12, 2010 4:28 am

Having just spent 20 minutes cleaning up this topic it is staying closed for a while - I have other things to do rather than making a final check that all the personal attacks, rude replies to each other and censor avoidance have indeed been sorted.

It is OK to constructively discuss problems you are experiencing with the game, when it devolves into flaming because you cannot accept other peoples opinions then the moderators get involved and people loose the right to continue posting here.

Edit: I am reopening this but please remember that the Bethesda and Obsidian teams are reading these forums looking for the problems with the game. They are more likely to read and take notice of a constructive and well presented discussion, and one that does not have every other post flaming someone. Let's try to keep it like that please so a moderator does not have to come back here. OK, thanks guys.
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Queen
 
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Post » Fri Mar 12, 2010 4:07 am

While I appreciate what you are saying I have to interject with this. Your experiance falls under the "I have minor, annoying glitches". My and, I'm sure, others experiances fall under the "OMG! I haven't even finished my first quest, in the first town before my game turns into an expensive wallpaper background for my TV". The game is lots of things to lots of folks. To me it's a new ulcer. I'm not bashing the game per se. I'm bashing the QUALITY CONTROL. It is absurd that so many people can't play this thing without constant, and continued crashes that make this game unplayable. Try to look at from our point of view. We spent money..... On a game that, for all intents and purposes, DOES... NOT... WORK!!!!

Again, the Havok engine is partly to blame. It's highly unstable, and like I said before, I am unaware as to why Bethesda and Obsidian chose to use this engine. Maybe because they were already familiar with it? Or maybe because half of the items in New Vegas were in Fallout 3, meaning a certain amount of their work was already done. I know of no game that has had no problems that uses the Havok engine. I believe it is somewhat luck, but more-so just the Havok engine acting differently on different systems, thus giving different results, which is a problem that couldn't be solved by either Bethesda OR Obsidian.
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Esther Fernandez
 
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Post » Thu Mar 11, 2010 5:02 pm

Right now, at this very moment, i can name numerous games that in my experience (Over 2000 hours of gaming, a repertoire of over 50 games owned and over 150 games played) have NEVER crashed, been buggy or have ANY game breaking/non game breaking glitches:
  • Call of duty World at war-Not online
  • Call of duty: Modern warfare 2-Not online
  • Assassins creed
  • Assassins Creed 2
  • Borderlands
  • Grand theft auto 4
  • Medal of honor: Airborne
  • Civilisation revolution
  • Star wars: The force unleashed
  • Prince of persia: the forgotten sands
  • Guitar Hero 5
  • Resistance
  • Resistance 2
  • Battle field:bad company

And The list goes on. Really Bethesda/Obsidian? I expected better than this PATHETIC attempt of game production. I seem to recall a video off of youtube about Todd Howard speaking about "general bugs and polish stopping the player from getting to the goodness inside" http://www.youtube.com/watch?v=gOC3tsR-ncE . This is just a poor effort of quality control and a great example of THE most buggy, flawed game that I have ever encountered.

I expected better than this Bethesda and Obsidian, this has basically made me have a VERY poor outlook on Obsidian games (I possibly will never buy an Obsidian made game ever again) and to all of you "What the hell?!?!?!?!?!?!?!?!"

Okay, but from what I know, NONE OF THOSE GAMES USES THE HAVOK ENGINE. Like I said, they should have used the engine Borderlands uses(The UT3 engine). It is stable, looks great, and plays great. Why they stuck with this broken engine, I am unaware. I'd imagine/hope that this is the last game that Bethesda will publish/create that uses said engine. It has caused a multitude of problems for them in Fallout 3, and now New Vegas.
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maya papps
 
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Post » Thu Mar 11, 2010 3:34 pm

49 hours into the game had 1 freeze and no game breaking bugs... stop trolling...

He isn't trolling, he is voicing his concerns/problems. Learn what trolling is before you accuse someone of doing it.
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Dagan Wilkin
 
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