Bethesda: Don't cater to consoles please.

Post » Wed Mar 30, 2011 10:22 am

Listen to the gamers Bethesda:
(This is just a concern of mine)

I'm sick of good companies (*cough* Bioware and Crytek) appealing to console gamers over PC's. I don't want this to happen to Skyrim. For example, when Crysis 1 came out they were only supported by the PC gaming community. People upgraded the hardware in their computers or got new computers entirely just to be able to play Crysis. When they announced Crysis 2, they said that it would have dx11 support. But guess what? They made the business decision to port the game for pc from consoles instead of the other way around. No dx11 support; essentially stabbing their original supporters (pc gamers) in the back.

It is more expensive and less profitable for companies to make a PC game over a console game. It is much easier (and less expensive) to make the game for consoles and port it over. So yes, it is a better business decision to make the game for consoles and port it over.

But please Bethesda, support the real, original community. Support the modders. Support your consumers. Support the people that have been with you since the beginning.

With Bethesda's huge community and modders, I don't see them making this mistake. Well, I hope not. Other companies have let me down before.

I have faith in you Bethesda.

<3
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Isabell Hoffmann
 
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Post » Wed Mar 30, 2011 3:07 pm

Listen to the gamers Bethesda:
(This is just a concern of mine)

I'm sick of good companies (*cough* Bioware and Crytek) appealing to console gamers over PC's. I don't want this to happen to Skyrim. For example, when Crysis 1 came out they were only supported by the PC gaming community. People upgraded the hardware in their computers or got new computers entirely just to be able to play Crysis. When they announced Crysis 2, they said that it would have dx11 support. But guess what? They made the business decision to port the game for pc from consoles instead of the other way around. No dx11 support; essentially stabbing their original supporters (pc gamers) in the back.

It is more expensive and less profitable for companies to make a PC game over a console game. It is much easier (and less expensive) to make the game for consoles and port it over. So yes, it is a better business decision to make the game for consoles and port it over.

But please Bethesda, support the real, original community. Support the modders. Support your consumers. Support the people that have been with you since the beginning.

With Bethesda's huge community and modders, I don't see them making this mistake. Well, I hope not. Other companies have let me down before.

I have faith in you Bethesda.

<3

And so the glory of America lives on...
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Mizz.Jayy
 
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Post » Wed Mar 30, 2011 3:00 pm

You do know that 90% of their players now are consoles and only like 10% are PC?
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Facebook me
 
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Post » Wed Mar 30, 2011 7:26 am

And so the glory of America lives on...

Can I get an amen?
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Yama Pi
 
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Post » Wed Mar 30, 2011 2:49 pm

And so the glory of America lives on...


That has what to do with what now?

On topic:
How about they don't cater to anybody and just try to make the game as enjoyable as possible to as many people as possible?
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Tyrel
 
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Post » Wed Mar 30, 2011 1:12 am

They said about 90% of people who play Elder Scrolls are consoles gamers. 10% are PC gamers, so you can't really blame them. The PC version is confirmed to have better graphics and a different UI anyway.
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Cat Haines
 
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Post » Wed Mar 30, 2011 5:39 am

Or, now bare with me, or we cater to neither and provide each with equal support.
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sam
 
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Post » Wed Mar 30, 2011 8:54 am

bethesda is not an idiot they know who they need to cater to most and they have had much more experience in this field than you
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Kortniie Dumont
 
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Post » Wed Mar 30, 2011 12:00 am

That figure was a random BS statistic Todd Howard pulled off the top of his head and is not accurate.

But to the OP: Where have you been for the past five years? Oblivion was primarily for consoles. So were Fallout 3 and Fallout New Vegas. They're designing the game around the Xbox 360, since it's the weakest system out there right now (not counting the Wii but who ever does?)
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Benito Martinez
 
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Post » Wed Mar 30, 2011 9:42 am

Sorry, OP, but I play on console. It would be nice if they didn't have to compromise the game to appeal to either audience, but if they must, here's hoping they do it for the console.
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James Hate
 
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Post » Wed Mar 30, 2011 10:22 am

beth is pretty cewl guy and i trust him anything he does is automaticly justified
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Jason Wolf
 
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Post » Tue Mar 29, 2011 11:25 pm

Or, now bare with me, or we cater to neither and provide each with equal support.


Agreed. But this really annoys me when he/she says, "support the real, original community". mmk so I came to elder scrolls with morrowind, like a lot of people, and did so on the xbox. Since then, I have been one of the biggest supporters of the series that I personally know of. Yet, because I play morrowind, oblivion, and soon-to-be skyrim on the console, I'm not part of the real community? Bull. You wanna know why I don't play on my PC? I can't stand a keyboard and mouse play. I like a controller. That's it! So because of that preference I am excluded from what this person perceives to be the real community.
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Nuno Castro
 
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Post » Wed Mar 30, 2011 3:55 pm

That figure was a random BS statistic Todd Howard pulled off the top of his head and is not accurate.



Pete Hines "if I had to guess, 90% probably isn't far off."
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Scott Clemmons
 
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Post » Wed Mar 30, 2011 7:15 am

Listen to the gamers Bethesda:
(This is just a concern of mine)

I'm sick of good companies (*cough* Bioware and Crytek) appealing to console gamers over PC's. I don't want this to happen to Skyrim. For example, when Crysis 1 came out they were only supported by the PC gaming community. People upgraded the hardware in their computers or got new computers entirely just to be able to play Crysis. When they announced Crysis 2, they said that it would have dx11 support. But guess what? They made the business decision to port the game for pc from consoles instead of the other way around. No dx11 support; essentially stabbing their original supporters (pc gamers) in the back.

It is more expensive and less profitable for companies to make a PC game over a console game. It is much easier (and less expensive) to make the game for consoles and port it over. So yes, it is a better business decision to make the game for consoles and port it over.

But please Bethesda, support the real, original community. Support the modders. Support your consumers. Support the people that have been with you since the beginning.

With Bethesda's huge community and modders, I don't see them making this mistake. Well, I hope not. Other companies have let me down before.

I have faith in you Bethesda.

<3


Do you really expect Bethesda to change its mind on such a strategic issue over your post?
What's your rationale?

I'm sorry, but this all aounds like an anxiety attack.
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michael flanigan
 
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Post » Wed Mar 30, 2011 12:28 pm

Listen to the gamers Bethesda:
(This is just a concern of mine)

I'm sick of good companies (*cough* Bioware and Crytek) appealing to console gamers over PC's. I don't want this to happen to Skyrim. For example, when Crysis 1 came out they were only supported by the PC gaming community. People upgraded the hardware in their computers or got new computers entirely just to be able to play Crysis. When they announced Crysis 2, they said that it would have dx11 support. But guess what? They made the business decision to port the game for pc from consoles instead of the other way around. No dx11 support; essentially stabbing their original supporters (pc gamers) in the back.

It is more expensive and less profitable for companies to make a PC game over a console game. It is much easier (and less expensive) to make the game for consoles and port it over. So yes, it is a better business decision to make the game for consoles and port it over.

But please Bethesda, support the real, original community. Support the modders. Support your consumers. Support the people that have been with you since the beginning.

With Bethesda's huge community and modders, I don't see them making this mistake. Well, I hope not. Other companies have let me down before.

I have faith in you Bethesda.

<3



Hahahahahaha, 'cause bethesda will cut 90% of their income just to make 10% happy i'm sure.

I play on both a PC and Consoles and I actually prefer to play on the console as I have a 50inch TV, rather than my 19inch laptop screen, but TES games are the only ones I always buy for both. The xbox for the vanilla game and the PC version for the mods.
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Katharine Newton
 
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Post » Wed Mar 30, 2011 12:20 pm

They said about 90% of people who play Elder Scrolls are consoles gamers. 10% are PC gamers, so you can't really blame them. The PC version is confirmed to have better graphics and a different UI anyway.

OP you better read that above statement. playing on the PC version graphics will be better and you get to use the creation kit.. so there you go.. THe fact that you want bethesda to miss out on millions of dollars is just baffling..please never go into the business field because you will be homeless
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Russell Davies
 
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Post » Wed Mar 30, 2011 12:33 pm

Bethesda: Don't listen to these people. You are a smart company and you realize that far more gamers in this day and age play on consoles and that more of your sales from Oblivion came from consoles than PCs. Keep it up so you can continue to get lots of money and make bigger and better games in the years to come, instead of prioritizing the minority for arbitrary or selfish reasons.

This is coming from a PC user who doesn't even own any of the current generation of consoles.
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Leticia Hernandez
 
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Post » Wed Mar 30, 2011 10:31 am

I am still hoping the next gen consoles come out sooner, than later.
just so the ceiling can be raised even further for game development.
that way we all benefit.
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suniti
 
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Post » Wed Mar 30, 2011 11:59 am

Pete Hines "if I had to guess, 90% probably isn't far off."


That's great news for the PC crowd actually. They are already saturated in the console market and have barely tapped the PC market. I would expect that if this number is even remotely accurate we will be seeing a huge focus on the PC platform as they try and draw in all the PC rpg fans out there they failed to reach with OB.
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Sheila Reyes
 
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Post » Wed Mar 30, 2011 2:19 pm

Bethesda: Just make the graphics better on all platforms. What we've been giving so far is pretty decent / OK, but it's not amazing, not fantastic and not astounding compared to other new games that has been released or are going to be released.
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cassy
 
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Post » Wed Mar 30, 2011 6:35 am

You do know that 90% of their players now are consoles and only like 10% are PC?

There are a lot more console players yes, but this 'statistic' is made up and full of crap.
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jessica breen
 
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Post » Wed Mar 30, 2011 2:52 am

Pete Hines "if I had to guess, 90% probably isn't far off."

90% puts a best-guess as about 300k sales on PC. This is, quite clearly, incorrect (Indeed, Dark0ne, who runs TESNexus, the largest Oblivion modding site, chimed in with some traffic figures - about 1.2 million unique visitors. Heavy variance to either side is possible due to the difficulty of accurate tracking, but not *that* heavy variance)

It's an out-of-the-air number.

As for the topic, let's not cater to *any* particular audience. Play the PC to the PC's strength, and play the console to the console's strength.
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Juanita Hernandez
 
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Post » Wed Mar 30, 2011 8:53 am

How is that fair? "Don't cater to them! Cater to me!" How about cater to all equally?
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Josh Lozier
 
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Post » Wed Mar 30, 2011 5:21 am

"Audience", potential customers.
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James Rhead
 
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Post » Wed Mar 30, 2011 2:41 pm

I highly doubt that 90% number is accurate. The modding community is much too big to only be 10% of the total audience. Maybe 40/60 at worst. I didn't mind some of the consolitis from Oblivion/Fallout/NV, but I can't deny games made for PC tend to be better than the other way around. I'll see how they do on Skyrim before I go into raging "really devoted fan" mode.

oh auto censor...
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Jaki Birch
 
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