Also, how do the 3 different Construction Sets differ between the 3 games as far as using either to mod for either game? I'm sure there's more to it "under the crust" than what I anticipate, but since all 3 games use the same file format (esm/esp), is it at all possible to open Oblivion mods in the GECK as long as you load the Oblivion.esm first? I'm guessing maybe not with a lot of success if such game settings and global variable parameters are kept in the Contruction Set itself and not the esm.
I imagine the answers are pretty simple, but I don't have much programming experience and was just curious.
Thanks.