Bethesda Give up on PC game

Post » Mon Nov 30, 2015 4:51 am

That my feelings about Fallout 4.

Let me explain, I'm a player of Fallout series since the first one, Fallout 1 was the first pc game i bought. And still my most favorite game series.

But this game is obviously a poor portage from console game. I will not start to talk about the performance of the game because is kind of an habits of Bethesda to release their game full of bug and bad performance ( memory leak, glitch ... ) But I still have loading part of more than half a minute just for load inside a poor little house, and my computer is a I7-4790, 12 giga of ram, a R9-290X with 3 giga of video ram and the game is on a fast sdd.

Now lets stalk about the most important : The game itself :

First thing the dialog interface, probably great with a console controller but really bad with mouse and keyboard, How many time you want speak to your companion and the dialog choose disappear ?

The size of the map is a big bad joke and a shame for a fallout series. The majorities of the house are fake close house, so little to scavenge and explore, The map is invade by loading zone. many house cities you want go need to pass a loading screen. That show how the game was design for limit power machines.

The number of weapons is a joke too, first time ever i see a fallout with so low choice of gun and melee weapons. And for people who say you can mod them so It give you more choice, I will answer so you can do i fallout 3 and the amount of weapons in fallout 3 was a lot more than in fallout 4

The perk system is a big joke too, simplify at the maximum make the game and the RP as meaningless as possible.

And of don't miss all the little thing was forgot in fallout 4 like : Now you can not see your weapons on your back, the "take all" for the loot. the dumb AI of your companions ...

Please don't start with the community mods. We buy this game, it was made by a company of professional who was clearly to lasy for make this fallout a honest Fallout game. The community mod should be here only for add some fun or enhance game features, not for FINISH the game.

the only nice point of this fallout is the shelter you can manage, but still is messy and clearly unfinished.

After see all this point is obvious this game is a console game, focus on console controller and limited machines.

And talk about the color style of the game, we are not anymore in a post-apocalyptic world. Is colorful and a lot of shiny light, what the point with the fallout world ???

That a shame Bethesda forgot where come from the fallout series and who carry it for all this years.

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Your Mum
 
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Post » Sun Nov 29, 2015 4:00 pm

i agree with the strange long loading times and textures that don't load, and the closed houses, and yes, this is a console game,

but it also has many improvements , like better combat, and i really like the new colourful setting, it's still post apocalyptic and looks good

why must a game have no colours to be good? fallout 3 had only gray and green tones, fallout new vegas only gray and yellow/brown, there are more colours and they look good, anyway, the textures are too low resolution,and they just don't look good

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мistrєss
 
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Post » Sun Nov 29, 2015 1:18 pm

lol

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Kat Ives
 
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Post » Mon Nov 30, 2015 4:30 am

Thank you for this critics, but i don't think that all color is lost 200 years after nuclear apocalypse. I somehow disagree with the critics on the skill/perks, because i think it's a bias between expectation and so on. why should a system of character development should always be the same? but with 40h gaming and level 8 character i'm maybe not able to judge this issue, yet. i am totally with you regarding the many barricaded houses, it's very disappointing to see first city and only 3-6 houses out of 30 are lootable. I also don't understand why you have to enter a new loadable area in this former factory, doesn't seem so sophisticated from within (maybe because it's always a "good weather simulator" in there?).
Settlements ... yes, well i really like the idea, but there are some issues. For example Sanctuary:
- the destroyed houeses give ridiculously low amount of scrap. there are small wannabe tree which gives 20 wood, and this whole house gives only round about 50 items in total? really?

- why you can't remove the foundadtion?

- spwaning attacks/raids within the settlement make the whole concept of embattlement worthless

- i also totally agree with the not lockable gates/doors/chests! it really makes them worthless

- also every settler named settler is a shame. it isn't such challenging to script a name generator.

- there should be a wardrobe or something working as armory, where you put your stuff (guns, ammo, armor pieces) and every settler take things to max out his armor/gun.

- the workshop inventory system is a bad joke or the revenge of a fired employee, who knew that he has to leave the company, actually i wouldn't call it a "system" at all. (btw. is there a mod, which improves this by creating categories or something?)

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Veronica Martinez
 
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Post » Sun Nov 29, 2015 10:42 pm

Still my favourite game of the year so far,

simply don't understand folk's concerns about these quibbles :banghead:

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Joe Bonney
 
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Post » Mon Nov 30, 2015 2:20 am

Are you running the game off of a hdd or ssd?

I'm playing with the game loaded on a 240gb ssd and I haven't had a single long loading screen in 70 hours of play. I also haven't had any bad bug's or glitches. Definitely nothing that have ruined my enjoyment.
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Tanya Parra
 
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Post » Sun Nov 29, 2015 7:35 pm

The general attitude is feeling like the RP aspects of Fallout and Bethesda games are continually getting watered down (a view I share) and the other crowd, who don't understand this or don't care so much about it. Which is fine mind you, but it feels like Elder Scrolls and Fallout keep going further and further away from certain beloved elements. The UI is just really awkward for PC as well. It bums me, but it is what it is. It's not to say Fallout 4 is a terrible game, its just not a very good role playing game. It's basically Skyrim with a post-apocalyptic skin, more of an action adventure game then an RPG. I personally, still enjoy those types of games, I did enjoy Skyrim for its exploration and beautiful world mainly. But the problem with Skyrim and Fallout 4 (to many of us) is you can play a character, but you get so little depth and variety with the storyline, dialogue and characters, they're as thin as cardboard. I get this empty feeling as I play sometimes, like the RPG elements I love in RPGs are kind of dead in this day and age.

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Rach B
 
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Post » Sun Nov 29, 2015 6:21 pm

The dialogue has not been watered down.

You have been given a wheel that allows you to options to empathise, sympathise, agree, disagree or be confrontational.

It's arguably more immersive than scrolling through 4 completely different full versions of alternate replies before picking the one you personally feel is more badass.

Ultimately "Fallout 4" may very well be deeper than some of the people playing the game.

Also while PC gamers complain the U.I has been dumbed down to accomodate console users... console users think it would probably be much easier to navigate the U.I. if it hadn't been designed for PC.

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josh evans
 
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Post » Sun Nov 29, 2015 6:52 pm

When you build a game for consoles and PC. And console do not have keyboard and mouse.

Of cause they will try to make the UI more console responsive. So yes, they are dumbing down the UI but is it fair for console places to have to navigate through more complicated UIs because it is easier for PC players.

PC players are no longer the majority of the player base. For game companies that want to sell to all, they must cater to all. And it is easier for PC users to use the new UI compared to console players to use PC type UIs.

Complaining about dumbed down UIs will not make companies change. Because as in everything, building for the masses or the whole is always the better option.

If you want companies to spend more money to create specific UIs for PC players, then we got to pay them to make it worth their while.

Since that is not going to happen, while I prefer UIs for PC, I am ok with using a generic UI that is good for all.

Gripping about it is not a worthwhile pursuit.

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Natalie Taylor
 
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Post » Sun Nov 29, 2015 3:36 pm

Every time you enter a house (bigger one) or use fast travel there's a loading screen, not long but it's there. Funny you havn't noticed it.

Guess you're lucky with the bugs also, my character is often unmovable after using a terminal, and yesterday my screen went green and blurry. Had to enter some sort of command to get it back as it should (found on these forums).

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Sabrina Steige
 
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Post » Sun Nov 29, 2015 10:13 pm

@Fadeaway. I've seen the loading screens but they last no more than 5 seconds.

The only buggy things I've seen are a few floating objects in the first 10 hours I played. Not big things either, just things like objects that should of been on a shelf.

I've encountered no freezes/crashes, no getting stuck etc... It's been a really nice smooth experience compared to the early days of Skyrim for example.
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Budgie
 
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Post » Mon Nov 30, 2015 12:29 am

The loading screens aren't that bad for me either. A few seconds at most.

I have gotten stuck at terminals though. Now I quick-save before each one.

The UI for PC's is poor. But, as in other FO games and Skyrim - we can mod it. So just wait. That's the advantage of having a PC - modding.

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Tanya
 
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Post » Mon Nov 30, 2015 1:10 am

EMP grenades explode in pixelated black mess XD (at least on ps4). Does this happen on PC too ?

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Kellymarie Heppell
 
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Post » Mon Nov 30, 2015 3:54 am

I don't know why people complain? Times are changing look around at the world today. This isn't 1990 anymore! And Bethesda has to change too or they will go under. And frankly I think Fallout 4 is a EPIC game! Its far more advanced then Fallout 3 or Fallout NV. And saying there isnt much to explore is crazy. Have you looked at the map online? There are tons of buildings to explore.

I own this game on PS4 and it runs fine and I own this on PC and it runs fine as well. I have a I5 3330 3.0 GHZ, 8GB of ram, GTX960 4GB, a 1TB and 4TB hard drive and a 550 watt power supply and I am getting 40~60fps with the nvidia setting. My question to all the PC players with problems is when is the last time you reformat your PC? How many open programs are you running? And is your hard drive fragmented?

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~Amy~
 
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Post » Sun Nov 29, 2015 11:39 pm

I actually like most of the quests thus far and I think they did good job for once (since every other game svcked in that department). Voiceovers add a lot to it most of the time. Dialog wheel is less annoying than I thought it would be but I still would prefer full lines. I get people can;t read more than 3 words without having a head ache but... seriously.

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Kelsey Hall
 
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Post » Mon Nov 30, 2015 2:09 am

Sorry but i work as help-desk/Admin network since more than 12 years so i know how manage my computer. If you read my initial post you will see my computer is more raw power than your and yes the game run on a sdd less than 6 month new. And yes i still have memory leak and sometimes long loading in the game.

And sorry for all the console players but i will not see my favorite pc game become an average meaningless console game without anything. Fallout as elder scroll series ARE pc game and what do Bethesda with the series is a shame. It become a simple RPG with nothing more than other stuff you can find in the market. This fallout just look be pouch down just for feet in the console.

As for the color of the game it just look too bright and shiny for Fallout, I loved this colorful world on skyrim but in fallout everything is suppose dead, sick not shiny.

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Johanna Van Drunick
 
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Post » Sun Nov 29, 2015 6:18 pm

Yup, same here. I think the average loading time for me is 3-4 seconds (that's what it feels like at least. I haven't actually timed it).

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Michelle Smith
 
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Post » Sun Nov 29, 2015 12:46 pm

For everyone going, "but but this game is so much better than (insert here)"... let me count the bugs I've experienced so far:

1) Settlement building, management, defense... in fact, what ISN'T broken about them?

2) Dogmeat... essential to main quest?, runs around aimlessly while player is sneaking towards mobs, whining every 30 seconds (turned off sound because of dogmeat), doesn't stay where commanded (tell him to stay, then fast travel, voila, dogmeat in front of you). But, because he's essential you HAVE to put up with this?

3) SPECIAL and perks useless without skills... so I put points into perception to up my VATS accuracy. Big deal. I put points into agility to get more AP points. Big whoop. I have to wait until level ungodly to take the NEXT rank of a skill I could up every level before? Really????

4) VATS... worthless. You get few shots because of weapon AP cost, your accuracy changes every second because they are moving, and you end up wasting bullets because in that two seconds the mob got CLOSE to a wall. Friggin worthless now.

5) Sneaking... worthless. Mobs spawn from the ground in front or around you while you're stealthed. Companions run off drawing mob attention. Mobs sense your presence despite rank 5 of stealth, stealthed armor, and muffled weapons.

6) Main quest line... yes, this is a BUG BECAUSE it's bugged. Dogmeat at the start, forced settlement at the start, and then, the next 100 hrs of putting up WITH the bugs. THanks guys. Thanks a lot for THAT.

7) No way to rebind keys... thanks guys... I've wasted so many stims because I naturally hit the Ins key that I'm able to rebind in EVERY FRIGGIN OTHER GAME TO "ACTIVATE".

8) No RPG elements anymore... great, if I wanted to play a shooter I'd of bought a shooter game. Oh wait, I did... it's called Fallout 4.

Well, like Mass Effect, I won't be buying anymore games of this series... EVER. Because JUST like Mass Effect, they took a GREAT game and decided "I know, let's make it a shooter, dumb it down for 12 year olds, and make a mint off the name alone". Sorry. I'm no longer 12. Fallout 4 might appeal TO the 12 year old CoD players, but, to the fans of Fallout that remember what a great game it USED to be? No.

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Daramis McGee
 
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Post » Sun Nov 29, 2015 4:50 pm

don't play it then

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Nienna garcia
 
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Post » Sun Nov 29, 2015 4:32 pm

Also, the PC version required you to download 19gb even if you bought the physical version. I think they don't care about us PC users on so many levels.

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WTW
 
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Post » Sun Nov 29, 2015 9:28 pm

People have hard time to take time to understand each other. I never say Fallout 4 is a bad game, I say they limit the features and the qualities of the series for make it a normal meaningless console game.

If you want an example of what start to happen to the fallout series take the series of the X game from egosoft X1 and 2 was great games the third was a big great evolution of the game loved by everyone ( with many bugs but fix with times) and after egosoft release X Rebirth. What was a console version of the X series, limited ass hell for can go on console. At the end they made a game for 12 years hold player console.

And that what they start to do with fallout now

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Charlie Ramsden
 
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Post » Sun Nov 29, 2015 1:08 pm

re: closed houses....

That's not remotely a "console" or "weak computer" limitation. It's a labor limitation. Look at all those buildings we walk past. Think about how much dev time it would take to fill all of them up. Not remotely rational to expect that.

(And as it is, there's already so damn much stuff to get distracted by, I can't imagine what it would be like with, say, twice the number of detailed buildings. Let alone all of them.)

as for loading screens.... yeah, they're a bit long. But I'm glad they exist - I wouldn't want all the "dungeons" to be open to the world, and therefore possible to get ruined by the blast waves from exploding cars or mini-nukes outside their walls. I also wouldn't want all the dungeons to be limited in detail & complexity because they shared world-space with the city outside them. (Imagine how slow it would be for a dungeon as "full" as Super Duper Mart or the Corvega Factory, to share memory space with Boston Common or Diamond City.)

For me, aside from a little chugging in dense urban areas, and the loading times being a bit long, I haven't had any real issues. :shrug:

(Yes, I'd like there to be a few more dialogue options. I'm also certain that that isn't due to "console" or "voiced" - see Mass Effect & other Bioware games, for wheel/voiced interactions that aren't limited to 4 options. I believe it's a side effect of their "dialogue-on-the-fly" system. They wanted to do this thing where you can pan onto a character while in "live" action, and dialogue choices pop up. I think the four choices only thing, is because they wanted to keep the flow of the live dialogue moving. Of course, then the third-person conversation scenes pop up and kind of blow that away. Oops. :tongue:)

tl;dr - many of your complaints have nothing/little to do with consoles.

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Latisha Fry
 
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Post » Sun Nov 29, 2015 3:30 pm

The closed house thing annoys me a little but has to be this way as the shear amount of time it'd take. They have to have filler houses just from the size.

Going from NV to Boston is hugely different.
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Laura-Lee Gerwing
 
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Post » Sun Nov 29, 2015 6:33 pm

I agree with OP, this is a serious step back for an otherwise awesome series. This had so much potential and it was all pissed away by reducing the game to be digestible by the lowest common denominator.

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Killer McCracken
 
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Post » Mon Nov 30, 2015 1:14 am

The only consistently bad thing I have noticed is some textures that doesn't load properly, which I just spend 2 minutes reloading if it really bothers me. I play on low anyway.

No other issues so far besides small random glitches, no biggie.

Especially loading screens, most times they literally only take 5 seconds, depend on how long I have had the game running.

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CArla HOlbert
 
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