Bethesda has spoken.

Post » Wed Dec 14, 2011 8:37 pm

http://www.bethblog.com/index.php/2011/12/01/skyrim-what-were-working-on/

Here, for all of us expecting an answer, it was a much anticipated "we'll get it done, hold your horses".

It's ok, they messed up, so what? No harm done, no one is dying or having exploding consoles/PCs.

Previous TES games also had issues, and eventually they were refined to a very enjoyable, satisfying game/experience.

I'm sure patience will be well rewarded. Peace.
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Sweets Sweets
 
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Post » Wed Dec 14, 2011 7:53 pm

I'm excited for that creation kit.

The bugs haven't been bothering me at all anyways.
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Alexx Peace
 
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Post » Wed Dec 14, 2011 3:47 pm

Yay! Figured. Theres some acknowledgment for all the people wanting it.

Whoa. Did yall read the part about rebalencing and exploits?? Thats a first for Beth!!

W00t for creation kit!!
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Sarah Unwin
 
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Post » Wed Dec 14, 2011 7:50 pm

Ohohohohhhhh! Creation Kit, Steam Workshop, and something about the patch to fix the patch? (Patcheption) I've not had issues with the game, but good to hear, hopefully PS3 owners won't have all the bugs.
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Sara Johanna Scenariste
 
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Post » Wed Dec 14, 2011 10:47 pm

You know whats funny? Those people who go from Bethesda is the worst company, until they saying something on twitter and then say they are the best.

How does one have such tenacity?
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Rachel Briere
 
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Post » Wed Dec 14, 2011 12:49 pm

THIS ISN'T GOOD ENOUGH BETHESDA I CAN'T EVEN PLAY MY GAME BECAUSE OF UR CRAPPY GAME UGH

Or, alternatively, well done for making an excellent game. Looking forward to the upcoming updates.
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Portions
 
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Post » Wed Dec 14, 2011 10:14 pm

See, you guys overreacted.
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GRAEME
 
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Post » Wed Dec 14, 2011 10:46 pm

I've been able to avoid the patch, thankfully. Steam Workshop integration could be incredible for the modding scene.
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Manuel rivera
 
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Post » Wed Dec 14, 2011 12:01 pm

Like it was told over and over and over again, people just had to wait, as these things take time.

Glad to hear from Beth though (The only thing that actively effects me is the update as I play console), and look forward to future patches.
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Hayley O'Gara
 
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Post » Thu Dec 15, 2011 12:40 am

Steam workshop sounds pretty neat. Also, its nice to see we're not being told to "calm down" or any other condescending remarks like those we got from Hines. +1 Bethesda
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Ian White
 
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Post » Wed Dec 14, 2011 8:49 pm

Oh so creation kit is confirmed and now everybody does not hate beth anymore?!
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Miss K
 
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Post » Wed Dec 14, 2011 11:03 pm

People need to learn patience.


Now I patiently hope Bethesda either outright confirms or denies we'll get a way to get mods on the consoles.
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Krystal Wilson
 
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Post » Thu Dec 15, 2011 1:45 am

The Steam Workshop sounds like a great idea. Valve gamers have been trying to get them to incorporate something like that for the Source engine mods for quite some time, and this is the first I've ever heard of anything like it.

Next week seems like a bit too long to wait for a patch to fix this resistance bug though, and there's still no mention of the LAA issue, which is my #1 problem. THIS GAME WILL NOT WORK AT ALL FOR ME WITHOUT IT!!!

I can't stress that last point enough, and I feel like it's falling on deaf ears.
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Robert Bindley
 
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Post » Wed Dec 14, 2011 6:01 pm

What does incremental update mean?
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Rinceoir
 
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Post » Thu Dec 15, 2011 1:03 am

A bunch of people on the internet overreacting about something trivial? Unpossible.
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Laura Simmonds
 
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Post » Wed Dec 14, 2011 7:48 pm

People need to learn patience.


Now I patiently hope Bethesda either outright confirms or denies we'll get a way to get mods on the consoles.

they already denied it because sony and microsoft wont allow it
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benjamin corsini
 
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Post » Wed Dec 14, 2011 1:48 pm

YO DAWG WE HEARD YOU LIKE PATCHES, SO WE GOT A PATCH FOR YOUR PATCH SO YOU CAN PATCH WHILE YOU PATCH,


Good stuff, Beth. Let's hope there's less surprises this time around (Though I haven't seen a backwards flying dragon yet, I need to get to that soon...)
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Jack
 
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Post » Wed Dec 14, 2011 11:00 am

Will have the latest include the previous i guess so
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natalie mccormick
 
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Post » Wed Dec 14, 2011 4:59 pm

You know whats funny? Those people who go from Bethesda is the worst company, until they saying something on twitter and then say they are the best.

How does one have such tenacity?


you do know that a forum like this consists of many different users with varying opinions? seeing someone post "bethesda stinks" in one thread and then reading a post from a different user who says "bethesda owns" is not necessarily tenacoius behaviour, isn't it?
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bimsy
 
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Post » Wed Dec 14, 2011 12:51 pm

Hmm. This sounds generally good. I'm doubting how good this whole Workshop thing will work, though.

And..

January?

Really?

<_<
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Racheal Robertson
 
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Post » Wed Dec 14, 2011 8:23 pm

well done, beth. this is the way to do it.
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Tinkerbells
 
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Post » Wed Dec 14, 2011 11:09 am

BETHESDA!! Please put a reference to all the arrow to the knee jokes in Skyrim!! The arrow to the knee jokes are becoming very popular, and i thought a nod to the joke wouold be suitable.
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Jesus Duran
 
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Post » Thu Dec 15, 2011 12:05 am

Cool, everyone is happy now.

Patch 1.1 people can keep playing, patch 1.2 can try reverting or stick to waiting.

I'm excited about balancing and exploit fixes, IMHO exploits are the main game-breaking issue (not considering game critical bugs and errors).

Hope these fixes refine the game, make it more complex, enjoyable and much more satisfying to legit players.
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Olga Xx
 
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Post » Thu Dec 15, 2011 1:29 am

please please please please (x1000000000000000^99999999999999999) fix the keyboard issues 1.2 caused. these would be: WASD not working half the time for moving, Arrow keys not working in the menu, Tab and escape being glitchy. I have tried everything every one has mentioned and nothing works.
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Yonah
 
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Post » Wed Dec 14, 2011 12:03 pm

Yes me too Jan in a month oh well I respect Beth.
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Suzie Dalziel
 
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