Bethesda planing to release the new patch?

Post » Sun Nov 29, 2015 9:17 pm

I've been waiting for a new patch since the game came out. Due I am having some resolution issues and other issues. But I am still lucky that I am able to run the game , unlike some other people.

Does anyone have any information when are they planing to release a new patch ? Or are we gonna have to wait for people who actually care (modders) to fix their [censored]-ups like usually ?

User avatar
Neliel Kudoh
 
Posts: 3348
Joined: Thu Oct 26, 2006 2:39 am

Post » Mon Nov 30, 2015 2:24 am

The first patch for Skyrim (not counting the Day 1 patch, I'm referring to version 1.2) was released around 17 days after the base game, so we might be waiting another week or so before they release a proper update, assuming the timing will be roughly the same.

User avatar
Sophie Miller
 
Posts: 3300
Joined: Sun Jun 18, 2006 12:35 am

Post » Sun Nov 29, 2015 5:27 pm

It will probably take some time. Unlike their earlier releases, FO4 is very stable for majority of people and their most stable release yet. Seeing as FO4 was practically done when it was announced, the work on the new patch would not have started too long before the game started preloading.

User avatar
Samantha Mitchell
 
Posts: 3459
Joined: Mon Nov 13, 2006 8:33 pm

Post » Sun Nov 29, 2015 4:23 pm

Ooo I hope we get some freebies included like we did with Skyrim. :dance:

User avatar
Gemma Archer
 
Posts: 3492
Joined: Sun Jul 16, 2006 12:02 am

Post » Sun Nov 29, 2015 10:10 pm

Well they promise that they would.

User avatar
daniel royle
 
Posts: 3439
Joined: Thu May 17, 2007 8:44 am

Post » Mon Nov 30, 2015 5:49 am

I have played every Fallout since 3, and every Elder Scrolls since Oblivion.

Fallout 4 is in the best shape at release of any of these.

I for one am delighted with it.

User avatar
Jani Eayon
 
Posts: 3435
Joined: Sun Mar 25, 2007 12:19 pm

Post » Sun Nov 29, 2015 7:07 pm

Woot! Never actually been as excited for a patch before. Hope we get some more settlement building options but anything would be great on what is already one of my favorite games of all time.

User avatar
Roanne Bardsley
 
Posts: 3414
Joined: Wed Nov 08, 2006 9:57 am

Post » Sun Nov 29, 2015 2:26 pm

Thank you guys for reply's. I'll be just patient and stay away from bugged quests :)

User avatar
StunnaLiike FiiFii
 
Posts: 3373
Joined: Tue Oct 31, 2006 2:30 am

Post » Mon Nov 30, 2015 3:31 am

I can just about guarentee that they will release a patch, probably several more like, and it will almost certainly be in the next week or two, though I have not seen anything about a specific date. They will almost certainly try to get as many fixes as they can into it, without delaying it too long, just like every game developer does, so if they were to give a date at all, it would be right before they release it. Bugged quests are the one thing that almost always gets fixed, because if they somehow miss it with an official patch, then it would still get fixed by someone in the community when the mod tools are released.

User avatar
Bloomer
 
Posts: 3435
Joined: Sun May 27, 2007 9:23 pm

Post » Mon Nov 30, 2015 5:32 am

I really hope they fix up the infinitely ascending elevators ASAP. It's what keeping me from getting any further.

User avatar
Lizzie
 
Posts: 3476
Joined: Sun Nov 19, 2006 5:51 am

Post » Sun Nov 29, 2015 8:10 pm

That happened to me one time as well, Although a hard reload fixed it.
The most annoying glitch I'm experiencing is when you choose a weapon via a hotkey and it take 3,4 seconds to show up.
I didn't have ANY crash in 40 hours of playing which is good.
User avatar
Marnesia Steele
 
Posts: 3398
Joined: Thu Aug 09, 2007 10:11 pm

Post » Sun Nov 29, 2015 9:01 pm

If a hard save does, indeed, fix it, then that means reloading all of my time first spent at Diamond City and then all my exploration afterwards. I did a good load of stuff.

I assume it has to be a hard save that was done before encountering the glitch? I can't just hard save now and then reload that?

User avatar
Darlene Delk
 
Posts: 3413
Joined: Mon Aug 27, 2007 3:48 am

Post » Mon Nov 30, 2015 2:48 am

Tried reloading a hard save from several hours ago and it didn't do anything. Lovely.

User avatar
Kirsty Collins
 
Posts: 3441
Joined: Tue Sep 19, 2006 11:54 pm

Post » Mon Nov 30, 2015 4:51 am

I better get on that S.P.E.C.I.A.L leveling glitch before its patched out lol.

User avatar
Marquis T
 
Posts: 3425
Joined: Fri Aug 31, 2007 4:39 pm

Post » Sun Nov 29, 2015 10:46 pm

Did we get freebies with Skyrim?

I don't remember :/, what did we get?

User avatar
Ridhwan Hemsome
 
Posts: 3501
Joined: Sun May 06, 2007 2:13 pm

Post » Sun Nov 29, 2015 3:22 pm

For settlement building, i would love a 3rd person view to build and also a way to tell where your companions are. They also need an easier way to assign settlers to do jobs. Its too confusing and doesn't always work correctly now.

User avatar
Becky Palmer
 
Posts: 3387
Joined: Wed Oct 04, 2006 4:43 am

Post » Sun Nov 29, 2015 9:00 pm

Mounted combat and Lengendary mode for skills.
User avatar
Lovingly
 
Posts: 3414
Joined: Fri Sep 15, 2006 6:36 am

Post » Mon Nov 30, 2015 2:24 am

Ooooh ok :).

We allready have legendary items and monsters, so i wonders with what they will come :)

User avatar
Michelle Chau
 
Posts: 3308
Joined: Sat Aug 26, 2006 4:24 am

Post » Sun Nov 29, 2015 8:39 pm


Define, "resolution issues".
User avatar
Lori Joe
 
Posts: 3539
Joined: Tue Jun 20, 2006 6:10 am

Post » Mon Nov 30, 2015 2:33 am

Probably the FOV, some players reported to have isues with that.

User avatar
Lily
 
Posts: 3357
Joined: Mon Aug 28, 2006 10:32 am

Post » Mon Nov 30, 2015 1:56 am

List of things I want (bare in mind I play on XO, not PC):

#1 In-depth settlement-building interface, with a list of settlers and their assigned jobs.

#2 Third-person view in settlement building, preferably overhead.

#3 Ability to toggle "snap" when building walls in settlements (yes I know about floors, but what if I just want to build some walls?)

#4 Ability to use Gun Nut/Science to craft ammo: incendiary, explosive, etc (players shouldn't have to wait for a legendary weapon to drop if they're maxed out in Science and Gun Nut)

#5 A "companion location" screen, so they never get lost.

#6 The ability to toggle head apparel on and off, like in Skyrim. It would be easy to implement, surely, so why not give us the choice?

#7 More feedback when managing settlements: specifically, what to do to make them happier. After browsing the net, I learned that it was mainly to do with shops, food, the location of beds, and number of buildings. But why isn't this built into the interface?

#8 Quest marker bug fixes and AI getting lost fixed; overall bug fixes to quest markers, especially the main quests which bug out quite often.

#9 Framerate issues resolved on console when it rains: often drops down to around 10fps in bad weather.

#10 Fix bug where enemies will sometime visibly spawn in front of you when you fast travel.

Other than that, I absolutely adore the game and am about to start my second play through.

User avatar
J.P loves
 
Posts: 3487
Joined: Thu Jun 21, 2007 9:03 am

Post » Mon Nov 30, 2015 1:46 am

BGS tends to release quite few patches, but they are big and take a lot of time. Not counting hotfixes of course, one was released last week already.

Opposite would be Larian, who released a lot of small patches for D:OS.


Also unarmed kill moves, and the high-resolution texture DLC for PC. And wasn't Legendary difficulty setting added in a patch too? Quite a nice collection from a greedy, evil developer :P
User avatar
Dan Stevens
 
Posts: 3429
Joined: Thu Jun 14, 2007 5:00 pm

Post » Mon Nov 30, 2015 6:01 am

Support for 4:5 screens. I probably wrote that wrong..Either way was lucky enough to stumble on a fix, well a mod lol.

Either way for people who are still struggling here's a link http://www.nexusmods.com/fallout4/mods/143/?

User avatar
Rachel Briere
 
Posts: 3438
Joined: Thu Dec 28, 2006 9:09 am

Post » Mon Nov 30, 2015 3:01 am

crashing alot here when loading saves, it loads then the screen turns black and it just dies?

User avatar
Lilit Ager
 
Posts: 3444
Joined: Thu Nov 23, 2006 9:06 pm

Post » Sun Nov 29, 2015 8:37 pm

There are plenty of bugs and anomolies, but for the most part this has been a pretty smooth launch. I CTD now and then due to something with my video card drivers but I assume that will go away with subsequent driver updates.

User avatar
k a t e
 
Posts: 3378
Joined: Fri Jan 19, 2007 9:00 am

Next

Return to Fallout 4