Yeah I know this is another vehicle topic. But hey this one makes sense. Also note I svck at righting things down so yeah this is an idea post with really bad formatting sorry in advance.
The reason I am requesting this is simple on no fast travel runs the map can be a slog to walk through especially when you have to go from one side to another for a quest.
SO I started thinking about ways to make things faster that would fit fallouts lore and world.
For this I came up with two ideas that would work, motorcycles and some mutant horse but as the horse would be to much like skyrim focusing on the motorcycle idea.
Motorcycle concept.
Unlike power armor which the player can just use motorcycles are much harder to get a hole of though they are much faster and require less energy to use. That said a player will have to build a motorcycle and the cycles themselves would have three main types.
type one: standard
parts: body, wheels, engine, tank, misc, and paint
info: easiest to build is more or less just a refurbished one of the standard reds you find around the wastes.
type two: tricycle
parts: body, wheels, engine, tank, misc 1, misc 2, fuel, and paint
info: slower then stanard motorcycles but have two misc slots.
type three: military tricycle
parts: body, wheels, engine, tank, misc, turret, fuel, and paint.
info: a military grade tricycle by defualt has a forward 180 degree 5mm turret.
each of the three types requires a body, wheels, engine, and tank to be functional, the player can find these parts around the wasteland though note the wheels are the easiest part to find.
BODIES
info: the body denotes what type of motorcycle you have as well as the base health and armor of the vehicle note armor is DR which is both its energy and standard resistance. The motorcycles can be used as cover if needed.
lone wanderer
info: standard comercial body
health: 500
DR: 20
Tricycle body
info: used for work horse motorcycles has built in storage.
health: 500
DR: 15
chopper
info: fast loud and in your face, has unique to it paint stiles (one finds a fully built chopper in the atom cats garage)
health: 500
DR: 0
military motorcycle
info: the heaviest armored cycle, has the highest armor and health of any motorcycle but is also the rarest (spawns at level 30+)
health: 1,000
DR: 50
military tricycle
info: pre war military transport designed to either carry two people or a person and a turret.
MOTORS
info: determines max speed and fuel efficiency (FE)
2 cylinder
info: most common found pretty much everywhere there is wreckage
max speed: 60
FE: 90% (means fuel burns 10% faster then it should)
scrap: 4 oil, 5 steel, 5 aluminum
4 cylinder
info: used in hot rod motorcycles slightly better speed but at the cost of FE
max speed: 120
FE: 60% (yeah burns through fuel like mad)
scrap: 2x the 2 cylinder
high efficiency engine
info: rare but valuable this engine is extremely efficient but lacks power.
max speed: 50
FE: 150% (50% slower fuel consumption rate)
Military 2 cylinder
info: military grade and improved in every way.
max speed: 70
FE: 100%
scrap: same as 2 cylinder
DR +10
WHEELS
info: ok not much to say you have only 1 type that being rubber wheels and they are everywhere. they do nothing but make sure you have the right parts.
TANK
info: determines what the motorcycle will run on, for this purpose there are many variations, each has a unit max. unlike other parts the player HAS TO craft the tank as most pre war ones have long sense rusted to the point of being useless.
standard tank
info: just an old fuel tank
units: 100
uses: oil [1 oil=10 fuel]
craft: steel, rubber, plastic
large standard tank
info: a larger tank
units: 200
uses: oil
craft: steel, rubber, and plastic
Fusion cell tank
info: a tank modified to use fusion cells
units: 200
uses: fusion cells [1 cell =50 units can see the cells on side of the tank]
craft: steel, rubber, plastic, nuclear material, science perk 2
fusion core tank
info: the best tank out there uses fusion cores though
units: 600
uses: fusion cores one core fuels it completely
craft: same as cell tank only 2x as expensive and requires a full fusion core.
MISC ITEMS
info: these are the value of the motorcycles, while by defualt the cycles are just a really fast way to move the misc slot items can augment the vehicle and make it even better.
note: tricycles can have two misc items but neither can be the same. the military one has a special misc group called turrets.
armor plating
info: adds metal plating to the motorcycle
DR +15
health: +200
cost: 10 steel, 10 aluminum, 20 screws.
passenger seat
info: adds a seat to the back, that all but strong and robots can use. (dogmeat would have unique animation)
cost: 3 cloth, 5 steel, 4 screws.
note: on motorcycle is just a seat screwed to the back, on tricycle is a "side car" design.
storage container
info: adds a container to each side with 400 weight max storage(200 per side)
note: has a weight limit to prevent mobile home use.
craft: 20 leather.
climbing tires
info: allows the motorcycle to go up steep ledges, even 90 degree slopes.
craft: 10 steel, 10 screws, idiot savant 2
Minigun mount
info: mounts a mini gun to the left side of the vehicle allowing you to attack while driving.
note: stats are the same as a base minigun requires loading through the drum can hold 1k rounds. (Reload by putting ammo in a "storage" drum which only accepts 5mm rounds)
craft: 1 minigun, 10 steel, 2 adhesive, gun nut 3
missile launcher mount
info: mounts a missile launcher to the right side of the vehicle, allowing you to attack while driving.
note: like the minigun must be reloaded through a storage container, only holds 4 rounds.
craft: 1 missile launcher, 10 steel, 3 adhesive, gun nut 3
AI control
info: allows you to call the motorcycle from anywhere.
craft: 2 circuitry, science 3.
shield wall
info: when parked deploys a metal shield on both sides allowing the motorcycle to act as cover in combat can not be put on a tricycle.
bike DR: +40 when stopped.
cost: 10 steel, 4 gears, 10 adhesive, science 3, armorer 2.
::turrets::
note: turrets are only for military body tricycles, as such a military tricycle has one less misc slot then a standard tricycle.
how turrets work: turrets allow you to attack from angles other then just in front of you, and require you to be driving the vehicle that said a military tricycle with the AI control upgrade, can fire on near by hostile even if the player is not driving. (aka makes a great mobile turret)
note 2: all turrets are reloaded from an ammo crate at their base.
180 forward turret and 180 rear turret grade I
info: allows limited protection uses 10mm ammo can hold 1k rounds fires at the rate of an automatic 10mm pistol, and has the same stats as such.
craft: 10mm pistol, 1 circuitry, 6 gears, 2 adhesive, gun nut 2.
360 turret grade 1
info: basically the above with a full rotation.
craft: the 180 version with 10 gears, 8 adhesive and gun nut 3.
from here on will not be splitting but each version has a 180 forward, backwards, and 360 version.
grade 2
info: uses .45 ammo, 1k rounds max has a slower fire rate but is more accurate and does more damage. range is about 150.
craft: 1 combat rifle + turret built parts. gun nut 3(on all versions)
grade three
info: 5mm load best quality ballistic weapon has highest fire rate and accuracy, though it over heats after 100 rounds and must cool down.
craft: minigun, turret parts, gun nut 4
missile turret (180 forward only)
info: A heavily moddifed missile launcher ripped from a sentry bot, though it is limited in firing area it packs a punch.
craft: 1 missile launcher, 10 circutry, 4 gears, 10 screws, science 2, gun nut 4.
ammo: missiles holds 100.
PAINT JOBS
yeah no clue what to write here, only that all current power armor paint jobs would have a motorcycle version. though the hotrodder ones would be limited to choppers and the military motorcycles would have BoS and Minutman paint.
Well that sums up the parts potion of the idea
The basic concept is for motorcycles to be a good fast movement option like horses from skyrim but with a fallout twist. Along with player motorcycles there would also be rare instances of NPC ones found in the wastes, these would mostly be used by gunners and the atom cats would have one or two in their garage.