Bethesda please include dual wield.

Post » Thu Feb 18, 2010 6:09 am

To be honest I find double wielding quite cheesy. If it were a dagger or a short sword I'd be Ok with it, but definitely no dual wielding warhammers...

This
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Greg Cavaliere
 
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Post » Thu Feb 18, 2010 6:47 am

I find dual wielding cheesy, lame, and a number of other derogatory terms.

But if it's going to be implemented, let's at least not go all "Will Ferrell on line 2- he says 'Too over-the-top' on that one" about it.

No two-handed weapons, period. Nor dual longswords. Offhand weapon in the shortsword/dagger (or comparable, for blunts) category.
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Soku Nyorah
 
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Post » Wed Feb 17, 2010 8:42 pm

I'm curious why people feel the need to bring up whether something is practical or not in a fantasy video game. :huh:

That said, I'd like dual wielding to be in, but only to an extent. Obviously not wielding a pair of two-handed weapons. But daggers, shortswords, katanas, etc. are fine.
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Phillip Brunyee
 
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Post » Wed Feb 17, 2010 8:14 pm

the only person to ever effectively dual wield swords would be Miyamoto Musashi (宮本 武蔵?) (c. 1584–June 13 (Japanese calendar: May 19), 1645), his "twin swords from heaven" style was considered the most deadly in all of japan... sadly only he ever mastered it and he is still considered one of the greatest swords men of all time winning over 60 duals to the death and surviving 5 pitched battles

http://en.wikipedia.org/wiki/Miyamoto_Musashi

however that was one extraordinary man and i dont think it fits TES unless its like a buckler or a dagger never two swords or two blunt weapons

I'm curious why people feel the need to bring up whether something is practical or not in a fantasy video game. :huh:

That said, I'd like dual wielding to be in, but only to an extent. Obviously not wielding a pair of two-handed weapons. But daggers, shortswords, katanas, etc. are fine.


katanas are two handed or hand and a half swords not one handed even musasshi used a slightly shorter second sword
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[Bounty][Ben]
 
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Post » Thu Feb 18, 2010 12:40 am

Yes, only with short/light weapons.

And to the people saying its silly and unrealistic, how's throwing balls of energy that unlock objects and draining barter skill treating you? DW daggers has been done in real life history with success.


Items or weapons that should work in the offhand slot:

1. Dagger
2. Fist (obviously)
3. The lighter short sword
4. Shield
5. Torch/Lamp
5. Magic increasing artifacts for casters (urn, orb, skulls, etc.)
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Michelle davies
 
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Post » Wed Feb 17, 2010 9:00 pm

katanas are two handed or hand and a half swords not one handed even musasshi used a slightly shorter second sword

Ok, fascinating. But I'm going by the fact there were 1-handed akaviri katanas in Oblivion.

Again, my question: why do people feel the need to bring up real-ism and practicality IN A FANTASY VIDEO GAME?


And to the people saying its silly and unrealistic, how's throwing balls of energy that unlock objects and draining barter skill treating you?


Thank you. Glad I'm not alone here.
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James Potter
 
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Post » Wed Feb 17, 2010 9:13 pm

this is like the only rpg that doesn't allow DW-daggers. I can understand excluding the rest, but not daggers. Thats just lazy/silly.
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Emily Jones
 
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Post » Thu Feb 18, 2010 4:56 am

Yeah screw realism in video games I want to fly into battle on huge killer ducks from hell!
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Scott
 
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Post » Wed Feb 17, 2010 10:50 pm

Im against dual wielding... id rather see the shield used for a few offensive attacks
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*Chloe*
 
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Post » Wed Feb 17, 2010 11:13 pm

Yeah screw realism in video games I want to fly into battle on huge killer ducks from hell!


whats not realistic about using 2 daggers. please explain. all I see is people scared of change.
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Gemma Archer
 
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Post » Thu Feb 18, 2010 1:25 am

whats not realistic about using 2 daggers. please explain. all I see is people scared of change.


I said I could live with dual wield daggers, but nothing else.
And daggers still seem stupid to me.
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Matthew Warren
 
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Post » Thu Feb 18, 2010 9:00 am

Still not seeing why something thats done throughout human history is more silly than shooting fireballs.
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kelly thomson
 
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Post » Thu Feb 18, 2010 12:41 am

whats not realistic about using 2 daggers. please explain. all I see is people scared of change.


...being griped about by people who live solely by http://tvtropes.org/pmwiki/pmwiki.php/Main/RuleOfCool.

Nothing more, nor less, than two groups expressing their (extreme and diametrically opposed) views. :shrug:
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Krystina Proietti
 
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Post » Wed Feb 17, 2010 8:46 pm

I didn't read all the post so If this idea has been proposed all ready sorry. What if they incorporated a parry system. Say an NPC swings his weapon at me, then a millisecond later I swing my weapon, then there would be a dice roll and If the roll is successfull, I would parry his attack. Then there would be a "SSSSSSHING" sound (the sound of 2 weapons sliding off of each other) and that would be the players queue to attack with his off hand weapon.
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Taylah Illies
 
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Post » Thu Feb 18, 2010 9:13 am

I'm glad somebody (Larkin 54) mentioned Musashi, I remember reading he won many of his duels wielding two Bokken (wooden practice swords).

I agree though that some degree of realism should be used with duel wield, even Musashi would struggle with two long swords. And Duel Wield should be like the Musashi "two heavens as one" technique in that it is an exotic fighting style, rare and difficult to master. After installing sephs dual wield mod in Oblivion, every second garden variety bandit and outlaw in Cyrodil had suddenly mastered duel-wield fighting.

Just an idea, but maybe a quest to find and aid the only trainer in Skyrim in duel wield fighting to learn the skill as a reward would be cool.
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Veronica Flores
 
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Post » Thu Feb 18, 2010 8:20 am

To be honest I find double wielding quite cheesy. If it were a dagger or a short sword I'd be Ok with it, but definitely no dual wielding warhammers...

THIS!
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Jodie Bardgett
 
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Post » Thu Feb 18, 2010 6:08 am

If dual wielding were to be implemented (Which it won't, this is Bethesda we're talking about.) I think it could work by, only being light weapons. Daggers, Short Swords, a light weapon basically. And even then, you have to be specifically trained.

Bethesda will probably include the Dark Brotherhood or the Morag Tong somehow, so perhaps you have to be specially trained by them or something.

Also, to all the people who say that Dual Wielding is unrealistic and such, this is TES, I can understand that arguement for Fallout. Not Elder Scrolls...Dual Wield is out because it's unrealistic, but throwing fireballs from your fingers is clearly possible. Just saying, it's a video game. A FANTASY video game, nonetheless.
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lauren cleaves
 
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Post » Thu Feb 18, 2010 6:14 am

Add the ability to dual wield, please. If you don't want to dual wield, then no one will force you to, but at least have it as an option. As far as dual wielding war hammers.....yeah, those are called 2 handed for a reason. No dual wielding 2 handed weapons, that should go without saying. Dual wielding might not go with lore, but it definitely does not go AGAINST it at the same time, so what's the problem?
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Alberto Aguilera
 
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Post » Thu Feb 18, 2010 3:58 am

This "don't use it!" mentality is really wrong. Don't you realise that these things require specific focus and game design will have to be worked around it? This goes for basically any suggestion which is replied to with "it's optional! don't use it if you don't like it!" - dual wielding, fast travel, etc.
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Kahli St Dennis
 
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Post » Thu Feb 18, 2010 2:57 am

Make it a skill: DW.
Use a katana in one hand and a light weapon on the other (dagger, tanto, club, only). Strikes made while DW are made at a -25% chance to hit with both hands, decreasing to only 10% each hand if Agility and DW skill = 100
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Lily
 
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Post » Wed Feb 17, 2010 10:32 pm

This "don't use it!" mentality is really wrong. Don't you realise that these things require specific focus and game design will have to be worked around it? This goes for basically any suggestion which is replied to with "it's optional! don't use it if you don't like it!" - dual wielding, fast travel, etc.

Nah Id say its right for most arguments against removing things and limiting characters... but dual wielding doesnt really matter so much it wouldnt break the game either way.
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victoria gillis
 
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Post » Thu Feb 18, 2010 11:01 am

If you ever held a real life sword you would be able to understand how impossible it would be two hold two and swing them at your target.

No I don't want dual wield, maybe two daggers though.
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NO suckers In Here
 
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Post » Thu Feb 18, 2010 2:21 am

If you ever held a real life sword you would be able to understand how impossible it would be two hold two and swing them at your target.


It would be just as plausible in this game as firing a bolt of lightning from your fingers. -.-

"You can't really do it in real life" is not a valid point when discussing things that can be in a, and I say this again, FANTASY videogame.
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CxvIII
 
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Post » Thu Feb 18, 2010 9:34 am

It might be an interesting option, but it's really not realistic within the rest of the combat mechanics (yes, I know, fantasy! Magic! But the combat is based on reality). There's a reason why knights in medieval Europe were willing to pay through the nose for a good set of heavy plate armour that severely limited their movement options.

And in any case, I think DW would simply encourage the let's-see-who-hits-zero-health-first combat as seen in Oblivion, seeing as how DW theoretically would increase damage (though in reality I think you'd be lucky to get a hit in).
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Thema
 
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Post » Thu Feb 18, 2010 11:17 am

While the game is already fantastic, I think that using two weapons is too much. If you use two weapons, you will either attack with both and be turned into spaghetti, or block with one (which turns it into a shield).

BUT, if, through some evil magic dual wielding is in the game, I say go all the way. Two warhammers. Two claymores. Two shields. Two torches. Why not use three weapons? Put one in your teeth and shake your head. Replace your boots with swords. If it is in the game, I say go for it!

Edit: Early sketch of my http://img530.imageshack.us/img530/2295/goforitisay.png
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Tanya Parra
 
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