Bethesda's reputation and the harm of modding

Post » Sun Nov 29, 2015 7:29 am

What is the track record of Bethesda fixing stuff that should have been done by default anyway?

Do they actually care, or is their policy leaving it for the mods so they don't have to spend a penny?

Furthermore, with each new game, it is more consolized, graphically degraded, and PC unfriendly - there isn't even a freaking FoV option!

Have they ever fixed anything of that nature?

P.S.

I really despise moddable games and modding in principle; it makes the companies extremely lazy, lower the standards of everything, everything gets delayed, and after a year or two you have to scavenge for mods, their incompatibilities, etc.

This is not the approach gaming industry should take.

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Ronald
 
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Post » Sun Nov 29, 2015 8:24 am

You have points, but the moddability of the game is actually one of the biggest reasons Bethesda games have such long playable life cycles. It's the reason many of us bother buying PC's in the first place. The beauty of mods is that everybody has different tastes, and modding allows for that. Just look at the arguments in the threads that discuss future games. Bethesda will never please everybody; that's just a fact.

Now, could the do more? Maybe. Are they lazy? I'd find it hard to objectively argue that, the game is is an outstanding achievement if you know what goes into these things.

Mods add more the game than the potential "laziness" of the developers takes away in my opinion.

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Olga Xx
 
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Post » Sat Nov 28, 2015 9:13 pm

This

...and I would add that creating mods is a joy of its own, a labor of love that adds an immeasurable amount of playability to the game for the mod creator as well as the average player who never opens a construction kit.

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Terry
 
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Post » Sun Nov 29, 2015 9:34 am

I personally wouldn't play their game anymore if modding wasn't a thing. I understand why people love their games, they are very unique with tons of good aspects. Unfortunately what I seek in this type of game isn't there anymore. Modding is what keeps me purchasing Bethesda's game.

Now, I do not think it makes them lazy, they would be lazy anyway even if modding wasn't there. They just wouldn't be as popular.

We shouldn't forgive them for all the issues they don't fix, but you shoudn't despise modding because of it.

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joeK
 
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Post » Sun Nov 29, 2015 1:56 am

are you aware how long it takes and how much it cost to put out games? FO:NV was released before fixing all the bugs. even with patches the game crashed more often FO3. game companies can't take decades to work on a game design. the larger the game, the more complex the game is, more things can go wrong.

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Mrs shelly Sugarplum
 
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Post » Sun Nov 29, 2015 9:25 am

That has nothing to do with basic, easily implementable options missing.

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Chloé
 
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Post » Sun Nov 29, 2015 8:26 am

Bethesda's games have been modifiable since Morrowind back in 2002. If you despise modifiable games then Bethesda games are not for you. Mods are what keeps games like Morrowind going LONG after their release date. New mods are still being released for Morrowind today, 13 years later. I have had enough with games that are only good for a playthrough or two which is why I play Bethesda's games.

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RaeAnne
 
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Post » Sun Nov 29, 2015 5:30 am

Not to mention, people are still buying the game -mostly from Steam and GOG these days- because of mods extending the life span. How many console players, purchased pc versions after playing them on console, just so they could use mods?

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Sam Parker
 
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Post » Sun Nov 29, 2015 11:43 am

Well they do issue patches that fix bugs. You can read through some of them to see if they are the kind of fixes you are looking for in this game.

http://fallout.wikia.com/wiki/Fallout_3_patches

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Anna Watts
 
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Post » Sat Nov 28, 2015 9:06 pm

Are some people going to post this over and over and over and over on the forum? We get it, ok, we understand your opinion and we get it. You don't need to keep saying it over and over and over.

Bethesda, can we have an ignore or block list?

EDIT: Nm, found the block feature.

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Ladymorphine
 
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Post » Sat Nov 28, 2015 11:18 pm

Compare that to the literally thousands of bugs they leave unfixed. Each unofficial patch fixes thousands (yes, thousands) of bugs Bethesda decided not to tackle.

And that's to say nothing about the core issues with the coding of the game itself that simply cannot be fixed at this point. Anyone with a computer capable of running fps over 60 frames per second is having their game go into super speed because Bethesda brke a cardinal rule of game development since the Doom era: You don't tie your simulation speed to frame rate.

That will never be fixed.

If people keep repeating the same questions and statements over and over again, I'm going to keep giving the same response.

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liz barnes
 
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Post » Sun Nov 29, 2015 1:13 am

http://i68.tinypic.com/29db9ki.jpg

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Shelby McDonald
 
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Post » Sat Nov 28, 2015 8:45 pm

That is the greatest thing ever.

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Chris Guerin
 
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Post » Sun Nov 29, 2015 8:58 am

Well, op, I only agree with you on the part of Beth games becoming more consolized and, consequently, less pc friendly.
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Ricky Meehan
 
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Post » Sun Nov 29, 2015 9:13 am

Was literally staring at that link thinking "Sigworthy?"

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Lynne Hinton
 
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Post » Sun Nov 29, 2015 2:14 am

Actually, designing game systems to properly support modding requires a lot of planning and effort to implement correctly. It is often easier and less time consuming to just modify and fix thing yourself than to open your game to the modding community.

With that said, looking at Bethesda as a dev team and evaluating their results, they do seem lazy and sloppy. In my opinion, they are at the bottom of the list of the major game development teams when looking into parameters like Quality Assurance, design of some core gaming system (UI is a glaring example), attention to details etc.

They do make gorgeous worlds with great story and lore, filled with lots of stuff to do. And this is why we are all here...

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victoria johnstone
 
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Post » Sun Nov 29, 2015 3:24 am

Skyrim has over 45k mods. After years it's still selling. And tons of people are still playing it. All because of mods.

It's one of the reasons I buy Bethesda games. And I mod them (advlt mods) .Now they will fix some bugs. But the UI, for example, that's up to us. Has been since Morrowind. And frankly, I don't want a DAI type game where I have to hack it to fix the loot tables (which is STILL an issue with that game).

I suspect I'll be playing this game for years. And I'll still be playing Skyrim too.

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Suzy Santana
 
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Post » Sat Nov 28, 2015 9:10 pm

Thumbs up from me :goodjob:

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Andres Lechuga
 
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Post » Sat Nov 28, 2015 9:37 pm

Bethesda's M.O. has always, always, always been "Let's throw as much 'cool' [censored] in a bucket and shake it up and cross our fingers!"

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Brentleah Jeffs
 
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Post » Sun Nov 29, 2015 3:16 am

It definitely is. Make that your sig bevore I make it mine.

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Alexandra walker
 
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Post » Sun Nov 29, 2015 8:41 am

I have to agree with the anti-mod crowd. It's not that I don't appreciate outsiders trying to fix and improve stuff, it's just that in the old doom/quake modding days I downloaded SO MUCH crap that destroyed the game and forced me to uninstall/reload over and over again. With a 20+gb download, that's not an option nowadays.

I would really, REALLY like a Beth patch (or even Steam patch) that addresses the glaring PC UI issues. Maybe a patch that cleans up the scrapping issues and makes them more intuitive. I just don't see them happening quickly, and I don't know where to go to get trusted mods.

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Jesus Lopez
 
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Post » Sat Nov 28, 2015 11:22 pm

I always wonder at this sentiment. To my recollection not all that many players actually make use of mods.

That's not to discount the vibrancy of Bethesda's modding community by any means. But if only a small fraction use any mods at all, can any of them be said to "fix" anything if only a minority of players ever make use of it?

Why would a company be purposefully lazy about these aspects if most players won't make use of mods that purportedly "fix" aspects of their game?

I just don't understand the implied logic there. Hey, maybe I'm wrong but to my knowledge most PC players of Bethesda's past titles didn't generally play with mods.
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katie TWAVA
 
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Post » Sun Nov 29, 2015 9:45 am

Threads like these, and the dozens of other similarly irrational, inane, conspiracy-theory threads that always seem to appear on any game publisher's forums within days of a major release, make me question my own sanity for wanting to change career into game development.

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~Amy~
 
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Post » Sun Nov 29, 2015 4:57 am

SkyUI has over 5 million unique downloads. Does that mean over 5 million is a minority of the owners of Skyrim's PC version?

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Natasha Callaghan
 
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Post » Sun Nov 29, 2015 10:45 am

And then there's always the Saul Alinski types who immediately try to break down the constructive arguments, cast aspersions, and attack posters rather than use their...lol...extensive "game development" experience to fix things.

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DarkGypsy
 
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