Bethesda should be ashamed of Fallout New Vegas

Post » Wed Dec 14, 2011 9:08 pm

To Obsidian and whoever else has an opinion on the subject

Okay, this is my chance to let out my immense disappointment in the sad excuse for a game known as "Fallout New Vegas"

Though I never played Fallout 1 or 2, I am a huge fan of Fallout 3 I put many many days of my time into that game. So when New Vegas came out I paid the approximate $90 AUD without hesitation.
I played it at first with high expectations and with a very positive attitude, but that didn't last long at all.
In all honesty it's merely the Fallout 3 engine with a few nice tweaks and new items added. Sure companions are better and weapon mods are cool etc etc, but that's stuff I would half expect from a major expansion pack,
not at all what I expected to be the only improvements in the next Fallout game. I mean Fallout New Vegas isn't really its own game at all, it was merely a revenue raiser I suspect.

The town layouts in NV get a 0/10; in comparison to Megatons 10/10 for many many reasons.
Please explain to me why every town requires a days walk between every building? (A slight exaggeration I admit but everyone who reads this will get my point).
Worst of all was the entrance into New Vegas, it took me forever to figure out that the entrance wasn't at the front where it logically should be,
then I happened across a sad excuse for an entrance only to see tonnes and tonnes no-entry buildings and way too many no name AI's.
The way buildings are spread from each other is the single most infuriating let-down in Fallout New Vegas.
Why was the strip not one section? Why was the new Vegas Slums spread out into multiple sections making each empty and dull? And why was the only good looking settlement covered in a green radioactive mist?
This design trend caused all fun activities in the game to be overly spaced out to the point where in-town travel was nothing more than a chore. Honestly the Capital Wasteland was more lively! (Maybe a few Death-Claws in the strip would have helped)

And now how about the storyline?
It begins by appearing in a doctors house after a mostly entertaining cinematic, he patches you up and you wander out after "building your face"... cause that makes sense. (I let that annoyance pass at the time).
And then you go after some fellow who tried to kill you, sounds good and all but it was done poorly and I forgot about him in about 2 minutes, it was so casually talked about in conversation that it felt unbelievable and silly. That says a lot about your storyboard.
(Warning possible Spoiler) Fallout 3 started very well, it all made sense. You have fun growing up and having bright white light continually flashed in your face, then it all goes haywire after your father leaves Vault 101 and you set out after him.
Yet it was done in such a way that you could very believably play as a character who desperately wanted to find his father or as some aimless wanderer looking for adventure and doing minor quests, but the main story fitted it all.
I could put a lot of detail into this paragraph about why Fallout New Vegas starts poorly but I'll spare you the reading.

What about combat?
No dramatic improvement at all and it needed it, we played Fallout 3 for the immersing experience not the combat, it's generally agreed that it was still awesome without it. So that next level of fun would have been fixing it up properly.
Fallout New Vegas should have had a completely new system. Maybe being able to melee while holding my very heavy sniper rifle, maybe proper tribal weapons, maybe many things. Oh but chainsaw was fun.
Sure looking down the gun sight was good and all, but how long did that take you? It's not exactly revolutionary is it?

(Warning Possible Spoiler) And then the end of the game, "The Big Battle", was stupid. The big hype about it was rather cool, yet just like in oblivion the big battle didn't live up to the in-game hype.

And I truly believe that I could write a better storyline for it. Just ask and I'll send it to you when it's written formally.


Sincerely,

Raymond Undery
Fallout 3 Fanatic
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Stacyia
 
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Post » Wed Dec 14, 2011 6:30 pm

Okay, this is my chance to let out my immense disappointment in the sad excuse for a game known as "Fallout New Vegas"

Though I never played Fallout 1 or 2, I am a huge fan of Fallout 3 I put many many days of my time into that game. So when New Vegas came out I paid the approximate $90 AUD without hesitation.
I played it at first with high expectations and with a very positive attitude, but that didn't last long at all.
In all honesty it's merely the Fallout 3 engine with a few nice tweaks and new items added. Sure companions are better and weapon mods are cool etc etc, but that's stuff I would half expect from a major expansion pack,
not at all what I expected to be the only improvements in the next Fallout game. I mean Fallout New Vegas isn't really its own game at all, it was merely a revenue raiser I suspect.

The town layouts in NV get a 0/10; in comparison to Megatons 10/10 for many many reasons.
Please Bethesda explain to me why every town requires a days walk between every building? (A slight exaggeration I admit but everyone who reads this will get my point).
Worst of all was the entrance into New Vegas, it took me forever to figure out that the entrance wasn't at the front where it logically should be,
then I happened across a sad excuse for an entrance only to see tonnes and tonnes no-entry buildings and way too many no name AI's.
The way buildings are spread from each other is the single most infuriating let-down in Fallout New Vegas.
Why was the strip not one section? Why was the new Vegas Slums spread out into multiple sections making each empty and dull? And why was the only good looking settlement covered in a green radioactive mist?
This design trend caused all fun activities in the game to be overly spaced out to the point where in-town travel was nothing more than a chore. Honestly the Capital Wasteland was more lively! (Maybe a few Death-Claws in the strip would have helped)

And now how about the storyline?
It begins by appearing in a doctors house after a mostly entertaining cinematic, he patches you up and you wander out after "building your face"... cause that makes sense. (I let that annoyance pass at the time).
And then you go after some fellow who tried to kill you, sounds good and all but it was done poorly and I forgot about him in about 2 minutes, it was so casually talked about in conversation that it felt unbelievable and silly. That says a lot about your storyboard.
(Warning possible Spoiler) Fallout 3 started very well, it all made sense. You have fun growing up and having bright white light continually flashed in your face, then it all goes haywire after your father leaves Vault 101 and you set out after him.
Yet it was done in such a way that you could very believably play as a character who desperately wanted to find his father or as some aimless wanderer looking for adventure and doing minor quests, but the main story fitted it all.
I could put a lot of detail into this paragraph about why Fallout New Vegas starts poorly but I'll spare you the reading.

What about combat?
No dramatic improvement at all and it needed it, we played Fallout 3 for the immersing experience not the combat, it's generally agreed that it was still awesome without it. So that next level of fun would have been fixing it up properly.
Fallout New Vegas should have had a completely new system. Maybe being able to melee while holding my very heavy sniper rifle, maybe proper tribal weapons, maybe many things. Oh but chainsaw was fun.
Sure looking down the gun sight was good and all, but how long did that take you? It's not exactly revolutionary is it?

(Warning Possible Spoiler) And then the end of the game, "The Big Battle", was stupid. The big hype about it was rather cool, yet just like in oblivion the big battle didn't live up to the in-game hype.

And Bethesda I truly believe that I could write a better storyline for it. Just ask and I'll send it to you when it's written formally.


Sincerely,

Raymond Undery
Fallout 3 Fanatic

PS: Best of luck with Skyrim the Offical Trailer was absolutely awesome, I'm definitely going to purchase it. Don't make it another New Vegas please, if it's as good as I hope maybe I will forgive you.

Obsidion devolped NV not bethesda.
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Chloe Yarnall
 
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Post » Wed Dec 14, 2011 11:35 pm

I'll attempt to set you straight on this. Basically everything you said, no.
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Avril Churchill
 
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Post » Wed Dec 14, 2011 5:12 pm

Obsidion devolped NV not bethesda.

In that case I need to apolagise and re-direct my complaint. Thanks
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Dan Stevens
 
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Post » Wed Dec 14, 2011 9:49 pm

Well it's been about two days since the last thread shouting bull, seriously can the mods make a new section "called nobody cares". Then all these children can post their "moaning threads" and they can bicker amongst their selves. These threads are boring and annoying, especially when there is one every other day. :snoring:
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Jordan Moreno
 
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Post » Thu Dec 15, 2011 2:31 am

But my opinion remains valid. Fallout New Vegas was a massive disappointment.
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maddison
 
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Post » Thu Dec 15, 2011 12:49 am

I felt like voicing my opinion to see if anybody else shared my view, wasn't intended as counterproductive ramblings.
If this doesn't interest you don't read it mate.
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chinadoll
 
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Post » Thu Dec 15, 2011 3:27 am

Anyone want to take bets on when this thread will be locked?

I've got the next 20 minutes.
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Amy Smith
 
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Post » Wed Dec 14, 2011 11:18 pm

I agree with the fact that the Towns are a stupid layout and split up into sections which can be quite annoying. I was extremely disappointed with the strip due to it been barely accessible and so small. However the main issue I've had with it is how buggy it is, it doesn't feel like a finished game. But overall I do think it is more vibrant and there is more things to do then in Fallout 3
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Charleigh Anderson
 
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Post » Wed Dec 14, 2011 1:52 pm

OP I agree with almost everything you say. The farther down your post one reads the more dead on it gets.

My one disagreement is that had Bethesda not had Obsidian do it on this engine there would be no fo for like 2 more years. So I am really glad fo nv was made.

I don t hate fo nv as you seem to, but I do like fo3 quite a little bit more. I like the game, and am glad it came out. Old engine or not it is way better than no fo at all for like 2 more years.



Did you play the Dead Money DLC? If not you should give it a try. It is honestly one of the better gaming experiences I have had. Be sure to play DM on hardcoe mode.
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Carlitos Avila
 
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Post » Thu Dec 15, 2011 2:14 am

Yea i agree with you there Jobe. The introduction of trees was nice hey, it definitely had it good points just not enough to make it a quality game in my opinion.

And yea it may get deleted, but that would be rather cowardly. ok so maybe the title wasn't wise but overall it was intended as productive criticism.
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maddison
 
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Post » Wed Dec 14, 2011 2:17 pm

I liked this game. New Vegas was awesome and I liked the new weapons, armor, improvements (ammo types/large amount of crafting items/reloading).

The only thing I didn't like about New Vegas is the constant whining from people who either:

A. Hated the game because they liked the robot from FO3.

B. Were too dumb to read the popup and had no idea the game was ending after the final battle.
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Jason White
 
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Post » Wed Dec 14, 2011 5:14 pm

OP I agree with almost everything you say. The farther down your post one reads the more dead on it gets.

My one disagreement is that had Bethesda not had Obsidian do it on this engine there would be no fo for like 2 more years. So I am really glad fo nv was made.

I don t hate fo nv as you seem to, but I do like fo3 quite a little bit more. I like the game, and am glad it came out. Old engine or not it is way better than no fo at all for like 2 more years.



Did you play the Dead Money DLC? If not you should give it a try. It is honestly one of the better gaming experiences I have had. Be sure to play DM on hardcoe mode.


Ok I don't hate it, I was just disappointed and I had a bit of a rant I admit.
No I have not tried any expansions, I will read up on them thanks for the advice. And yea I only play with hardcoe mode (That was a great improvement even if it felt incomplete)
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Julie Ann
 
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Post » Thu Dec 15, 2011 4:42 am

I'm not really bothered about it not carrying on after the last battle but I certainly agree that the battle felt more like a little skirmish.
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clelia vega
 
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Post » Wed Dec 14, 2011 10:25 pm

Yes, the game has had lots of problems. It's been difficult at times for many people to get past the problems and enjoy the game but many are doing it...me included. I'm hoping the next patch fixes my current problem and then I'm not going to worry about it.

I'm very glad that Bethesda published the Fallout story that Obsidian had in the works a long time ago but wasn't completed or published. I love the writing and if it had been done on a better engine, I think we would have seen it live up to its promise. I'm very glad I have it and I've gotten many hours of fun from it...even though it's not perfect.
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Harry Leon
 
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Post » Wed Dec 14, 2011 2:37 pm

ok that was my internet connection again.....

And yea I get that the game ended after the battle.

Anyhow I'm off
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Nitol Ahmed
 
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Post » Wed Dec 14, 2011 6:00 pm

Well it's been about two days since the last thread shouting bull, seriously can the mods make a new section "called nobody cares". Then all these children can post their "moaning threads" and they can bicker amongst their selves. These threads are boring and annoying, especially when there is one every other day. :snoring:

Devs and such read these threads sometimes. Its called "fan feedback." He made his opinion in a very advlt polite manner, and I seriously doubt this thread will get locked.

He gives reasons why he feels the way he does, and it is really not a rant.

Threads have titles for a reason. You don t have to click on it if you do not want to.
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Victoria Bartel
 
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Post » Thu Dec 15, 2011 2:01 am

damn I double posted too, because my internet got all crazy.
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Stace
 
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Post » Wed Dec 14, 2011 5:18 pm

Strip being split up is because it would lag like crazy if it weren't.
The slums being split up is to give the city a greater scope.
And why compare an actual city to a small settlement like Megaton?
Megaton was absolute crap and made no logical sense what so ever.
The baby beginning in FO3 was annoying, tedious and out of scope with the Fallout franchise.
You complain about the doctor reconstructing your face, well at least it's far more believable than that you as a baby get to choose what face you get when you grow up.
The combat had a lot of tweaks to make it better. /imo
And the ending, not that big of a deal huh? Can blame Gamebryo for that.


Some towns and New Vegas could've had more stuff, sure, but remember that Obsidian was under a horrible deadline and when the game came out it was horribly buggy.
Which is why certain places feel a little more empty.
Cause they likely focused on the more important stuff first than to add tons and tons of fodder which might've made the game even buggier.

So basically, you have a problem with New Vegas? You can likely blame Gamebryo or the ridiculously short time they had to build a game of this magnitude.
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Veronica Flores
 
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Post » Wed Dec 14, 2011 2:44 pm

I think what Obsidian tried to do is make the game more like Fallout 1 and 2 as was physically possible on the Gamebryo Engine and with Fallout 3's gameplay. As such you've got older Fallout fans saying it's a step in the right direction, and new fans, who joined with Fallout 3, saying it's utter garbage. Which really shows how much Bethesda failed at keeping the original "Fallout" feel (I enjoyed Fallout 3 and it got me into the series, get off me). It's kind of the same reaction the community had with Fallout 2. Just another game that completely split the fanbase right down the middle.
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Chica Cheve
 
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Post » Wed Dec 14, 2011 11:35 pm

Dude get a job, get laid, calm yerself its a game. :confused:
OBSIDIAN NOT BETHESDA this is spelt out to you when the game starts an >> Bethesda present an Obsidian production !!
You bored me after like 5 mins, have you done any reading on how NV was even made/developed maybe you should research stuff before you drop pennies everywhere... :cookie:
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Killer McCracken
 
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Post » Wed Dec 14, 2011 7:38 pm

But my opinion remains valid. Fallout New Vegas was a massive disappointment.

To you.
To me it was an inprovement, since I accualy played the first ones.
Oblivion with gun's had a good setting, but was ruined by: Difficulty=how much bullets to the face the enemys can take. Enclave. Mostly boring quests.
Vegas is what I'd expect of a game in 2010 on an re-vamped 2001 engine. Great writing, concepts and feeling, bad execution.
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Rachell Katherine
 
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Post » Wed Dec 14, 2011 7:22 pm

But my opinion remains valid. Fallout New Vegas was a massive disappointment.

the problem was u had your expantanions to high
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amhain
 
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Post » Thu Dec 15, 2011 4:32 am

But my opinion remains valid. Fallout New Vegas was a massive disappointment.


Just because you have an opinion does not make it valid.
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Claudz
 
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Post » Wed Dec 14, 2011 11:14 pm

^ Good word, but do you mean expectations?... :unsure2: ...

And Whatsoever is one word...Just saying...

Just to add my twopenneth...I love NV...I'm totally addicted to it - Bugs and all...Yes it freezes - so load it again...Yes companions stand where they are so you have to go get them again...Or stick in the wall, as happened to Ed-E this morning...Ooooh took ten seconds to sort that...Yes to all the other problems, the majority of which can be worked around...

Seriously, both of them are brilliant games...Both of them have problems...Both do the same things differently...Both were done by different companies with the same tech...

It's not 10 years ago...I've seen the original Fallout stuff, my brother found a website selling them for about £3 each and I just laughed at the horror of the graphics...Yes I can look at them as the product of the time, but how can you compare the games?...Story experience is one thing...But really?...

I read much on this forum before I recently joined, and I'm always amazed at how some jump on people about their opinions...They're opinions...And they're personal...Not wrong...And maybe, just maybe this is the first time this chap has seen a "New Vegas svcks" thread here...*Shrug*....
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Dalia
 
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