ok...first of all, what?
beauty i get, i get most of your post and agree with much, but when you start talking about elder scrolls fantasy elements [which are purposely intended to be LOW fantasy] and the grit and dirt thats implied in skyrim you lose me, especially when you start calling braids and beards impractical in a norse themed war torn cold climate. beards have an implied cultural element and an aesthetic thats been missing since morrowind...so what?, and braids were a practical way of organizing hair without the need to cut it and the same visual aesthetic that i was saying that has not been seen in a long time. that right there is a choice to reconcile with flawed design elements from previous games and an atempt to further establish a cultural bond with an individual race.
I think you might've misunderstood what I was trying to say. Since my post was a bit of a mess (I typed it quickly), I'll try to break it down into the separate points.
1) The genre is heroic fantasy - arguably high fantasy, or sword & sorcery, but certainly not meant to be a super-gritty medieval environment if we look at all the lore and past games. So the potential for beautiful characters -- with beautiful hair -- seems much more important than enforcing the idea that realistic dirt, uncleanliness and hardship will result in all characters having greasy, matted, unsightly hair.
2) Skyrim has a "nordic" theme, which realistically will include beards, braids, and so on. But since it's also a deeply
fantastical game, we can assume that those things will be exaggerated and expanded upon, so the potential for highly impractical -- yet nordic -- styles is clearly there. Historically I'm sure men braided their hair for both practical and aesthetic reasons (I honestly don't know much about that), but it's a safe assumption that a fantasy game can reach to the extremes of that. Eg, Sigfrud Trolleater might have "golden braids that fall half as long as his height, tied with the trophies of his many victories," and it doesn't diminish the gritty nordic heroic fantasy at all.
2.1) Essentially, I'm not saying braids and beards are unrealistic - I'm saying that lots of realistic and semi-realistic hairstyles (especially when we take other races into account) will still require a more artful and complex way of rendering hair in a computer game. Hence, we need Final Fantasy's way of doing character hair (not their individual styles or colour palettes).
I should also add,
3) Realistic hair does not equal hair that looks poor graphically. The closer Bethesda can come to
real strands of hair the better, regardless of a given style, colour, volume... Hair looks like
hair whether you're a malnourished, greying peasant or an immortal magic-wielding asian teenager. Final Fantasy's hair looks and moves more like actual hair; how it's styled, coloured and managed isn't really relevant to a discussion of game graphics and their many technical considerations.
You can't get more realistic than reality, though I've encountered plenty of RPG fans who'd seem to disagree...