Bethesda: The hair in Skyrim looks absolutely awful, I'm sor

Post » Wed Sep 01, 2010 5:28 pm

I just hope all of the male characters aren't so buff and veiny.. I want my wizard to be all scrawny and suches.

Me too! And based on what Ive seen I think that might be covered.
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Anna Kyselova
 
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Post » Wed Sep 01, 2010 12:05 pm

Yeah, the nord looks like a Warrior type character for sure. I hope mages and archers are a lot less bulky and slim. Unless you want a roided up caster. For some..reason..
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Dan Endacott
 
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Post » Wed Sep 01, 2010 2:52 pm

Yeah, the nord looks like a Warrior type character for sure. I hope mages and archers are a lot less bulky and slim. Unless you want a roided up caster. For some..reason..


Me no like Battle Mage.
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Marquis deVille
 
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Post » Wed Sep 01, 2010 2:54 pm

Don't wash your hair for years and wear a helmet half the time, then tell me what your hair looks like. It's not going to be "silky smooth"
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Becky Palmer
 
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Post » Thu Sep 02, 2010 2:13 am

Yeah, the ends of her hair "bend" because her head is slightly looking off center. That pretty much proves the hair is apart of the bodies skeleton, and not free moving.


How can hair be challenging when they did it better in Morrowind AND Oblivion? In both games, the hair was apart of the head, not the body. In Skyrim, it seems as if the hair is mapped to the skeleton of the body, thus making the hair do what it does in screenshot #2.


Good eye actually, I presumed #2 was a slightly matching hood. The environment iterested me more.

You put a valid argyment although you might want to tone down yourself. Still your not of the same group the other people who basically moan about trivial and arbituary topics and "additions."

I agree with your sentiments that it does look stuck on if it's #2. the other with the warrior's back is a little less obvious.

If it's not free-moving it's definitely something Bethesda will want to look at. Not a horrible mistake but really how hard is it to correct. Better use of time than in-game choices to fast travel due to either some sort of OCDish attitude or to contribute to RP. But they added it so it's all good(Some are complaining or asking for better solutions already. Or the complaint that carriages aren't as outlandish as Morrowind's solution even if the different tones of the two have already been commented on.)

My hope is on this front they do/have fixed this little negligance, same case for the running streams that look strange(On the trailer before the troll or whatever) and same goes to that apparently ancient city with waterfalls abound as we've seen. If not something to point out.
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Setal Vara
 
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Post » Wed Sep 01, 2010 9:13 pm

I disagree. If you look down at the ends of her hair, it has the same problem as the first two screenshots. And I've always thought she had a 5 o`clock shadow, but that's another matter.


i agree and is the wind blowing because it looks like her hair is pushed to the let side of her haed
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Vivien
 
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Post » Wed Sep 01, 2010 1:59 pm

If it's not free-moving it's definitely something Bethesda will want to look at.

They have around 100 team members that see the game all the time. If it's that bad somebody would of had to mention it.
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kitten maciver
 
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Post » Thu Sep 02, 2010 2:54 am

Maybe they're trying to be more realistic about it. I'm assuming people don't bathe much in Skyrim, meaning their hair probably gets all disgusting and greasy like we see in these pictures. Bravo Bethesda! You've surprised me with your cunning yet again!
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Joey Bel
 
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Post » Thu Sep 02, 2010 12:01 am

They have around 100 team members that see the game all the time. If it's that bad somebody would of had to mention it.

That's the sad thing, how can they NOT realize that it looks horrible when we can see that it does..? Especially in screenshot #2. I want to know who was in charge of showing the game off and looked at that screen and said "yeah this looks good guys, show the world that".
:eek:
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Nicholas
 
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Post » Wed Sep 01, 2010 11:05 am

Yeah, the ends of her hair "bend" because her head is slightly looking off center. That pretty much proves the hair is apart of the bodies skeleton, and not free moving.


That's not really what I'm referring to. The quality of the edge of the hair is rather sharp and very unhair-like, if that makes sense. Of course, I suppose that could be a result of the platform. You know, no AA and no proper fading to transparency. Not sure.
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Marguerite Dabrin
 
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Post » Wed Sep 01, 2010 6:50 pm

slug-head is terrible, but everything else has looked good enough for me. maybe they won't have beautiful "shampoo commercial" hair, but maybe that's a little more authentic
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Kelly John
 
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Post » Wed Sep 01, 2010 7:38 pm


(question: by "hair moving freely" in Oblivion, are you referring to the way that any long hair would just ignore the body and clip wildly in any pose other than the default standing idle?)


I can only assume so, because that's the only movement Oblivion's hair had, and no, I would NOT say that's preferable to the hair being physiqued to move with the body. Human hair is not completely rigid, it does not just stick out like it were carved from stone when you move. The most convincing way to simulate hair in a game would be to give it physics, so that it moves naturally... assuming the physics works as it should, in any case, unfortunately, it doesn't look like Skyrim will have this, so I'd say that having the hair be stuck to the player's body is a preferable alternative to completely rigid hair, especially for longer hair, at least that way, hair isn't prone to clipping with the character's body. I mean, my current Oblivion character his long hair (Using a modded hairstyle that's longer than the default ones can be.) and it's nice when she stands still, but when her head moves, bad clipping issues can arise, this is especially noticable when sneaking, where her hair sometimes stabs right through her chest, probably why Bethesda limited the maximum possible length of hair to in the default game to shoulder length to begin with.

I'd say that the hair we've seen is an improvement over Oblivion's, but not by as much as some of the other areas of the graphics, certainly, compared to other games, it's still not very good.

It's an improvement by default for just having hair under a helmet to begin with.


That I have to agree with, maybe I'll actually not feel inclined to not wear helmets at all now that my character doesn't immediately go bald when I put a helmet on.

I'm biased because I'm bald but since they improved the looks of NPC's I think they deserve some undesirable looking qualities. Average people are not that good looking and its not like they have modern medicine to cure hair loss which is way more common than most men will admit


Just because they don't have access to modern medicine doesn't mean their hair shouldn't behave or look like real hair. Not every character in the game needs to be attractive, but when they don't look realistic (And this is not because of a stylistic choice, obviously, if the game was never meant to look realistic, we don't need the characters to.) then it looks kind of strange.

Don't wash your hair for years and wear a helmet half the time, then tell me what your hair looks like. It's not going to be "silky smooth"


No, but it's not going to become something you could use to stab someone to death either, and besides, not all characters in the game never wash heir hair and are constantly wearing helmets, but if the hair doesn't look good on some characters, we can probably assume that the game can't do good hair at all.

Besides; it's only graphics, it's nothing important.


Ever consider that maybe not everyone agrees with that statement? I'd think that the work developers put into making games look as good as possible (And this is nothing new either, I remember back in the 90s, people would talk about how good the graphics of a game looked. The only difference now is that technological advancements of raised the bar for what people would consider good graphics.) and the people criticizing some aspects of Skyrim's graphics would be enough for you to realize that maybe graphics ARE important to some people, maybe you don't feel they are, and that's great, because then you don't have to worry about making your games look good, if nothing else, you don't need to worry about whether you can afford to have the best PC hardware on the market, as long as it can still run games, on the lowest possible settings, it's good enough for your needs, but not everyone necessarily agrees. Using that to defend poor graphics would be the equivalent of me telling someone criticizing a game I like "This is a great game! You must like it!" without trying to come up with any legitimate counter arguments for the critic's own points or saying why I like the game. Arguments that essentially amount to saying "You should have the exact same interests as me." are often not all that persuasive.

Maybe they're trying to be more realistic about it. I'm assuming people don't bathe much in Skyrim, meaning their hair probably gets all disgusting and greasy like we see in these pictures. Bravo Bethesda! You've surprised me with your cunning yet again!


Maybe it's just me, but when I look at the character's I've seen so far, I don't really think of someone who lack's proper hygien, considering that their skin looks clean enough, and when I look at the hair, what I see is not dirty hair, but hair that just isn't very well done.
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Charlie Ramsden
 
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Post » Wed Sep 01, 2010 10:54 am

Meh, looks fine to me. Could it be better? Sure. Could it be worce, very much so yes. Helmet hair and all that. Anyway, I'd love to see amazingly realistic hair and never before seen hair physics of awsomesause, but a game like Skyrim is probably not the place to look for such a thing. I'm happy with beards and people who look human. Anything beyond that is just a bonus.
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Alex [AK]
 
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Post » Wed Sep 01, 2010 3:01 pm

For me TES has not always been about "Let's have the best graphics out there", but instead has been about "Let's improve upon the graphics in our last game, at the least". We forgive Beth for not producing the ultimate graphics because if they were to do this the dev' time for their intricate worlds would be a heck of a lot longer. So, in saying that, I think the hair looks great and is a vast improvement over Oblivion, which at the time was a vast improvement (graphically) over Morrowind.
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Melanie Steinberg
 
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Post » Wed Sep 01, 2010 12:44 pm

I don't see the atrociousness, sorry. http://www.youtube.com/watch?v=t6cV1zmqErY
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Bek Rideout
 
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Post » Thu Sep 02, 2010 2:26 am

People, please stop with the "OMG THIS IS TES GRAPHICS ARE IRRELEVANT" argue, because that simply doesn't hold up in context of what we're talking about.
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April
 
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Post » Wed Sep 01, 2010 8:10 pm

Meh, looks fine to me. Could it be better? Sure. Could it be worce, very much so yes. Helmet hair and all that. Anyway, I'd love to see amazingly realistic hair and never before seen hair physics of awsomesause, but a game like Skyrim is probably not the place to look for such a thing. I'm happy with beards and people who look human. Anything beyond that is just a bonus.


Hair physics is not "never before seen", though.

But yes, I don't need Skyrim to be the most advanced game on the market, still, if some things that Bethesda has shown us aren't up to the standards we'd expect the game to be able to do, going by the rest of what we've seen, I think it's reasonable to point this out, after all, it might just be that after we point it out, Bethesda will decide that we have a point, and decide to try to improve it, or maybe they won't, we'll see, but if Bethesda doesn't know there's a problem at all, then we can be sure nothing will come of it.

Either way, I think we all have a right to have our own opinion on what we've seen of the game, even if that opinion isn't necessarily loving everything we've seen without exception.
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Luna Lovegood
 
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Post » Wed Sep 01, 2010 4:21 pm

You hearing this Bethesda?

Next elder scrolls better be all about hair.
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dean Cutler
 
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Post » Wed Sep 01, 2010 12:22 pm

For whatever reason, western RPG devs like Bethesda and Bioware have always, consistently had terrible hair modeling. It seems only the Japanese care about decent looking hair.

Say what you will about Final Fantasy, but those devs at least put some real care into making the hair look better than the typical "plastic hair helmet" that we've come to expect over here.
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Sam Parker
 
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Post » Wed Sep 01, 2010 1:57 pm

People, please stop with the "OMG THIS IS TES GRAPHICS ARE IRRELEVANT" argue, because that simply doesn't hold up in context of what we're talking about.


Didn't you know? Discussions of graphics are not allowed on these forums unless it involves bowing down and worshiping the awesomeness of Bethesda.
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TRIsha FEnnesse
 
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Post » Wed Sep 01, 2010 6:30 pm

Ever consider that maybe not everyone agrees with that statement? I'd think that the work developers put into making games look as good as possible (And this is nothing new either, I remember back in the 90s, people would talk about how good the graphics of a game looked. The only difference now is that technological advancements of raised the bar for what people would consider good graphics.) and the people criticizing some aspects of Skyrim's graphics would be enough for you to realize that maybe graphics ARE important to some people, maybe you don't feel they are, and that's great, because then you don't have to worry about making your games look good, if nothing else, you don't need to worry about whether you can afford to have the best PC hardware on the market, as long as it can still run games, on the lowest possible settings, it's good enough for your needs, but not everyone necessarily agrees. Using that to defend poor graphics would be the equivalent of me telling someone criticizing a game I like "This is a great game! You must like it!" without trying to come up with any legitimate counter arguments for the critic's own points or saying why I like the game. Arguments that essentially amount to saying "You should have the exact same interests as me." are often not all that persuasive.


Um, the whistling emoticon was supposed to be indicative of tongue-in-cheek humour.
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Aman Bhattal
 
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Post » Wed Sep 01, 2010 3:04 pm

It's definitely a step up from Oblivion, but not all that great. I'll have to see more.
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Averielle Garcia
 
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Post » Wed Sep 01, 2010 5:44 pm

You hearing this Bethesda?

Next elder scrolls better be all about hair.

Impossible,

The next Elder Scrolls will be all about corn.
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Leah
 
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Post » Wed Sep 01, 2010 3:32 pm

@Dragonborn1, I agree the system in Oblivion wasn't perfect, it could be improved on, but I don't see how this is an improvement. Either way, it looks awful.


Yeah. The better textures are a shallow improvement because if the hair doesn't move right, it will never *look* right . Pic 2 sums up the problem with Bethesda's hair perfectly. Why make the game world so detailed if you skimp on basic details of the characters that inhabit it?
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Lily Something
 
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Post » Wed Sep 01, 2010 10:34 pm

Impossible,

The next Elder Scrolls will be all about corn.


Damn right, Cornmaster!
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Tamara Primo
 
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