Bethesda, why are you taking the TES out of TES?

Post » Tue Dec 14, 2010 12:16 am

I have to doubt auto aim and if Bethesda did for some reason decide to put that in I would hope that It would be optional

Oh yeah, just like we were sure that the compass and Fast Travel would be optional, but not.
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Tamara Dost
 
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Post » Mon Dec 13, 2010 7:43 pm

I'm also worried... Maybe Morrowind will become the best game, by far, in the TES serie...


Please, do tell. What made Morrowind the best game, "by far", for you?

Don't just say it was well made or the most quality, or the most deep, give some actual points. I'm not bashing, I honestly want to know what's so wrong about what they've said about Skyrim that overshadows any of Morrowind's bad points.
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lucile
 
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Post » Mon Dec 13, 2010 10:02 pm

Bethesda needs to nerf survival for hunters! OP MAN OP. :brokencomputer:

Oh, and [censored] paladins.

:P

Edit* I agree with old Hellmouth up there. He knows what's what.

Also, I always assumed you started with Daggerfall. Well, dip me in scrib jelly and roll me down red mountain! :sweat:


Well, I started with Daggerfall, but can we still do that? It sounds awfully kinky.

As for auto aim, there's already a thread about it, and it's more akin to aim ASSIST (eg after you've aimed towards the target, if you're off by a small margin it'd correct the aim and put onto the target. Just starting to aim isn't going to throw your aim 180 degrees at a target and aim for his head).

Not only that, but more than likely it's going to be optional like it is for any other game that has it.
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BEl J
 
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Post » Mon Dec 13, 2010 4:06 pm

Also, I always assumed you started with Daggerfall. Well, dip me in scrib jelly and roll me down red mountain! :sweat:
Shocking, isn't it? Goes to show that not all of those who started with Oblivion, on the 360 no less, are simpletons who view TES only through the Oblivion lens. I didn't even know about Morrowind till I came on the forums no less! And yet, Morrowind is my favorite of the series, but Oblivion is the best when it comes to modding it.

Daggerfall was fun, but it does get tedious when venturing though a giant maze for 2hrs. But man oh man, nothing is more frightening and memorable than opening a hidden room, only to find out it's full of ancient vampires and ancient liches as a low level.
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Ricky Meehan
 
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Post » Tue Dec 14, 2010 4:30 am

Auto-Aim? Sigh.
:facepalm:
Yeah, you're right guys. We aren't having our hands held at all. Skyrim surely wont be dumbed down.

Use your head. How would auto-aim even work in a game that has no target button? The magazine actually said assisted aim, not auto-aim. Big difference. Example, in GTA when holding the aim button it locks on to your target, you can then select certain body parts to shoot at. In shooters they have what's called assisted targeting. When you press the aim button it snaps to the target for a second then you are free to aim where you will. Another feature which is used for shooters that don't have a look down your sights aim is what I can describe best as magnetism. This is used in Halo, your crosshair is sort of tethered to whoever you're aiming at for a second kind of like assisted aim, except you don't press a "aim" button. This is what I think it's going to be in Skyrim. And, in every game that uses this it is optional. I don't think Skyrim will be any different.
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Monika Fiolek
 
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Post » Tue Dec 14, 2010 3:28 am

Use your head. How would auto-aim even work in a game that has no target button? The magazine actually said assisted aim, not auto-aim. Big difference. Example, in GTA when holding the aim button it locks on to your target, you can then select certain body parts to shoot at. In shooters they have what's called assisted targeting. When you press the aim button it snaps to the target for a second then you are free to aim where you will. Another feature which is used for shooters that don't have a look down your sights aim is what I can describe best as magnetism. This is used in Halo, your crosshair is sort of tethered to whoever you're aiming at for a second kind of like assisted aim, except you don't press a "aim" button. This is what I think it's going to be in Skyrim. And, in every game that uses this it is optional. I don't think Skyrim will be any different.

this
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Justin Bywater
 
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Post » Mon Dec 13, 2010 10:52 pm

Why is it always Todd's fault when something happens? that people don't like? I mean, when did he become the only developer--- No, when did he become the only PERSON at Bethesda?

This seems pretty relevant.

In this post I'm going to just spew out my opinions as fast as I can to get it off my chest, so forgive typos.
Not everything is their fault. Or todd's. They're human, give them a break. Games can't be perfect. Don't want to sound like your parents or anything but be glad they're making TES V. No Spellmaking? Big whoop. I don't make spells anyway. Also, Skyrim will be it's own game, not a morroblivion in Norway. It's going to be different, svck it up. It'll have it's own new stuff, new everything. Could YOU make a game as earthshatteringly, epicly, awesome as TES? No. Again, be glad that theres going to BE a TES V. Remember before it was even ANNOUNCED, everyone was getting angry about there not being another TES, throwing internet tantrums every E3? Yeah, Skyrim's announced, now people are still [censored]ing and moaning over lack of certain features. svck it up, guys. And what strikes me as funny is that people try to be polite and civil about it, but the core is the same. They're still whining like a 4 year old, just more calm about it. Especially this thread. I can't stress the fact enough that Skyrim will be it's own game, different with it's own lore, features, and world.
I would've made this longer but I can't think of more words to add.

[/rage]

Shocking, isn't it? Goes to show that not all of those who started with Oblivion, on the 360 no less, are simpletons who view TES only through the Oblivion lens. I didn't even know about Morrowind till I came on the forums no less! And yet, Morrowind is my favorite of the series, but Oblivion is the best when it comes to modding it.

Daggerfall was fun, but it does get tedious when venturing though a giant maze for 2hrs. But man oh man, nothing is more frightening and memorable than opening a hidden room, only to find out it's full of ancient vampires and ancient liches as a low level.

I started out on Oblivion for 360, and now I prefer Morrowind on PC. both are awesomely epic in mythic proportions, but I prefer morrowind. I own all TES games, including Battlespire and redguard and the mobile games, and I certainly do not view TES only through "Oblivion lens". I didn't even know about Morrowind for 2 years after I got oblivion.
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sw1ss
 
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Post » Mon Dec 13, 2010 4:16 pm

You haven't played the game.

Exactly.

For all we know, it could end up being the best game in the series, and then the people who trust Bethesda through the entire process will always have a +1 on people who constantly doubt them and assume that they don't know what they're doing.

I trust them, I guess we have to wait for 9 more months to find out how good it will be.
How good a game is depends on the actual gameplay, not what people think the game will end up being like.
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m Gardner
 
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Post » Mon Dec 13, 2010 5:37 pm

ME2 had loads less skills than ME1 and replaced them with better combat and prettier graphics. Did this make ME2 a dumbed down, rubbish game compared to it's predecessor, most fans would say no. Did it make money for Bioware, of course. is that a bad thing, no they are a business. I get the feeling Bethesda are trying to do a similar thing with Skyrim, though obviously with much more role playing and freedom than ME.
I certainly don't see a problem with that. Bethesda are a business, the business of making, imho, great games. I do have a problem when they are accused of wanting to make money as if that is a crime, this isn't a charity here, or are the artists and programmers supposed to face an uncertain future, making an incredibly expensive niche game for a few enthusiasts who demand the games are made exactly to their specifications. There are certain realities, and wages is one of them.
They will make a game that appeals to a larger audience than we on this forum, like it or not, and good, it guarantees TES VI will get made.
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Luis Reyma
 
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Post » Tue Dec 14, 2010 4:25 am

To be honest, what defines an Elder Scrolls game to me really has little to do with the mechanics of the game. I'm fond of attributes and spellmaking, I won't deny it. If they're gone I'll mourn their loss. But as long as Skyrim captures that sense of freedom I felt when I came out of the sewers in Oblivion, or when I walked out of the Census and Excise Office in Morrowind, or when I finally got out of Privateer's Hold in Daggerfall, and I knew that I had hundreds of hours of play in front of me before I exhausted the game, believe me, I'll get over it. That's what defines an Elder Scrolls game to me. That's what makes them great. So far, from what I've seen, Skyrim looks like it will deliver.
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Rude Gurl
 
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Post » Tue Dec 14, 2010 1:15 am

"You haven't played the game" isn't really a good counter argument, because neither have you. You don't know that the game will be amazing. You are quite entitled to that opinion, however, as I am entitled to the opinion that Skyrim really needs some adjusting.
But I'm sure that my opinion is invalid, stupid, pointless, irrational, and overall QQ. Right?
Blind adoration is no better than being overly pessimistic.
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john palmer
 
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Post » Tue Dec 14, 2010 2:19 am

But I'm sure that my opinion is invalid, stupid, pointless, irrational, and overall QQ. Right?


Yeah pretty much
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Marcia Renton
 
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Post » Tue Dec 14, 2010 12:55 am

Shocking, isn't it? Goes to show that not all of those who started with Oblivion, on the 360 no less, are simpletons who view TES only through the Oblivion lens. I didn't even know about Morrowind till I came on the forums no less! And yet, Morrowind is my favorite of the series, but Oblivion is the best when it comes to modding it.

Daggerfall was fun, but it does get tedious when venturing though a giant maze for 2hrs. But man oh man, nothing is more frightening and memorable than opening a hidden room, only to find out it's full of ancient vampires and ancient liches as a low level.

Yes, it does. You can't just generalize a group just because they started in a certain game. What led me to believe you started with Daggerfall though, was not many people can go back to that one if they didn't start with. I'm in the midst of my first playthrough and it's freaking scary. That was just the first dungeon! Don't even get me started on the time I walked into tavern, opened a door only to discover a nvde nord right in my face! I ran out of the place in shock. :sweat:
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aisha jamil
 
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Post » Mon Dec 13, 2010 10:34 pm

"You haven't played the game" isn't really a good counter argument, because neither have you. You don't know that the game will be amazing. You are quite entitled to that opinion, however, as I am entitled to the opinion that Skyrim really needs some adjusting.
But I'm sure that my opinion is invalid, stupid, pointless, irrational, and overall QQ. Right?
Blind adoration is no better than being overly pessimistic.

It actually is a good counter since your saying it needs to be fixed etc but you haven't played the game were not implying that it will be perfect but your implying it will have multiple faults but since you haven't played the game you have no evidence of that, that's what we have been saying the whole time you have no evidence of what the games going to be like

and on a side not I'm enjoying this thread nothing better then a debate
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Dylan Markese
 
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Post » Tue Dec 14, 2010 5:11 am

But I'm sure that my opinion is invalid, stupid, pointless, irrational, and overall QQ. Right?


Irrational is the only one that came to my mind. You're taking rumor and stating it as fact when we know next to nothing about the game.
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Dean Brown
 
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Post » Tue Dec 14, 2010 5:41 am

Auto-Aim? Sigh.
:facepalm:
Yeah, you're right guys. We aren't having our hands held at all. Skyrim surely wont be dumbed down.



Auto aim? really? lol I hope its just for third person to lessen frustration lol.


It is unfair to say that Oblivion improved over morrowind, when both games were from different Era's, Morrowind for its time like every othe r "pivitol" game was a major stepping stone its function was to grab you by the face, shove it into the screen and pour all its awesomness through your eye sockets, up until Oblivion, all games prior Arena, Daggerfall, Redguard (not really in a sense) shared the same combat mechanics so that is a mute statement. aye Oblivion was made to address certain issues BUT it was also design to encompass a wider audience, to get more folks on the boat. there is no difference in Combat between Oblivion and its predecessors other than dice roll is gone and when you swing you will always hit.

Morrowind and DAGGERFALL do floor Oblivion in story and setting, its not about people wanting Morrowind 2.0 or the fact that they don't want to move "forward" with the series, its the game seemingly not being made with the thought and effort present in past titles. why do people need to be catagorized as "casual" "hardcoe" "morrowind [censored]" or "Oblivion [censored]" all your asses are here because you enjoyed one game or another made by the company so your reasons for being here are no different than anyone elses why should they be termed different from you? because a difference of Opinions? really?


The reactions are so potent here because we don't want this game turning into a generic title, past rpg titles are sixy and all and many of them are still played today (such as NWN series Gothic Series Kotor etc etc) but none hold me like TES because of its unique charm and flare, and I'd rather that preserved and expanded upon, not staunched and half assed because of a few vocal peeps wanting certain features because they are Cool or moving "forward" in their opinion, such is the descision of the Devs, and they are going to take that into consideration that the Volumes of Potential buyers would like it as well. I say move how they want to move Morrowind and its past brethren were a sign of that, Oblivion to me is them listening TOO hard
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Gen Daley
 
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Post » Mon Dec 13, 2010 5:15 pm

I'll be pissed off if Spellmaking and attributes are removed. But I like fast travel the way it is in Oblivion
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phil walsh
 
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Post » Tue Dec 14, 2010 2:49 am

It actually is a good counter since your saying it needs to be fixed etc but you haven't played the game were not implying that it will be perfect but your implying it will have multiple faults but since you haven't played the game you have no evidence of that, that's what we have been saying the whole time you have no evidence of what the games going to be like

and on a side not I'm enjoying this thread nothing better then a debate

I never once said that Skyrim will be a horrible game and it will have many faults. I said that the information that we have right now points towards those thoughts. And that it scares me.
And I am quite enjoying this "debate" as well, but people are taking themselves a bit too serious.
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Mashystar
 
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Post » Mon Dec 13, 2010 6:14 pm

I never once said that Skyrim will be a horrible game and it will have many faults. I said that the information that we have right now points towards those thoughts. And that it scares me.
And I am quite enjoying this "debate" as well, but people are taking themselves a bit too serious.

good to know were both enjoying this debate
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Chloe Yarnall
 
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Post » Tue Dec 14, 2010 2:24 am

Only thing that will make it not TES to me is if you can't talk to ALL NPCs. Unless there's about 60times more NPCs then oblivion.
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Nicole Elocin
 
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Post » Tue Dec 14, 2010 3:53 am

I never once said that Skyrim will be a horrible game and it will have many faults. I said that the information that we have right now points towards those thoughts. And that it scares me.
And I am quite enjoying this "debate" as well, but people are taking themselves a bit too serious.


Except -as we've stated for the thousandth time- you're not looking at the INFORMATION. You're looking at one side of the spectrum (eg the negative) and only considering those. You're giving a loaded argument to support your apparent witch burning fear of this game, and turning it into a slippery slope of horrible, unbridled stupidity.
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Jordyn Youngman
 
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Post » Tue Dec 14, 2010 12:16 am

"You haven't played the game" isn't really a good counter argument, because neither have you. You don't know that the game will be amazing. You are quite entitled to that opinion, however, as I am entitled to the opinion that Skyrim really needs some adjusting.
But I'm sure that my opinion is invalid, stupid, pointless, irrational, and overall QQ. Right?
Blind adoration is no better than being overly pessimistic.

Here's basically what "blind pessimism" is:
"Huh, well, I haven't played the game, but since that is so, It doesn't have spellmaking. But it does have auto aim. So basically, it has lots of faults and errors, but I haven't played the game, so I know that it will svck"
"blind adoration":
"Well, I haven't yet played it, but from what I can tell from the articles/interviews, it seems like it'd be a pretty good game since that's what Bethesda says. I haven't played it yet, so i guess that means the game will be pretty good."

Why is it always Todd's fault when something happens? that people don't like? I mean, when did he become the only developer--- No, when did he become the only PERSON at Bethesda?

This seems pretty relevant.

In this post I'm going to just spew out my opinions as fast as I can to get it off my chest, so forgive typos.
Not everything is their fault. Or todd's. They're human, give them a break. Games can't be perfect. Don't want to sound like your parents or anything but be glad they're making TES V. No Spellmaking? Big whoop. I don't make spells anyway. Also, Skyrim will be it's own game, not a morroblivion in Norway. It's going to be different, svck it up. It'll have it's own new stuff, new everything. Could YOU make a game as earthshatteringly, epicly, awesome as TES? No. Again, be glad that theres going to BE a TES V. Remember before it was even ANNOUNCED, everyone was getting angry about there not being another TES, throwing internet tantrums every E3? Yeah, Skyrim's announced, now people are still [censored]ing and moaning over lack of certain features. svck it up, guys. And what strikes me as funny is that people try to be polite and civil about it, but the core is the same. They're still whining like a 4 year old, just more calm about it. Especially this thread. I can't stress the fact enough that Skyrim will be it's own game, different with it's own lore, features, and world.
I would've made this longer but I can't think of more words to add.

[/rage]

Shocking, isn't it? Goes to show that not all of those who started with Oblivion, on the 360 no less, are simpletons who view TES only through the Oblivion lens. I didn't even know about Morrowind till I came on the forums no less! And yet, Morrowind is my favorite of the series, but Oblivion is the best when it comes to modding it.

Daggerfall was fun, but it does get tedious when venturing though a giant maze for 2hrs. But man oh man, nothing is more frightening and memorable than opening a hidden room, only to find out it's full of ancient vampires and ancient liches as a low level.

I started out on Oblivion for 360, and now I prefer Morrowind on PC. both are awesomely epic in mythic proportions, but I prefer morrowind. I own all TES games, including Battlespire and redguard and the mobile games, and I certainly do not view TES only through "Oblivion lens". I didn't even know about Morrowind for 2 years after I got oblivion.
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Gill Mackin
 
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Post » Tue Dec 14, 2010 1:31 am

"You haven't played the game" isn't really a good counter argument, because neither have you. You don't know that the game will be amazing. You are quite entitled to that opinion, however, as I am entitled to the opinion that Skyrim really needs some adjusting.
But I'm sure that my opinion is invalid, stupid, pointless, irrational, and overall QQ. Right?
Blind adoration is no better than being overly pessimistic.

Actually we DO know the game will be amazing - based on all of the information we have to date and Bethesda's history of making AAA quality games.

People who complain that TES V should be like Morrowind are mis-guided in my view, that was a very good game for it's time. So was Oblivion and Fallout 3 - Millions and millions of people thought so and bought the game, countless awards for these games prove it far more than the anguished cries of Morrowind fans lamenting for past glories. I really have No desire to play Morrowind again, and am much more interested in the evolution of the platform with Skyrim.

So yeah, based on past history of the franchise and the current information we have, I can soundly say that it Will be amazing to the vast majority of players. Those wishing for Morrowind 2 will be among the small majority of people who may be upset. Its such a glass-half-full mentality that it makes me feel sad for those folks - as these games come out so rarely, and to be so negative about it before we can even see it almost ensures you'll be dissapointed

No opinion is invalid, but your setting the stage for your own tragedy.
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Kelsey Anna Farley
 
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Post » Mon Dec 13, 2010 4:27 pm

Did you really just say that you know Skyrim will be amazing? :rofl:
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oliver klosoff
 
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Post » Mon Dec 13, 2010 11:38 pm

Actually we DO know the game will be amazing

not really helping the argument
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Jason King
 
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