Bethesda, why are you taking the TES out of TES?

Post » Mon Dec 13, 2010 3:14 pm

Did you really just say that you know Skyrim will be amazing? :rofl:


Your attraction to logical fallacies knows no bounds.
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Latino HeaT
 
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Post » Mon Dec 13, 2010 5:49 pm

tl;dr but I know I can say this.... Oh, its this thread again...
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Tiffany Holmes
 
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Post » Mon Dec 13, 2010 4:17 pm

Your attraction to logical fallacies knows no bounds.

How can you not see the humor in the situation?
You are calling me ignorant for voicing concern over the fear that Skyrim will have issues because I haven't played the game, yet you people say that you know Skyrim will be amazing. XD
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Tracy Byworth
 
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Post » Mon Dec 13, 2010 8:36 pm

How can you not see the humor in the situation?
You are calling me ignorant for voicing concern over the fear that Skyrim will have issues because I haven't played the game, yet you people say that you know Skyrim will be amazing. XD


So the different opinions from different posters are invalidated because if you take all of them together as a collective they create a double standard, but your own opinions (from one person this time) creating the same double standard are fine. OK.
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Charlotte Buckley
 
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Post » Tue Dec 14, 2010 8:16 am

It's sounds like they made combat finally fun, because, let's face it, the combat in the previous entries of the game was severely lacking. It was formulaic, and not visual spectacular, and didn't require very much skill or even attention.

And while there's a few things that they have removed, so far, I think they've trimmed the extraneous elements and deepened the things that turned out to be good.

To be honest, I've only ever played Oblivion, but from what I read, Morrowind was a better game at its time than Oblivion in its own time. Hopefully, Skyrim represents more of a return to that style of development, more depth, but less depth in places that don't need it.

Or what I like to call the "mass effect" could take place, and we could get a very solid, if somewhat generic game with a specific feel to it as a sequel, if Bethesda streamlines a bit too much. I'll honestly miss spell creation, but it sure sounds like they implemented all the things you could do with the creation tools (that is: multiple effects, duration, power, magicka cost etc) into the core system, different button presses have different effects, spells are upgradeable, etc.

Overall, I don't really see where the game departs from TES tradition: several races, open story, three core combat trees that are mix and matchable, and hopefully more populated and vibrant worlds.

Honestly, I don't even mind not being able to talk to all the NPCs. I wouldn't even mind a bit of an Assassin's Creed type crowd system (a lot less crowded though, since TES uses less crowd mechanics etc) if only to add visual depth, even if the crowds weren't particularly reactive or interactive, just having a realistic number of people running about their business makes the game richer.

So yeah, I think that the game has a lot of potential to carry the TES torch, and also a lot of potential to be a different game that's also good. It's a bit early to say which, if either, this will be, but all signs point to hopeful.

(Also thank the gods that they finally made a new engine. Can't say that enough)

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Niisha
 
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Post » Tue Dec 14, 2010 3:56 am

Did you really just say that you know Skyrim will be amazing? :rofl:

Absolutely!

Just as many of you are sure that you'll be dissapointed - I'm sorry you find it so funny. :)

All one can hope is that those who share such negative views of the game going into it are exceptionally rare.
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Matt Bee
 
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Post » Tue Dec 14, 2010 1:46 am

So the different opinions from different posters are invalidated because if you take all of them together as a collective they create a double standard, but your own opinions (from one person this time) creating the same double standard are fine. OK.

This. *We* as a collective did not say that. Good Old Miax said that. One person. Please do not lump everyone into one opinion.
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Anne marie
 
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Post » Mon Dec 13, 2010 7:00 pm

Mods should send a message to all members saying:

"If you don't like it, don't buy it".

In an attempt to cut the middle part out (complaining on this forum).
If people are as wound up about the game as they make out then why buy it? If it's p*ssing you off then just don't purchase it. Seems to me like this place is a negativity fest atm.

Bethesda are making the next Elder Scrolls, and it looks freaking awesome!
That is all
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R.I.p MOmmy
 
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Post » Tue Dec 14, 2010 1:52 am

im strongly disagree with this topic, how can you know that tes is out of tes??

its early to say this, also a lot of things are diferents, if you want the same well just replay oblivion.

I WANT CHANGES in TES. also this topic must be a poll
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meghan lock
 
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Post » Mon Dec 13, 2010 10:57 pm

How can you not see the humor in the situation?
You are calling me ignorant for voicing concern over the fear that Skyrim will have issues because I haven't played the game, yet you people say that you know Skyrim will be amazing. XD


Where did I ever explicitly state that I have empirical knowledge as to the game being amazing? Oh, right. I didn't.

I personally feel a lot of the changes for Skyrim are logical, intuitive, and a lot of the minor things that initially irked me were paired with a reasonable compromise. I'm not saying I know the game is going to be good, and I never will until it's released. I just eagerly anticipate it and feel that with my collection of information so far it's weighing more to be a good game than a no-purchase.
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Glu Glu
 
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Post » Tue Dec 14, 2010 4:28 am

Mods should send a message to all members saying:

"If you don't like it, don't buy it".

In an attempt to cut the middle part out (complaining on this forum).
If people are as wound up about the game as they make out then why buy it? If it's p*ssing you off then just don't purchase it. Seems to me like this place is a negativity fest atm.

Bethesda are making the next Elder Scrolls, and it looks freaking awesome!
That is all

See what Mr. Spartan did? He just came in here thrusting his spear all fast then --SLooow moootion---- FAST again.

In other words, he is right. :thumbsup:
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Jennifer May
 
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Post » Mon Dec 13, 2010 6:57 pm

Sorry, the shift from deep lore and plots (Morrowind) to shallow black and white plots and good graphics (Oblivion) has made us cautious.

Edit: See, I can say stuff fails too (like how you said those of us who are criticizing are wrong).
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Claire Lynham
 
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Post » Tue Dec 14, 2010 5:21 am

This thread needs to die. People want to argue, but due to their thick skulls, other people's ideas have no meaning.
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Nancy RIP
 
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Post » Mon Dec 13, 2010 7:31 pm

Mods should send a message to all members saying:

"If you don't like it, don't buy it".

In an attempt to cut the middle part out (complaining on this forum).
If people are as wound up about the game as they make out then why buy it? If it's p*ssing you off then just don't purchase it. Seems to me like this place is a negativity fest atm.

Bethesda are making the next Elder Scrolls, and it looks freaking awesome!
That is all


:foodndrink:
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Ian White
 
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Post » Tue Dec 14, 2010 12:23 am

How can you not see the humor in the situation?
You are calling me ignorant for voicing concern over the fear that Skyrim will have issues because I haven't played the game, yet you people say that you know Skyrim will be amazing. XD

It's because blind pessimism and negativity like yours is annoying. Blind optimism may be disagreeable, but it isn't annoying. Seriously, though, why do people spam these forums with complaints after complaints while shouting they won't buy it?

It's sounds like they made combat finally fun, because, let's face it, the combat in the previous entries of the game was severely lacking. It was formulaic, and not visual spectacular, and didn't require very much skill or even attention.

And while there's a few things that they have removed, so far, I think they've trimmed the extraneous elements and deepened the things that turned out to be good.

To be honest, I've only ever played Oblivion, but from what I read, Morrowind was a better game at its time than Oblivion in its own time. Hopefully, Skyrim represents more of a return to that style of development, more depth, but less depth in places that don't need it.

Or what I like to call the "mass effect" could take place, and we could get a very solid, if somewhat generic game with a specific feel to it as a sequel, if Bethesda streamlines a bit too much. I'll honestly miss spell creation, but it sure sounds like they implemented all the things you could do with the creation tools (that is: multiple effects, duration, power, magicka cost etc) into the core system, different button presses have different effects, spells are upgradeable, etc.

Overall, I don't really see where the game departs from TES tradition: several races, open story, three core combat trees that are mix and matchable, and hopefully more populated and vibrant worlds.

Honestly, I don't even mind not being able to talk to all the NPCs. I wouldn't even mind a bit of an Assassin's Creed type crowd system (a lot less crowded though, since TES uses less crowd mechanics etc) if only to add visual depth, even if the crowds weren't particularly reactive or interactive, just having a realistic number of people running about their business makes the game richer.

So yeah, I think that the game has a lot of potential to carry the TES torch, and also a lot of potential to be a different game that's also good. It's a bit early to say which, if either, this will be, but all signs point to hopeful.

(Also thank the gods that they finally made a new engine. Can't say that enough)

Morrowind is still pretty good, and some of the differences are refreshing, though while I still play it even now, I admit playing Oblivion afterward feels more refreshing because of how more fluid and less clunky it is than Morrowind. Oh, and nobody said you can't talk to most NPCs, except negative forumites. They just have less to say, no extended conversations, which is pretty much the case in the other TES games, generic unimportant NPCs only have a few things to say. From the sound of it generic Skyrim NPCs are actually more helpful because they sometimes talk about local services or rumors.
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John Moore
 
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Post » Mon Dec 13, 2010 8:29 pm

Sorry, the shift from deep lore and plots (Morrowind) to shallow Black and White plots and good graphics (Oblivion) has made us cautious.

Pretty much this, exactly. Anyone who has played both Morrowind and Oblivion, and honestly believes the storyline of Oblivion and overall RPG feel of Oblivion was genuinely better than Morrowind, you are simply in the minority. Morrowind was a melting pot of culture and lore. Oblivion was horse riding in a stagnant, massive valley with a main storyline so black and white, not to mention cliche, that I saw the ending as soon as I started. Removing abilities in the game to "mainstream" it. RPG fans don't like that. 13 years old do, sure, but true RPG fans appreciate this thing called "choice" and the more choices, the better.
@Hresvelgr, please post where shouted, or said I wouldn't buy Skyrim.
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Tracy Byworth
 
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Post » Tue Dec 14, 2010 2:03 am

This thread needs to die.

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Sarah Evason
 
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Post » Mon Dec 13, 2010 5:40 pm

It's called change get over it.
Things changed from Morrowind to Oblivion, did they not?
And look what happened, Oblivion one of the greatest games ever, happened.
Change is natural get used to it.
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Sarah Bishop
 
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Post » Tue Dec 14, 2010 6:12 am

I agree on everything that's been said about the game being dumbed down.

I'm very worried for how Skyrim will turn out
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Elisabete Gaspar
 
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Post » Mon Dec 13, 2010 11:33 pm

Spartacus...Oblivion svcked if you didn't like cliche plots.
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Clea Jamerson
 
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Post » Tue Dec 14, 2010 8:40 am

Pretty much this, exactly. Anyone who has played both Morrowind and Oblivion, and honestly believes the storyline of Oblivion and overall RPG feel of Oblivion was genuinely better than Morrowind, you are simply in the minority. Morrowind was a melting pot of culture and lore. Oblivion was horse riding in a stagnant, massive valley with a main storyline so black and white, not to mention cliche, that I saw the ending as soon as I started. Removing abilities in the game to "mainstream" it. RPG fans don't like that. 13 years old do, sure, but true RPG fans appreciate this thing called "choice" and the more choices, the better.

Actually I played both at depth, I think your views are very tainted by a common "syndrome" that old gamers get - you had a fantastic time with Morrowind and were probably at an impressionable age when you played it. It must have had such a profound impact on your expectations of RPGs that anything which Isn't Morrowind would not meet your expectations. I've seen that alot of times, same thing happens to football players as they get older too - the "Old Times" were always the best. But in reality this is false and absolutely does not represent what "Most people think".

I'm quite certain there are many players who started with Oblivion and will make the very same arguments about Skyrim, and like you will be here hacking away at TES 6 when it gets announced for the very same reason. I found plenty of choice in what I did with Oblivion, and the game engine was far more engaging and enjoyable than Morrowind was. You do not speak for the vast majority of anyone, this is just your (albiet very negative) view. Most of us simply don't share it, and prefer to give BGS the benefit of the doubt. But this is my own (albiet very positive) view on Skyrim and I set my expectations such that I know I will have a great time. Sure there will be some things missing and other things added, but I am never one to openly declare they know the game will svck before playing it. Its much more fun to envision that it will be awesome, and enjoy the hype as the game gets built.
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Jessica Phoenix
 
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Post » Mon Dec 13, 2010 5:23 pm

Spartacus...Oblivion svcked if you didn't like cliche plots.

Kalarn... not everybody thinks the way you do. Sheesh, you'd think that'd be obvious...
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lolly13
 
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Post » Tue Dec 14, 2010 5:16 am

I said if you didn't like cliche plots (written by 8th graders at best). I played Oblivion first, then Morrowind and I think Oblivion is garbage when it comes to questlines. They're all cliche and black and white. Your opinion is yours, mine is mine. I'm sorry that I don't like being fed crappy writing, that's your choice to have Stockholm's Syndrome for cliches.
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Smokey
 
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Post » Tue Dec 14, 2010 4:13 am

if its unconfirmed you cant use it as a means of explaining your thoughts. a moderator even questioned the removal of spell making in your explanation.

the fallout conversation system is good and by no means will ruin the game.

realistic transportation... walking is realistic and the fact that horses are most likely still there

removal of attributes... if its true then live with it. some things change, if its not then cool. point being you can't use it in an explanation if its not confirmed
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Rowena
 
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Post » Tue Dec 14, 2010 8:30 am

Spartacus...Oblivion svcked if you didn't like cliche plots.

Not attacking you mate but.............

Morrowind: you are the pawn of the emperor who uses you to pretend to be the chosen one. But wait! You actually are the chosen one. You must stop a cult from helping a god from taking over the world. Unite the people then go defeat big bad guy! You did it! Morrowind is saved. Woooo

Oblivion: You start out as the chosen one this time! The emperor is murdered! :o You must help the Blades stop a cult from helping a god destroy the world! Find the lost heir, get some ancient stuff, kill big bad guy cult leader! Then! Oh no, big bad god guy is here! Godzilla battle scene. World saved.

Pretty much any story can be boiled down to a cliche' Oblivion wasn't nearly as bad as people make it out to be. Their nostalgia goggles are just on too tight.

Edit* Fixed typo's :spotted owl:
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Benji
 
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