What Dark Messiah did so very right was introduce proper first person combat with swords, shields, daggers, bows and arrows. It had a very fluid, very workable system that was in no way the clumsy button-mashing experience that Oblivion was. It was an unparalleled experience and took the game to completely new levels of awesome. Seriously, you cannot even begin to understand just how well Dark Messiah did first person combat without having played it for yourself and sat back every few minutes in wide-eyed wonder or, alternatively, watched the video above.
It’s unfortunate that there will never be a true Dark Messiah sequel since Ubisoft owns the Might And Magic license and Arkane Studios are now with Bethesda, but this is where the confusion comes in. Dishonored was developed by Arkane. Skyrim is a Bethesda title. Both of these titles benefit from the in-house scenario where a developer can just go, “Hey, you guys did that other game with the awesome combat. Help us out here, would you kindly?”
copied this stuff from this page I think its a great article u should read it
http://egmr.net/2013/01/how-dark-messiah-shames-skyrim-and-dishonored/
He did not mention the amazing MAGIC system as well, though spells were LIMITED in number they were more fun and varied than the 200 spells any TES game had
If you can lift a stone sarcophagus and throw it with telekinesis at a horde of zombies turning them to pulp raise your hand !!!!!
oh look dark messiah raised its hand