1.2 BETHESDA WILL COMMENT SOON

Post » Mon Dec 12, 2011 10:45 pm

Well according to that definition complaining about the "complainers" is also trolling since it adds nothing to the conversation.


I wasn't complaining. I was asking nicely and showing a link so that I couldn't be told I was lying or making things up. I already asked nicely before, but they apparently didn't read, or didn't care, and so I thought I'd ask again, nicely.
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Ron
 
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Post » Tue Dec 13, 2011 12:07 am

People that blindly defend game developers are as pathetic as those who bash them incessantly for minor bugs. In life, everyone should be accountable. Even you little precious snowflakes playing Skyrim on your da-da's computer.
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CxvIII
 
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Post » Mon Dec 12, 2011 8:57 pm

Could not agree more. Well said.



Probably. But then again are we not supposed to voice our opinions to the company? While some may complain differently than others, they still are trying to relay the same message. The company should, as a respectful one produce patches in a timely manner. Quality/time though.
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Yama Pi
 
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Post » Mon Dec 12, 2011 6:45 pm

Problems with Skyrim: At least 10 un-complete-able quests in my quest logs due to bugs.
"Claw" doors that won't open even if you've entered all 18 possible combinations.
Horses that are utterly useless and disappear at random
NPCs stopping in 1 person hallways and not letting you through
NPCs saying "It should be just through here. It should be just through here. It should be just through here." forever
0 magic resistance bug
NPCs spontaneously dying. Getting random bounty for no reason.
Difficulty auto-changes at random and you have to go back into your menu and change it.
Objects you step on fly across the room and kill you - i.e. brooms and kettles
Bodies fall through the floor or disappear that contain quest items
Starting a new game overwrites previous game saves
Extreme lag and framerate issues due to save file size
NPCs refuse to talk to you, necessary for quest.
Fall in a random crack in a mountain that you can't get out of and have to reload
Destruction is the only damage skill that doesn't scale
Music randomly stops/sound all together
Can't launch game
Crash to desktop/freezing. My game has frozen 6 times on the loading screen and twice during game on my 60 hour save file/xbox
Backwards flying dragons
Can't leave cart at the beginning

Skyrim cost $60 new. There are several bugs that make the game unplayable. There has been no effort from the company to address our concerns, much like was the case with Fallout: New Vegas and a corruption bug that kept me from playing it for 4 months after I purchased it. There have been 2 patches that don't fix the issues at all, they just create more. They have massive forums FILLED with complaints by thousands of thousands of customers. They worked on this game for 3 years and promised us tons of features that they didn't deliver on. "Play music in taverns, start brawls, dynamic AI, infinite quests, ALL NEW ENGINE, play how you want to play."

Problems with Call of Duty - Modern Warfare 3: none

COD:MW3 cost $60 new. There are no bugs that make the game unplayable. The companies are active in the forums and communicate with their community. They fixed a lot of balance issues the previous engines had. They have had 4/5 patches since release that address minor issues, but have kept in contact with their consumers through the entire experience. They promised NOTHING that isn't in the game. The game was only in development for about a year and a half to two years. Their community is full of 6-9 year olds who have fewer complaints than those of Bethesda games.

Not to compare apples to oranges here, but look at that last sentence I posted. Bethesda has an obvious problem with PR, they also have a hard time releasing a game that isn't riddled with bugs for lack of ACTUALLY TESTING IT across all 3 platforms they intended to release it for. Their testing consists of sitting there with console open and god mode active while running through the main story on their programmed machine specifically for the game. I'm just sick of buying betas and then being expected to just "live with it."
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Shannon Lockwood
 
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Post » Tue Dec 13, 2011 6:09 am

That's something that really upsets me. The PS3 patch was released Monday and reports of problems started to arise. Instead of investigating and holding up the 360 and PC patches until they knew for sure what was going on, they release those patches too. So instead of isolating the problem to just the PS3 and fixing the other patches they released it to the 360 and PC users too. How much sense did that make?


This. Seriously when I read about the PS3 bugs I assumed we (PC users) would not be getting the patch on Wednesday. When the patch did become available I again assumed they must have fixed those bugs and given us a patch 1.2.1 instead of the same one the was missing up the PS3.

The only excuse I could even give them for this is that they didn't know about the PS3 bugs, which suggest that Bethesda is NOT reading their forum at all. I was assuming they were, but you can see where that has gotten me so far.
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Portions
 
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Post » Mon Dec 12, 2011 3:39 pm

Good.
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ijohnnny
 
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Post » Tue Dec 13, 2011 2:02 am

Better late than never.

Hopefully the update proves to be worth the wait and perhaps more importantly, the painful lessons here are learned.
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DeeD
 
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Post » Tue Dec 13, 2011 2:35 am

It's there finally:

http://www.bethblog.com/index.php/2011/12/01/skyrim-what-were-working-on/
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DAVId MArtInez
 
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Post » Mon Dec 12, 2011 2:53 pm

This. Seriously when I read about the PS3 bugs I assumed we (PC users) would not be getting the patch on Wednesday. When the patch did become available I again assumed they must have fixed those bugs and given us a patch 1.2.1 instead of the same one the was missing up the PS3.

The only excuse I could even give them for this is that they didn't know about the PS3 bugs, which suggest that Bethesda is NOT reading their forum at all. I was assuming they were, but you can see where that has gotten me so far.


You can't assume anything from Bethesda. You can't assume they are reading the boards, you can't assume their "patches" are actually going to fix things, instead of break more things, you can't assume they are ever going to patch their game further than they have explicitly stated, you cannot assume they are ever going to release a game that is even mostly bug free, you cannot assume they are going to learn from their mistakes, and you certainly can't assume they care about their consumer base at all. If they did, they'd at least say something along the lines of "Sorry bout the horrible, buggy, terribly broke game we released. We really messed up and probably should have delayed the release a couple more months for Q/A."
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Stryke Force
 
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Post » Mon Dec 12, 2011 10:46 pm

Funny you should say that.
The Skyrim Script Extender team fixed the resistances bug.
Overnight.
:happy:
Did it fix everything else or just that... the resistance bug?
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Milad Hajipour
 
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Post » Tue Dec 13, 2011 6:11 am

Problems with Skyrim: At least 10 un-complete-able quests in my quest logs due to bugs.
"Claw" doors that won't open even if you've entered all 18 possible combinations.
Horses that are utterly useless and disappear at random
NPCs stopping in 1 person hallways and not letting you through
NPCs saying "It should be just through here. It should be just through here. It should be just through here." forever
0 magic resistance bug
NPCs spontaneously dying. Getting random bounty for no reason.
Difficulty auto-changes at random and you have to go back into your menu and change it.
Objects you step on fly across the room and kill you - i.e. brooms and kettles
Bodies fall through the floor or disappear that contain quest items
Starting a new game overwrites previous game saves
Extreme lag and framerate issues due to save file size
NPCs refuse to talk to you, necessary for quest.
Fall in a random crack in a mountain that you can't get out of and have to reload
Destruction is the only damage skill that doesn't scale
Music randomly stops/sound all together
Can't launch game
Crash to desktop/freezing. My game has frozen 6 times on the loading screen and twice during game on my 60 hour save file/xbox
Backwards flying dragons
Can't leave cart at the beginning

Skyrim cost $60 new. There are several bugs that make the game unplayable. There has been no effort from the company to address our concerns, much like was the case with Fallout: New Vegas and a corruption bug that kept me from playing it for 4 months after I purchased it. There have been 2 patches that don't fix the issues at all, they just create more. They have massive forums FILLED with complaints by thousands of thousands of customers. They worked on this game for 3 years and promised us tons of features that they didn't deliver on. "Play music in taverns, start brawls, dynamic AI, infinite quests, ALL NEW ENGINE, play how you want to play."

Problems with Call of Duty - Modern Warfare 3: none

COD:MW3 cost $60 new. There are no bugs that make the game unplayable. The companies are active in the forums and communicate with their community. They fixed a lot of balance issues the previous engines had. They have had 4/5 patches since release that address minor issues, but have kept in contact with their consumers through the entire experience. They promised NOTHING that isn't in the game. The game was only in development for about a year and a half to two years. Their community is full of 6-9 year olds who have fewer complaints than those of Bethesda games.

Not to compare apples to oranges here, but look at that last sentence I posted. Bethesda has an obvious problem with PR, they also have a hard time releasing a game that isn't riddled with bugs for lack of ACTUALLY TESTING IT across all 3 platforms they intended to release it for. Their testing consists of sitting there with console open and god mode active while running through the main story on their programmed machine specifically for the game. I'm just sick of buying betas and then being expected to just "live with it."


CoD is also nothing more than the same thing over and over again with a different coat of paint, they have PLENTY of time to bug test and frankly even then bugs get in.

Skyrim is at least trying to be different from previous games, i don't care if its buggy at all, as long as the game in general is a sound addition to the series and lore (though some parts i would argue are in dire need of better dialogue and being more though out).

Unfortunately i certainly dont know what's going on in Bethesda's offices at the moment, neither does anyone else.
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helen buchan
 
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Post » Mon Dec 12, 2011 5:25 pm

NPCs stopping in 1 person hallways and not letting you through


Just sprint and you'll body check them and knock them out of the way.
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k a t e
 
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Post » Tue Dec 13, 2011 3:21 am

These things do not take time. The resistance bug which their 3 weeks in the making patch introduced was fixed over night. It took them 3 weeks to break the game further...it took modders 1 night to fix they're mistake...

I just gata ask...why all the rabid fanboyism? Is Bethesda paying you? Are you an employee? If not, why are you so brazenly sticking up for a company that hasn't done anything to deserve your defense? Do you get on these forums just so you can mock the people who have broken games by telling us to be quite, be patient, and watch as you play your game which is magically not broken? What is your purpose? IMO, every single person who gets on here and tells us to be patient, to be quite, or tells us that their game is running perfectly is TROLLING! hardcoe, grief-inducing TROLLING! There is NO other reason to get on here and say those things...NONE. So stop it, please.


You'll understand the loyalty to the franchise and the company if you stick out the tough times. Until then, you can't know. This is a long-standing community of gamers, modders and a good group of creative people who work for the company who talk to people while the games are being developed. A search for some threads will show you how deep that goes. It's not fanboyism, it's understanding. These are complicated games but the payoff after going through the trouble to get them working properly is so worth it. I hope you come to that point.

:tes:
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Kill Bill
 
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Post » Tue Dec 13, 2011 2:42 am

CS kit in January.

Also steam workshop.

Incremental update next week

We anticipate it will be up on PC first, and then hit PS3 and Xbox 360 later in the week

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Nice one
 
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Post » Mon Dec 12, 2011 9:27 pm

It's there finally:

http://www.bethblog.com/index.php/2011/12/01/skyrim-what-were-working-on/



So I gotta wait 1-2 weeks to play again eh?

Thats better than the month I was expecting to have to wait.
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victoria johnstone
 
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Post » Tue Dec 13, 2011 2:36 am

You'll understand the loyalty to the franchise and the company if you stick out the tough times. Until then, you can't know. This is a long-standing community of gamers, modders and a group of people in the company who talk to people while the games are being developed. A search for some threads will show you how deep that goes. It's not fanboyism, it's understanding. These are complicated games but the payoff after going through the trouble to get them working properly is so worth it. I hope you come to that point.

:tes:


You missed my post after that one. Been a supporter of Bethesda since Arena. Bought almost every game they made since then (sorry Redgaurd/phone games, you get no love). My problem is that they are getting worse at releasing games. They're games are getting buggy at release with each new game. They are not learning from their mistakes, they are not trying to do better. They are taking advantage of the community that loves their games. They are literally feeding off us. If I didn't love their games, I wouldn't be mad about this. I'd just shelve it for a couple of months or and remember never to buy their games again. But I LOVE their games. They are awesome. It just seems like they don't love us back. They don't appreciate the community. They don't care if we get a game that works. This is the problem. This is why I am mad.
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Shaylee Shaw
 
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Post » Mon Dec 12, 2011 10:16 pm

Don’t be surprised if Beth gives out a free dlc to make amends, if the problems are really as bad as people are describing.
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evelina c
 
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Post » Mon Dec 12, 2011 6:46 pm

You missed my post after that one. Been a supporter of Bethesda since Arena. Bought almost every game they made since then (sorry Redgaurd/phone games, you get no love). My problem is that they are getting worse at releasing games. They're games are getting buggy at release with each new game. They are not learning from their mistakes, they are not trying to do better. They are taking advantage of the community that loves their games. They are literally feeding off us. If I didn't love their games, I wouldn't be mad about this. I'd just shelve it for a couple of months or and remember never to buy their games again. But I LOVE their games. They are awesome. It just seems like they don't love us back. They don't appreciate the community. They don't care if we get a game that works. This is the problem. This is why I am mad.



No gain without pain.
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Lizbeth Ruiz
 
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Post » Mon Dec 12, 2011 4:27 pm

I think that terminology is symptomatic of the problem: I'm not a consumer, I'm a customer. I hate the way those who actually pay for goods and services are depersonalised into a demanding and ungrateful "consumer".


Well... when that's the way they act...
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Brandon Wilson
 
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Post » Tue Dec 13, 2011 3:23 am

So I gotta wait 1-2 weeks to play again eh?

Thats better than the month I was expecting to have to wait.


1-2 weeks? The CK doesn't come out till January...I doubt I'll have a working copy of the game before that hits the general population (and who else, besides me reads "CK released in January." as "CK released on or around January 31st."?)
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NeverStopThe
 
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Post » Mon Dec 12, 2011 2:49 pm

Well, just go read the new sticky from GStaff and see what they have to say.
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neil slattery
 
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Post » Mon Dec 12, 2011 10:19 pm

http://www.bethblog.com/index.php/2011/12/01/skyrim-what-were-working-on/


Nothing but fluff and empty promises.
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Star Dunkels Macmillan
 
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Post » Tue Dec 13, 2011 2:04 am

So are they building mods so that they come in one handy file like omods so we don't have to download like 50 custom mod managing programs? It sounds like they might be, or at least something similar since that post talked about automatically installing mods and such.
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mollypop
 
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Post » Mon Dec 12, 2011 9:01 pm

Skyrim is at least trying to be different from previous games, i don't care if its buggy at all, as long as the game in general is a sound addition to the series and lore (though some parts i would argue are in dire need of better dialogue and being more though out).

This is part of the problem though. "I don't care if it's buggy at all." And this is why we end up with an unplayable Skyrim. I'm not going to be a fan of the game just because of the company's previous works. Yes, COD is just the same game with a splash of new paint on it each year, but no one expects them to rise above and beyond. COD is good at what it's suppose to be good at. They shell out first person shooters with multiplayer. Bethesda is suppose to be good at shelling out single player RPGs. They aren't, at least they haven't been in the past few years. To me, all Skyrim seems to be is "Oblivion with a fresh coat of paint," much in the same way Oblivion was of Morrowind. Only the paint is made of acid and is slowly eating away at the masterpiece that the game use to be. COD is a game with much lower standards than TES, so tell me why there is a lot more quality control in COD than in TES?
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[ becca ]
 
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Post » Tue Dec 13, 2011 1:57 am

So, you're running an admittedly sub-par machine that requires you to run the game in compatibility mode, and you're blaming the game?

I hope you're not serious, mate.


Not sub par, well above the min specs, and I had it working pretty swiftly too. The 5s-freeze-every-5s was a known issue on XP machines (a bug, i.e. an unwanted glitch in the software that shouldn't have been there), and the workaround was to run the .exe file in Win 98 compatbility mode. Neither of the patches so far have addressed this bug, and the latest one got rid of the workaround.

I wasn't blaming the game, just annoyed that Steam went ahead and downloaded/installed the update after I had explicitly asked it not too, and also ticked off that the patch messed up the workaround.

Not entirely sure why you had to have a dig at me on that basis, 'mate'. Nothing I have done or said should in any way have any impact on your enjoyment of the game if you have it working well on your rig.
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Leticia Hernandez
 
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