Bethesda will there be a patch for PS3 GOTY?

Post » Sat Apr 02, 2011 2:22 am

I used to play the original Fallout 3 a while back. I was really hooked on it. But when it started freezing, lagging, and frame skipping I stopped playing it, because I have gotten to a point where I couldn't take it anymore. It was too much, I was pissed that I spent my money and the game is a wreck. The story and game play is fun, but the lag and freezing is not. So then I saw that Bethesda came out with a GOTY edition I went out and bought it thinking that they have fixed major problems. BUT guess what???? THEY DID NOT EVEN BOTHER TO FIX ANYTHING!!! What the heck Bethesda! What are you guys doing, drinking tea and reading these forums to laugh at all the people who spend their money on your game? Release a patch to fix these problems!

Thank you for your time,

Miroslav
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kiss my weasel
 
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Post » Fri Apr 01, 2011 10:20 pm

I have a sealed copy of PS3 GOTY sitting here. If I don't hear about a patch in the coming weeks, it's going back to the store. Silence is not really an acceptable tactic in cases like this. If this issue is never resolved, I will not be purchasing future Bethesda products. Simple as that.
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Vera Maslar
 
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Post » Fri Apr 01, 2011 8:52 pm

13 meg save files means one of two things...you haven't played "much" of the game, and you DEFINITELY haven't touched the expansions. Mine are 16 meg+ and I've completely all the core quests. Had to stop playing entirely, because I couldn't stand restarting my machine and waiting for the reload for 5 minutes (if I'm lucky) play.

I will give Zenimax this...whatever favor they have done to keep the press off this should be written in the history books. Every editor across the globe have retracted employee reviews that mention these problems.

I think we need a FalloutGate!
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jodie
 
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Post » Fri Apr 01, 2011 9:27 pm

I do find it interesting that Erik Brudvig didn't mention any bugs http://ps3.ign.com/articles/103/1035569p1.html. The reason most reviewers aren't mentioning this at all is simple: they're not actually reviewing this game. All of these reviews are simply re-hashing the 2008 reviews of the original games. The writers just assume that this version is an improved version of the original (as do most of the customers).
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Darlene DIllow
 
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Post » Fri Apr 01, 2011 3:14 pm

I do find it interesting that Erik Brudvig didn't mention any bugs http://ps3.ign.com/articles/103/1035569p1.html. The reason most reviewers aren't mentioning this at all is simple: they're not actually reviewing this game. All of these reviews are simply re-hashing the 2008 reviews of the original games. The writers just assume that this version is an improved version of the original (as do most of the customers).


i couldn't agree more.
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Jeff Turner
 
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Post » Fri Apr 01, 2011 6:21 pm

13 meg save files means one of two things...you haven't played "much" of the game, and you DEFINITELY haven't touched the expansions. Mine are 16 meg+ and I've completely all the core quests. Had to stop playing entirely, because I couldn't stand restarting my machine and waiting for the reload for 5 minutes (if I'm lucky) play.

I will give Zenimax this...whatever favor they have done to keep the press off this should be written in the history books. Every editor across the globe have retracted employee reviews that mention these problems.

I think we need a FalloutGate!


I have about a 150 hours into the game at normal setting, level 30. I have completed Anchorage and through the rockland car tunnel on broken steel. I have just the southeast corner, mostly downtown stuff to clear and I have hit every location on the map except for the expansions Pitt, Lookout and Zeta. I was clearing the Hubris Comics and location in that area over the weekend. No issues ran like a charm. Went to Fort Independence to swap some laser weapons and it locked up. Rebooted ad all was good.
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Music Show
 
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Post » Fri Apr 01, 2011 9:58 pm

Tapetree: that's good to hear. What PS3 model are you using? Are you up-to-date on firmware, or are you playing offline? Have you been a pack-rat, collecting all kinds of items? Or are you primarily selling everything you find, save for a few weapons?
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Steven Nicholson
 
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Post » Sat Apr 02, 2011 1:33 am

It's better news, but tapetree's other posts have stated that he cannot access certain parts of the world map at all.
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Benji
 
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Post » Fri Apr 01, 2011 8:14 pm

Yeah, I've been skimming through those posts...hmm...

I had similar problems with the 360 version (maybe this was after I installed Operation: Anchorage). There were sections of the world that would lock my system entirely, every time I approached them.

Despite this really ridiculous problems, I still had a great time. What I'm trying to figure out is: are the problems the same, or are there somehow more on the PS3? I played through the majority of Point Lookout on the 360, with no frame dips or crashes. From what I've read so far, this is an impossibility on the PS3?
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D IV
 
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Post » Fri Apr 01, 2011 10:11 pm

The majority if not all of the specific quest glitches that were on the 360 are also on the PS3. Depending on how people play, you might run into the Waters of Life bugs where Dr. Li won't go into the Citadel, GNR building locking out on people, game freezing after you try to leave the rotunda in Jefferson, something similar with the fuses, Elder Lyons cutscene freezing, Liberty Prime freezes, etc etc.

What seems to be specific on the PS3 version of the DLC/GOTY, is the caching/loading of the DLC areas which seems to make it near impossible for people to progress. The quest specific bugs with the DLC also exist on PS3. A quick read through the different DLC issues posts of 360 and PS3 will say as much.

In this sense, the PS3 GOTY seems to be sorely lacking. In comparison with the 360 original to the PS3 original, it was pretty much even if you didn't have any gripes with somewhat inferior graphics.

With that said, there have been some tests to try to alleviate the problems by not reloading saves too often, clearing caches, and shutting down the PS3 every time there are problems.

http://www.gamesas.com/bgsforums/index.php?showtopic=1057106
http://www.gamesas.com/bgsforums/index.php?showtopic=1053551
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Jade
 
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Post » Fri Apr 01, 2011 10:33 pm

It's better news, but tapetree's other posts have stated that he cannot access certain parts of the world map at all.


Your right I am locked out trying to get to the Jalbert Waste Disposal or west of VAPL 58. I had lots of issues with Bethesda Ruins and always at Fort Independence. Random issues on the west side of the map in general. I don't have issues inside buildings, tunnels etc. or the south east area of the game i.e. down town and the surrounding areas which I am clearing now. This area plays like a building. I didn't really have any issues with Anchorage (except boredom).
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Nicole Kraus
 
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Post » Fri Apr 01, 2011 8:47 pm

Tapetree: that's good to hear. What PS3 model are you using? Are you up-to-date on firmware, or are you playing offline? Have you been a pack-rat, collecting all kinds of items? Or are you primarily selling everything you find, save for a few weapons?


I have a 160 with the latest firmware update. It is set to auto connect. I go through everything and take everything but I dump a lot of it. i.e. I have just over 1000 stimpacks on hand from swapping laser gear and about 45K in bottle caps from selling stuff and my lockers are stilled jammed up. I have like a triangle area left Rock Creek Caverns to Lenfant to White House with some locations between and around them. I was going to hit up Vult Tec & Gaurd Depot next. Once I have cleared this southeast area that I have left I have been through every area on the map except for Jalbert (locks Up) and Vault 87 radiated area top side. Anchorage is complete and part of Steel but I was saving Pitt, Lookout and Zeta for last. I found this forum because I was ready to throw my game againest the wall from lockups in the west side of the map.
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Chrissie Pillinger
 
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Post » Sat Apr 02, 2011 12:43 am


Yea understand what your saying. Personally I always felt that there was a cache fault even on the PS3 even when the DLC was not released. Its just the DLC helped it be seen as the cache just gives up.

Whats interesting also is many 360 DLC faults are on PS3 like Wild Bill not appearing in The Pitt this happens on both 360 and PS3 but not PC, showing that its some kind of cheap copy (no suprise) with major glitches patched like the fall through roofs glitch.

Both PS3 and 360 Original and DLC seem to have the kinda same insides its just that dang cache which is the major difference between them, It would run pretty good without it.
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Naomi Ward
 
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Post » Fri Apr 01, 2011 5:10 pm

I posted a bit upthread and had joined those in emailing Bethesda asking for a patch after I had several crashes in a row.

I've now been playing well over 100 hours with about 6 total freezes that required shutting down and restarting the ps3 and reverting to the last saved game. Half of those took place during the "Trouble in Big Town" quest. While I consider this amount of crashing pretty buggy, the game is far from being unplayable. I'm still enjoying the game. I'm reserving final judgement until I finish the main game and all the DLC's as I've heard some say the crashes happen when the saved file or cache file hits a certain limit. I usually play in 2-3 hour bursts, occasionally longer and I'm not overly concerned with finishing the main quest (only just finished bringing Dr. Li to the Citadel even though I'm up to level 19 character). I almost always overwrite my previous saved game, and rarely revert to the save if something does not go my way.
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Carolyne Bolt
 
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Post » Fri Apr 01, 2011 10:36 pm

I decided to take a break from clearing the downtown and headed to point lookout. I had three lockups that required reboots last night in 90 minutes of game play. I was picking a lock on a med kit around the corner from the Naval Center and the pick just went whacky so I went to save game and it locked up while saving. Then heading to the Mansion I cut through the landscape a red blip came on and I locked up. I then took the road and made it to the mansion. I don't like spoilers so I was unprepared for the tribal in the mansion and they took me out when I fell to the basemant and the game locked up reloading. Other than the reloading lock up when they axed me in the mansion I had no issues in the mansion. I figured out the right weapon combo and I cleared the mansion of the tribal and started searching the mansion when I stopped playing last night. I had a jerky stop and go glitch (I thought it was going to lock up) going around the outside of Pilgrims Landing by the warehouse. My save file increased from 13 to 14mb as soon as I landed on lookout. BTW I just pop in and out the disc on a Fallout lock up instead of rebooting it seems to be a little faster to me.
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Isaac Saetern
 
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Post » Fri Apr 01, 2011 11:50 pm

I had a couple hours to further explore point lookout last night. I did not lock up but had a half dozen or so hard freezes. The background music kept playing so I did not reboot and after two or three minutes the game would start rolling again. The problems occurred while fighting creepers near the growers area. Fighting a tracker somewhere between pilgrims landing and the growers area and anytime near the house of wares. I finished going through the mansion. I checked out the hotel, bank, Haley's hardware, intercom at the Cathedral and went back to Megaton to pick up a few things and back to lookout. I was in and out of the Naval reserve center using the safe for storage. The game becomes real jerky and freezes after the Naval storage center, need to move my stash. I touched on the spy quest through the bank and now at the ritual site entrance on the spirit quest. The freezes where annoying but no reboots. If the game freezes and the background music is till playing (not the sound effects) I hit my PS3 button so if the game continues I am in the PS3 main menu to pause the game while I let the dog out or do something else for a minute. If the music stops I know I need to reboot.
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Allison Sizemore
 
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Post » Sat Apr 02, 2011 4:41 am

As I have purchased the original Fallout 3 for PS3, and am now playing it without issues (so far), I had a question that hopefully someone can answer. Does anyone know from experience, or have a hypothesis concerning, the bugs/glitches involved in playing the original Fallout 3 along with one (possibly two) add-on(s)? For example, buying the Broken Steel add-on from PSN to have the ability to reach level 30, and then playing with an original Fallout 3 game. Would this one add-on yield the same issues and pains that the GOTY edition does? Would it make a difference which single add-on you purchased? Might be a dumb question but I'm just looking for ways to add to the Fallout experience without making the game unplayable. I'd appreciate any and all comments and suggestions. Thanks.
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Ashley Hill
 
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Post » Fri Apr 01, 2011 7:58 pm

As I have purchased the original Fallout 3 for PS3, and am now playing it without issues (so far), I had a question that hopefully someone can answer. Does anyone know from experience, or have a hypothesis concerning, the bugs/glitches involved in playing the original Fallout 3 along with one (possibly two) add-on(s)? For example, buying the Broken Steel add-on from PSN to have the ability to reach level 30, and then playing with an original Fallout 3 game. Would this one add-on yield the same issues and pains that the GOTY edition does? Would it make a difference which single add-on you purchased? Might be a dumb question but I'm just looking for ways to add to the Fallout experience without making the game unplayable. I'd appreciate any and all comments and suggestions. Thanks.


I have the original and purchased the GOTY recently when it came out. I enjoyed the game and wanted to keep playing and figured the GOTY was a better deal than the DLC. Although like I did with Oblivion GOTY I wish I would have just waited a year and purchased one game instead of two. As for DLC I might consider the broken steel add on (might being the key word). But I would not purchase point lookout without a patch and I haven't played the pitt or zeta yet but most say they have the same issues as lookout. When I took the explorer perk I found there were lots of places to explore that I hadn't been to even well after level 20. Even at level 30 I still have several locations to hit and the Broken Steel was cool to enhance 20 or 30 hours of game play but it has frustrating moments. There are areas of the wasteland I can not access without a lock up but there are plenty that I can and I stick to those. The Pitt is cool concept it is kind of like the Shivering Isles expansion in Oblivion. The problem is without patch it locks up, stutters, freezes which is to frustrating to justify as a DLC purchase. So I would say maybe to Steel no to the rest without patches.
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Chase McAbee
 
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Post » Fri Apr 01, 2011 10:08 pm

GS155, you'll encounter the same quest specific bugs in both versions depending on how you play. If you want to minimize your issues, you could try what is described in these two threads, but it's not fool proof.

http://www.gamesas.com/bgsforums/index.php?showtopic=1057106
http://www.gamesas.com/bgsforums/index.php?showtopic=1053551
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carley moss
 
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Post » Fri Apr 01, 2011 6:02 pm

frecking unbeliveable, even the DLCs in the PS store don't work!!!!
i downloaded the pitt, AND EVERY TIME I OPEN THE DOOR TO START SEARCHING STEEL INGOTS it crash... so? i cant gent the infiltrator and the hoter weapons?
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Brittany Abner
 
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Post » Fri Apr 01, 2011 3:28 pm

Froze up solid twice last night on Lookout after eating the seeds at the ritual site, to the seeds no issue. After the two reboots in 20 min of game play I made it to Megaton, Back to Lookout. Through the Cathedral and now at the entrance wrecked seatub without further issue.
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Helen Quill
 
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Post » Sat Apr 02, 2011 6:34 am

Obsidian will finish fallout new vegas and bethesda still won't finish the patch.
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Danielle Brown
 
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Post » Fri Apr 01, 2011 9:09 pm

If the bugs are not fixed within a reasonable time I wonder if a class action can be filed for the PS3 DLC and or PS3 GOTY add on content.
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Isabell Hoffmann
 
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Post » Fri Apr 01, 2011 8:03 pm

Like many of you I have been having the same issues with the game freezing as well, mostly at just one area how ever, that being the Citadel. The game first started to freeze and lock up in that area when I was returning with a Tesla Coil. Since it kept freezing every time I tried to enter, or walk around the outside perimeter of the Citadel I sent an email for possible solutions to the problem, and I got a reply about 48 hours later.

FREEZING/PERFORMANCE ISSUES:

1. Problems may arise if you have been playing the game for an extended period of time. Let the system cool down, then try running the game.
2. Please make sure that you have the most recent update for your PS3 console.
3. Remove the game data from the Playstation 3 Hard Drive. Files in the Game Data Utility folder, are saved settings for a game (i.e., controller preferences, brightness settings, etc.). These steps will NOT delete your save games. To remove a game data file from the PLAYSTATION 3:

a. In the XMB home menu, go to (Game) > [Game Data Utility].
Important: Make sure you select [Game Data Utility]. Do NOT select [Saved Data Utility], as this will delete all of your saved games files.
b. Highlight the game data utility file (i.e., name of a particular game you have been playing) you wish to delete.
c. Press the button and select [Delete].
d. Highlight "Yes" and press the button to confirm the deletion.
e. A message indicating the file is being deleted will appear.
f. A "Delete completed." message will appear once the file has been successfully deleted.

4. Try running it from another console. If the game works properly on another system, you may want to contact Sony to find out more about getting your PlayStation 3 serviced. If the game fails to run on multiple consoles, contact our Technical Support representatives for further assistance.

DISC READ ISSUES:

1. Remove the disc and reinsert it.
2. Insert the game with the label side up.
3. Check whether the disc is scratched or dirty. If dirty, wipe it gently with a soft cloth.
4. Make sure the disc has not been exposed to high temperatures, high humidity or direct sunlight. When discs will not be used for an extended period of time, store them in their cases. Stacking uncased discs or storing them at an angle can cause them to warp.
5. Try running it from another console. If the game works properly on another system, you may want to contact Sony to find out more about getting your PlayStation 3 serviced. If the game fails to run on multiple consoles, contact our Technical Support representatives for further assistance.

DISPLAY ISSUES:

1. Check that the input mode of the TV is appropriate for the connector in use on the PLAYSTATION 3 computer entertainment system.
2. There may be a problem with the cable in use. Try using another cable that is compatible with the PLAYSTATION 3.
3. If the video output settings on the PLAYSTATION 3 do not match those of the cable or TV in use, there may be no picture. If the screen goes blank, turn off the system. Then, with only the PLAYSTATION 3 and the TV connected, touch the system's power button for more than 5 seconds to turn the system back on. The video output settings will automatically be reset to the standard resolution.
4. The content may be of a format that is not supported by the system. Content of types not supported by the system will not be recognized. For information on supported formats, refer to the online user's guide.

CONTROLLER ISSUES

1. Make sure all peripherals (controllers, memory cards, etc) connected to the PlayStation 3 are certified Sony products. This can be determined by looking at the products and ensuring that they have the word Sony on them. Even controllers that may carry the PlayStation 3 logo may not be certified Sony products. Using non-Sony products are not guaranteed by Sony to work with all PlayStation 3 games.


I am sure most of you have done the above also, and in my case it worked. At least, it worked till after I complete d the "Who Dares Wins" quest, and I am no longer able to enter the Citadel without the game freezing once more. Thinking that it might just be lagging I left the game alone for a total of eight ( 8 ) hours and came back to find it still locked in the same position of just facing the door. I am currently waiting for a reply from Bethesda on this, since I have attempted this fix at least a dozen times.

While playing I also found several different errors and coding mistakes in places. Such as a ladder in the Sewer System that you can go up to and interact with. It comes up with the options "Open Ladder" and "Close Ladder" when you select it, looking up you can see through the man hole above it and see clear daylight above. I also found areas where the paper that is suppose to be on the ground is actually suspended up in the air, as if caught on something along the side of the wall. This led to some funny things as I was able to kneel down in the paper and find a tin can under it all.

Hopefully the tech guys and gals will pay more attention to this thread and offer up a better solution, since it gets difficult to play a game if you have left a lot of gear in one place and you are unable to retrieve it or complete mini-quests.
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Alex Blacke
 
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Post » Fri Apr 01, 2011 6:23 pm

Yeah, the issue you described has been around, for what feels like, forever.

No serious attempt yet to fix it for over a year.

Another thing you can try is to rollback to older saves, to hopefully get to one that doesn't freeze at the Citadel.
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Darren Chandler
 
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