For folks who didn't remember the fiasco few months ago before Fallout 4 E3 showcase. Bethesda/Zenimax and Valve though it was great idea to make money of mods on Elder Scrolls: Skyrim. Giving 75% profit to Bethesda/Zenimax & Valve and leave 25% profit to the modders. The community was divided into different sides. Some liked it and some didn't liked it at all.
It felt impassive greedy to see Bethesda/Zenimax made this agreement with Valve. Well Valve have done this many times, most notable be the Half-Life mod "Counter-Strike 1.6" and that Team Fortress 2 | Dota 2 | CSGO have cosmetic items which already exist on the person's harddisk.
Anyway back to the Elder Scrolls: Skyrim fiasco, the problem was that any lazy indecorous person who wanted make a quick buck could just copy paste mod from original modder without permission. Some in the community had alternative suggestion to give the modders 100% profit which they called "donation button". Same problem there, anyone could just bundle mods together and add a donation button cause nobody knows if it's legit or not. And the last problem was what happen if someone copy paste content from Nintendo? lawsuit hell.
I understand these companies Bethesda/Zenimax and Valve have capitalist root and knows that the customers yell "HYPE, shut and take my money". But it's not the companies or the customers who should decide if mod community should put price tags on mods. It's up to the modders themselves to decide if they want share their creation for free or get paid for what they do.
Will be interesting to see if Bethesda/Zenimax thinks paid mod is a great idea for Fallout 4. And I also would like to hear your opinions as well.