http://www.tesnexus.com/downloads/file.php?id=18054
http://www.tesnexus.com/downloads/mirror.php?id=139428
http://www.tesnexus.com/downloads/mirror.php?id=139201
Better Benirus Manor v4.71
DESCRIPTION
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Better Benirus Manor is much brighter and more polished than the default, but not as busy or overpowered as some other alternatives. In my opinion, this has produced far better results than major overhauls. My mod features automatic lighting, clean and light decor, and many enhancements you may toggle via in-game switches in the basemant to your liking. I have also added fun stuff to the secret lair, including an alchemy lab & training area - but access to the lair is optional, in case you'd like to just forget the whole thing. The post-quest exterior of the house features a well, small vineyard, and tasteful decor & vegetation. If you have Cobl, you will also find all the Cobl basics!
You can safely install this mod regardless of if you have completed the quest or not. In fact, I overhauled the pre-quest state of the house as well, so it's probably even better to install it before you've done the quest. =)
I made a fully voice-acted house servant! You can download her separately http://www.tesnexus.com/downloads/file.php?id=23146.
TOGGLE SWITCH OPTIONS
- Doors - I have the interior doors off by default; enable them if you like.
- Window Flowers - I added flowers around some windows inside the house; disable them if you like.
- Books - I added a gorgeous library to the basemant, but you might prefer empty shelves.
- Windows - Board the windows if you need extra privacy or darkness.
- Portal Cover - I have the lair portal covered by default for those who want to forget the whole thing.
- Automatic Lights - Daylight from 7 a.m. - 7 p.m, Candlelight 7 p.m.-7 a.m.
- Lights - If you disable automatic lighting, a normal light switch will appear in the foyer.
- Phoebe - If you're allergic to cats, you can send her to play outside.
- Call Butler - the butler will come, tidy up any messes you've made, put fresh food on the table, and hang around until dismissed.
- Enchanting & Spellmaking - Not a switch, rather activate the Altar of Altars in the lair to enable these.
- Braziers - you can turn the lair braziers on or off.
- Flame Colors - The brazier flames are an evil violet/green by default, but you can switch to normal flames.
- Ed - Dismiss or recall Ed if he's in your way with the switch in the lair.
- Lair Age/Dirt - For the neat freak in all of us, the cobwebs and bones have been cleaned up - but you may prefer the aged & dirty look.
- Master Bed - I made a custom Benirus-logo'd master bed, but you may prefer the default bed.
- Basemant Lights - You may manually toggle on or off extra bright lights in the basemant.
All meshes have been pyffi'd for best performance, and all plugins have been cleaned with TES4Edit for best compatibility.
REQUIREMENTS
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- Requires the latest official Oblivion patch (1.2.0.416).
- For the best experience, you should also have Cobl and the Shivering Isles expansion; however, neither is required.
NEW THIS VERSION (4.71)
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- Fixed a suspicious rug
- Tweaked the All Natural version of the house interior mesh
- Merged the 4.7 update into the main download
- Updated the BAIN
INSTALLATION
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If you were using a version older than v4.7, you will also need to make a clean save. That means move your stuff and your character out of the manor and basemant, de-activate any Benirus-related mods, and then load up the game again and make a new save. Then install this mod.
Extract the archive you downloaded to a temporary location.
1. From the first folder's subfolders, choose ONE of the "Better Benirus Manor.esp" plugins based on whether or not you have Cobl and/or Shivering Isles, and whether you want the "Complete" version of the mod that alters the inside and outside of the house, or the "Interior Only" version of the mod that only alters the inside of the house. These subfolders are labeled to be self-explanatory. Move or copy your chosen plugin to your ..Oblivion\Data folder.
2. From the second folder, move or copy "Better Benirus Manor.bsa" to your ..Oblivion\Data folder.
3. From the third folder and its sub-folders, move or copy only the plugins you need based on what mods you already have. Do not use these files if you don't have the original mods they support, or your game will crash.
4. Place a checkmark in the box next to "Better Benirus Manor.esp" in the launcher of your choice, as well as any of the optional plugins you want to use.
5. Play!
LOAD ORDER:
1. All Natural.esm & related plugins, P1DseeYouSleep.esp, Benirus Lair.esp
2. Better Benirus Manor.esp
3. All mods affecting the city and surrounding areas (such as Open Cities or Better Cities plugins), and any of the plugins from the "Optional Files" folder
This worked for me. Your mileage may vary.
If you are having any trouble, please check http://sites.google.com/site/khettienna/mod-user-guides/how-to-install-mods before asking for help. The guide is super likely to provide the answer or solution you need.
***Toggle back on the interior doors and the default bed using their respective toggle switches before uninstalling, or you won't have any doors or a bed!***
***If you are using Vypress's Benirus Lair, please know that the plugin contains a few deleted references, which may cause crashing when used with other mods (luckily, not Better Benirus Manor). You may want to clean the plugin with TES4Edit or use Wrye Bash's "Undelete Refs" function on it to correct this.***
COMPATIBILITY, BUGS, & TROUBLESHOOTING
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This mod is not compatible with other Benirus Manor overhauls. This mod may be compatible with mods that only make small changes to the manor, you will just have to test and see. I don't mind making compatibility patches in those cases if needed and viable (and time permitting), just send me a PM or leave a comment including a link to the conflicting mod's download page if you have a request.
Mods that alter Benirus Manor will probably cause lighting conflicts unless you either load Better Benirus Manor after these mods or use a Bashed Patch. Bash tag C.LIGHT has been added for you.
Most Better Cities users have reported success with all versions of Better Benirus Manor, but I personally prefer the Interior Only version with Better Cities.
All variations of the mod are innately compatible with Open Cities.
Main Breaker Switch - Often, the placement of objects, or if they are displayed at all, gets stored in your saved game - so you might not see everything as a modder meant in existing interiors like player homes. The breaker switch will effectively reset the house how I meant it to be. Items stored in containers are safe, but you probably don't want to have items out and about when you do this, as they might fall through the floor with nothing under them. If you still see objects out of place after using the main breaker switch, try making a new clean save and re-installing the mod. This is a result of a "feature" of the game engine and the way it stores data. While I have done my best to work around it, I cannot guarantee perfection in this regard, as it is very largely out of modder control.
If you uninstall this mod (not that you would or should!) and the original house looks odd or is missing things (not that it would or should!), you can use the console to basically accomplish the same thing and reset the house back to its 100% normal state:
Start by opening the console with the tilde (`) key.
Type "prid [ID]", where [ID] is the corresponding code below:
-Main house haunted anchor is 1D419. Disable to hide haunted objects, enable to show them.
-Main house non-haunted anchor is 1EEC8. Disable to hide non-haunted objects, enable to show them.
And press enter. You should see the ID at the top of your screen.
Now type "disable", press enter, type "enable", and press enter again. If that didn't get the desired effect, do it again in the reverse order, and/or to the other object.
You may also want to use the following console commands while standing outside of the house:
"resetinterior AnvilBenirusManorHaunted"
"resetinterior AnvilBenirusManorBasemant"
That should put any stray clutter back in its default location.
Please understand that it is impossible for any modder to test a mod's compatibility with every single modded configuration of Oblivion and every single configuration of PC hardware. If you experience any trouble with this mod, first check this http://sites.google.com/site/khettienna/mod-user-guides/mod-use-troubleshooting. If the solutions there don't solve your problem, please report it by commenting on this mod at TESNexus. Please give details of your symptoms, your current setup, and any suspicions you have or patterns you've recognized. I am happy to lend a hand and eager to fix any bugs that present themselves.
CREDITS
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Great Big Massive Thanks to/for:
- HS for the fantastic housecat resources
- Arthmoor for working with me on making BBM and OC compatible
- Qarl for allowing me to package his normalmaps in this mod for my custom textures
- Brumbek & the All Natural Team for allowing me to edit and distribute All Natural's house interior mesh for full All Natural support
- Everyone who's given me ideas, support, and tutoring since I first started this mod two years ago
- Crashpilot - wherever you are, I miss you
If I used your resource and didn't credit you, please notify me immediately so I can fix it!
LEGAL ETC.
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Please do not re-host or re-post this mod in any form without asking first.
You are welcome to translate this mod into other languages and upload it elsewhere, as long as you give me credit for my work, you don't charge for it, you keep the uploaded translation updated to the current English version, and you provide a link to this mod's download page at TESNexus. I would also like to be notified, so I can provide a link to your translation.
You are welcome to use any resources/scripts I created for this mod as long as you give me credit for my work and you don't charge for it. If you use a resource originally created by another modder, you must follow their wishes for use & distribution.
http://www.tesnexus.com/downloads/file.php?id=18054
http://www.tesnexus.com/downloads/mirror.php?id=139428
http://www.tesnexus.com/downloads/mirror.php?id=139201
Hope you enjoy it all. ^_^