I'm having fun, to be sure, but are there any mods that add more weapon options than "I hit it with my $X"? Sure, the weapon you use can be varied; but your options for using it are pretty much "Hit", "Hit Harder", and "See what the RNG provides (I understand you can get a random disarm at higher skill levels?)"
I'm looking for realistic options; taking into account things like levels. tl;dr, my first-level sword and shield guy should not get "Ranged Energy Sword Slash".
Not sure how to put this, but if you've watched LindyBiege's, Skallagrim's, or ScholaGladatoria's videos, you should have a good idea.