Better Dungeons in Skyrim?

Post » Wed Jul 20, 2011 3:56 am

I loved Oblivion, but one of my biggest annoyances was the lack of variety in the dungeons. Many of the quests involved going underground and eventually it became a chore delving into the monotonously generic "Ayeleid Ruins" or caves. It would be a nice change of pace to not have to go underground to find a quest item, perhaps you must explore an ancient castle or find a dilapidated village? I was pleased when I heard that Bethesda implemented rivers into many dungeons to assist in navigation but I hope that there are more upgrades to dungeons than just that.
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Christine Pane
 
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Post » Wed Jul 20, 2011 3:40 am

Only 1 person made the dungeons in Oblivion so thats why they were all copy and pasted. In Skyrim they have 8 people make over 150 UNIQUE dungeons. My money is on them being alot better than Oblivion's.
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NEGRO
 
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Post » Wed Jul 20, 2011 1:48 am

they should do what Daggerfall did... ie epic dungeons you get frickin' lost in.
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Dona BlackHeart
 
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