Better female characters

Post » Sat Jun 18, 2011 11:51 pm

Alot of developers cut corners by slapping a female body on male animations, which is just embarrassing. Even a choice friendly group like Bioware is guilty of this - http://www.gamesetwatch.com/female_shepard_legs_200.jpg

It would be nice to see a game where women were actually feminine, and not androgynous half manfolk.
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Britta Gronkowski
 
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Post » Sun Jun 19, 2011 1:12 am

I thought they confirmed different body types long ago... And with the new engine, I have no reason to believe they may not have applied the way textures and meshes of clothing fit to the characters in a manner that accounts for the player's chosen body type. I don't think it's that hard... I've played much older games that had full body customization (The Skateboarding games come to mind)

Sims 3 have body sliders for muscular and fat, works well, moders has added sliders for briasts naturaly, but also things like shoulder width, hip size and other, everything work nice and clothing adjust with no clipping.
Someone even moded different body types where clothes and armor adjusted into Oblivion.
It’s confirmed we will have different body types.
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Nauty
 
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Post » Sat Jun 18, 2011 9:34 pm

Alot of developers cut corners by slapping a female body on male animations, which is just embarrassing. Even a choice friendly group like Bioware is guilty of this - http://www.gamesetwatch.com/female_shepard_legs_200.jpg

It would be nice to see a game where women were actually feminine, and not androgynous half manfolk.



I never played as a female Shepard for that exact reason. She just looked....freaky.
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Nicholas
 
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Post » Sun Jun 19, 2011 2:26 am

I don't know what is it with Bethesda and hitting the women with the ugly stick, because females from previous TES and the recent Fallout games were horrible looking for the most part. I usually play a female character on my second run through just to see how different a game could be (Mass Effect, Fallout New Vegas, Dragon Age, etc). I agree that the physical appearance of the vanilla Oblivion females left much to be desired, but judging from some of the Skyrim screenshots, I think they're way better looking this time around. I think females even use a different walking animation than the men in Skyrim. Hopefully in Skyrim, players will have more options in character customization other than just the head and skin tone; what I mean by more options for customization is things such as height, body size (thin, medium, obese etc), and other features. Despite how terrible is the game Aion, the devs for that game actually provided players with decent character customization options. Maybe Skyrim can offer something similar.

Not only women even if most players study them most, Probably had to do with the character creation system, it was easy to make ugly characters and hard to make good looking. Now if you have to make thousands of them :(
Fallout 3 was interesting as the random female raiders looked far better than the named npc. Probably as they had managed to get the default faces decent but any handcrafted character ended up ugly unless they took care.
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LijLuva
 
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Post » Sat Jun 18, 2011 8:05 pm

well so long as i can facially distinguish orc men from orc women its all good (i usually have to look at the name to see if its gro or gra that and hear the voice)
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Quick Draw III
 
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Post » Sat Jun 18, 2011 10:14 pm

Sims 3 have body sliders for muscular and fat, works well, moders has added sliders for briasts naturaly, but also things like shoulder width, hip size and other, everything work nice and clothing adjust with no clipping.
Someone even moded different body types where clothes and armor adjusted into Oblivion.
It’s confirmed we will have different body types.


I've been busy so I haven't been keeping up with the latest (or even some of the old) news. The sliders you mentioned can definitely solve the issue with lack of body types. I for one hated when a mod was only made for a particular body type.
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Samantha Mitchell
 
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Post » Sat Jun 18, 2011 7:22 pm

I thought the female characters for oblivion were ok at the time but they can be improved.
From what it looks on the screenshots they look improved to me.


aside from the fact that everyone looked like burn victims in oblivion? lol :P
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Code Affinity
 
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Post » Sun Jun 19, 2011 12:16 am

Not only would i like to see an improvement in both the body variations but I would like to see better walking, running and combat animations


I dont want to see my 118lb dagger fighter trying to sneak up on the monster but see the lumbering of a 260lb Nord



I would love to see an an option to pick a fighting style, or even an overall style and then use those animations
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El Goose
 
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Post » Sun Jun 19, 2011 5:11 am

From the screenshots, they seem to be greatly improved.
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sara OMAR
 
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Post » Sun Jun 19, 2011 6:58 am

There's a reason women don't traditionally serve as warriors. They typically aren't as well suited for it as men. They're not as strong, they're not as fast, and they don't possess the same killer instincts. Instead, their instincts are more paternal in nature.

Basically, there's a reason the WNBA svck and women play Softball.

Are we talking about stats here, or did I just offend you all for kicks?
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Marquis T
 
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Post » Sat Jun 18, 2011 7:38 pm

I've been busy so I haven't been keeping up with the latest (or even some of the old) news. The sliders you mentioned can definitely solve the issue with lack of body types. I for one hated when a mod was only made for a particular body type.

I figure sliders would be the best way to determine body type (Just as they can determine facial structure), and overlying texture maps can determine muscle definition and the like (And possibly fur patterns for Khajiit :) And coloration for Argonians, of course)
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Roberta Obrien
 
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Post » Sun Jun 19, 2011 3:24 am

"Vault Boy: There's a reason women don't traditionally serve as warriors. They typically aren't as well suited for it as men. They're not as strong, they're not as fast, and they don't possess the same killer instincts."

Dude......

You have met a woman, right?

(I know, it was a stir)
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Kelly John
 
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Post » Sun Jun 19, 2011 6:00 am

"Vault Boy: There's a reason women don't traditionally serve as warriors. They typically aren't as well suited for it as men. They're not as strong, they're not as fast, and they don't possess the same killer instincts."

Dude......

You have met a woman, right?

(I know, it was a stir)
Of course I have, that's part of why I hold that opinion. Well, it's moreso scientific fact.

It wasn't a stir, well, not completely anyway. I projected my view knowing full well that it would piss somebody off.
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adam holden
 
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Post » Sun Jun 19, 2011 5:21 am

Well then...Kudos to you for your bravery good sir.

I admire that kind of reckless abandon.

Do not agree with you in any way, but admire the brass nevertheless.
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mishionary
 
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Post » Sun Jun 19, 2011 6:12 am

Well then...Kudos to you for your bravery good sir.

I admire that kind of reckless abandon.

Do not agree with you in any way, but admire the brass nevertheless.
It's the internet, it doesn't take much brass to say anything that you want.
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Bethany Watkin
 
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Post » Sun Jun 19, 2011 3:38 am

Its actually a relief to me that TES, and gamesas on a hole dont make their females look like http://www.gamestop.com/common/images/lbox/270011b.jpg. They, by comparison, generally look like real people. Do i use some mods to perk them up a bit and make the facial models more attractive? Yeah sure, but you wont find me running around in sub par gear that, in the end, doesnt do squat. The models MAY be a bit bulky, sure, but its not like theyre http://www.timing-design.com/crap/fable2-monster.jpg. If you think about it, despite whatever lifestyle you have in this game, you need a considerably larger amount of base strength just to get by on a day to day basis, then you do today. You'll naturally have very tone muscles, and be more rugged like the place you live in and the dangerous lifestyle you have.

Sure, you can have your iron plate bikini. Not for me though, i'll take full scale thanks. You know, not get gutted and actually survive the fight.

At the same time, i dont find them unattractive. Though perhaps not realistic, the armors are crafted to fit a female body. A typical female in male armor will look masculine and bulky, which is why people always do what they do and skimp them up. It can fit if thats what your going for, but the gamesas method is a very welcome relief from the hormone enraged games today.



The above said... I will not disagree if they decide to expand on the female models. Differentiate them between the races, and enhance the range of options available to them. I did find them limited in Oblivion, but certainly not bad.
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Ryan Lutz
 
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Post » Sun Jun 19, 2011 2:08 am

Of course I have, that's part of why I hold that opinion. Well, it's moreso scientific fact.

It wasn't a stir, well, not completely anyway. I projected my view knowing full well that it would piss somebody off.

You sir, need to meet my mother. Or sister... Or any of my aunts, or cousins... Or Grandmother.
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Angel Torres
 
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Post » Sat Jun 18, 2011 9:56 pm

You sir, need to meet my mother. Or sister... Or any of my aunts, or cousins... Or Grandmother.


Exceptions. In general there is dimorphism in human beings, and in most games Bethesda actually represents that with stat bonuses and penalties.
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Kelsey Hall
 
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Post » Sun Jun 19, 2011 3:15 am

It's the internet, it doesn't take much brass to say anything that you want.


I see...

That does explain a lot of the stuff I see on these forums perfectly.

OT...I always play as a female character, i's just what I do....better to watch for hundreds of hours, plus...girl power.

I think the things we have seen from the devs so far tells us that the modelling has undergone a lot of work, which is a good thing...It will be interesting to see how much customisation is possible though, I dont think any specifics have been confirmed.....wait, I did see something about there being 50 beards...man, I hope they are feminine ones.
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Susan Elizabeth
 
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Post » Sat Jun 18, 2011 9:08 pm

So for this females bodies are equivalent to males debate...

Has everyone failed to notice that often the only branch of the military NOT open to female entry are those such as divers or special forces troops? And that the fitness level requirements for a female are lower than that of a man? and that men performed better across the board than the women in the equivalent competition during the 2008 Olympics?
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Kayla Bee
 
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Post » Sun Jun 19, 2011 5:53 am

You sir, need to meet my mother. Or sister... Or any of my aunts, or cousins... Or Grandmother.
Yeah... ok, buddy.

Basically what Stormbird said, that and women aren't allowed to participate in direct combat scenarios for the very same reasons. This isn't an attempt at blatant sixism, just speaking the truth.
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Matt Bigelow
 
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Post » Sun Jun 19, 2011 3:00 am

For the reasons I posted in this thread I don't think it will happen. Unless they have changed the way the textures of the clothing are applied to the characters.

http://www.gamesas.com/index.php?/topic/1202049-height-and-weight-customization/

Based on how this was done in earlier games, it is unlikely that there would or could be customization of the individual NPCs bodies. It would be nice though. I think small differences could be achieved, but unless they have solved the clipping issues, we will be stuck with the stock looks from the neck down. Even with the body mods that changed the female form, sometimes to an exaggerated extent, when clothing was applied, they looked the same as every other NPC that has clothes on, as far as shape goes.


The problems that you bring up are more a matter of poor meshing on the modders' part. I have clipping issues in a few of the mash-ups I put together, but if I'm not feeling lazy I can go into Blender and re-weight things. We've already seen different races have different builds at the very least -- at least, it is my opinion that the guy in the elven armor doesn't have the same build as the main Dragonborn character they like to use. So, unless they make different armor models for each race, for each type of armor, they're already stretching the meshes a bit (I imagine that this is why they got rid of greaves; less meshes to conflict with each other = less clipping). I would think that texture-stretching, more than mesh-clipping issues, would be more of a problem.

So for this females bodies are equivalent to males debate...

Has everyone failed to notice that often the only branch of the military NOT open to female entry are those such as divers or special forces troops? And that the fitness level requirements for a female are lower than that of a man? and that men performed better across the board than the women in the equivalent competition during the 2008 Olympics?


Infantry and special forces are closed to females. However, there's a disproportionately high number of women in the intelligence field as opposed to other careers in the military, so there's that.
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Hot
 
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Post » Sat Jun 18, 2011 8:12 pm

What's with all the sixists popping up in this thread?
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Kari Depp
 
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Post » Sun Jun 19, 2011 10:01 am

What's with all the sixists popping up in this thread?


Common misconception, while there does appear to be a slight stink of sixism, somebody stating statistical and scientific facts that show on average that women are not as strong and fast as males on average (and probably wouldn't have a body that looks the part) only the most ignorant and immature would consider that sixism. It's called dimorphism, and it happens in just about every species on the planet.

That said vault boy's comments stink of a bit of a bit of misogyny or maybe he's just delivering his opinions in a pretty deadpan fashion.

Yeah... ok, buddy.

Basically what Stormbird said, that and women aren't allowed to participate in direct combat scenarios for the very same reasons. This isn't an attempt at blatant sixism, just speaking the truth.


Well, it's not entirely true. the reason women aren't allowed to participate in combat scenarios is because of the psychological toll it'd have on both the enemy and allies.

A female soldier dying next to her male squadmates would probably have a particularly hard impact on morale. Likewise captured female combatants are obviously more likely to be harshly "abused" in prisoner of war scenarios. Its not necessarily that women cant perform well as fighters, it's just that mixing genders when it comes to war will have unexpected social, emotional, and psychological repercussions.

Anyways, getting kind of off-topic. A set of body sliders would allow players to customize female characters to whatever they see fit for their role, likewise it'll also add variety to female NPCs who also fill a variety of different roles.
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Dina Boudreau
 
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Post » Sat Jun 18, 2011 6:07 pm

So for this females bodies are equivalent to males debate...

Has everyone failed to notice that often the only branch of the military NOT open to female entry are those such as divers or special forces troops? And that the fitness level requirements for a female are lower than that of a man? and that men performed better across the board than the women in the equivalent competition during the 2008 Olympics?


Well fact is that generally, men tend to be physically stronger than women; keep in mind that this isn't all true. I've seen some physically imposing females who can kick a dude's ass, but when such women are compared to men of their size and/or build, the men still tend to be stronger in raw physical strength. However, despite what any feminist may believe, fact still remains that men tend to possess more upper body strength than women; this is why men tend to be able to crank out more pullups, pushups, and bench press sets than women.

Because of such facts exists on gender differences, I sure wished video game companies would actually make games that show such differences between men and women. I'm not saying that men are superior to women in all things. I'm just saying that between the average man and woman, there are vast physical differences and I would love to see such differences implemented in video games. I don't see this happening anytime soon though because I know that there will be people crying sixist, discrimination, and etc.
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Auguste Bartholdi
 
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