Better Redguards - FCOM - BASH

Post » Mon Nov 22, 2010 11:27 am

Seem to be having trouble getting Better Redguards to display correctly in game. I used BOSS originally to sort the load order with the recommended tags and merged into the Bashed Patch.

The only way Redguards show correctly now is if I load the ESP after the Bash Patch. Am I doing something wrong regarding the patch?

If anyone notices anything wrong with my load oarder, please, point it out. Thanks.

CURRENT LOAD ORDER

Spoiler
Active Mod Files:00  Oblivion.esm01  You Are Here.esm02  All Natural Base.esm  [Version 0.9.9.5]03  Francesco's Leveled Creatures-Items Mod.esm04  Francesco's Optional New Items Add-On.esm05  Cobl Main.esm  [Version 1.72]06  Oscuro's_Oblivion_Overhaul.esm  [Version 1.34]07  Mart's Monster Mod.esm  [Version 3.7b3p3]08  Enhanced Daedric Invasion.esm09  TamrielTravellers.esm  [Version 1.39c]0A  FCOM_Convergence.esm  [Version 0.9.9MB3]0B  Armamentarium.esm  [Version 1.35]0C  Better Cities Resources.esm0D  Unofficial Oblivion Patch.esp  [Version 3.2.7]0E  Better Cities .esp0F  BSAloader.esp10  Francesco's Optional Chance of Stronger Bosses.esp11  Francesco's Optional Chance of Stronger Enemies.esp++  FCOM_Francescos.esp  [Version 0.9.9]++  FCOM_FrancescosItemsAddOn.esp  [Version 0.9.9]12  FCOM_FrancescosNamedBosses.esp  [Version 0.9.9]13  LoadingScreens.esp14  Natural_Habitat_by_Max_Tael.esp15  All Natural - Real Lights.esp  [Version 0.9.9.5]16  All Natural.esp  [Version 0.9.9.5]17  Enhanced Water v2.0 HDMI.esp++  Symphony of Violence.esp18  MIS Low Wind.esp19  MIS New Sounds Optional Part.esp1A  Atmospheric Oblivion.esp1B  Distant Chapel Bells.esp1C  Storms & Sound.esp1D  WindowLightingSystem.esp1E  AmbientDungeons.esp  [Version 1.3]1F  Ayleid Loot EXtension.esp20  Ayleid Loot EXtension - OOO Dungeons.esp21  Book Jackets Oblivion.esp22  7lbsBedrolls-OBSE.esp23  BookTrackerOBSE.esp24  ClocksOfCyrodiil_BC_OBC_OC_OCLR_Vanilla.esp25  Days&Months.esp26  diversegrasses.esp++  Item interchange - Extraction.esp  [Version 0.78]++  FGPorter_nofollow.esp27  personality_idles_custom.esp++  REBetterLCB.esp28  Enhanced Economy.esp  [Version 4.2.1]29  Map Marker Overhaul.esp  [Version 3.5.2]2A  Guild Map Markers.esp2B  HouseMapMarkersOnlyBought.esp++  MaleBodyReplacerV4.esp**  Armamentium female.esp2C  Cobl Glue.esp  [Version 1.72]2D  Bob's Armory Oblivion.esp2E  FCOM_BobsArmory.esp  [Version 0.9.9]2F  Loth's Blunt Weapons for Npcs.esp++  FCOM_LothsBluntWeapons.esp  [Version 0.9.9]30  Oblivion WarCry EV.esp31  FCOM_WarCry.esp  [Version 0.9.9MB3]32  Oscuro's_Oblivion_Overhaul.esp  [Version 1.34]33  OOO-LightOfDawnFlamesWhenDrawnOBSE.esp**  OMOBS.esp  [Version 1.0]34  OMOBS Optional Combat Settings.esp  [Version 1.0]++  ArmamentariumLLVendors.esp  [Version 1.35]35  ArmamentariumArtifacts.esp  [Version 1.35]36  OOO 1.32-Cobl.esp  [Version 1.72]++  FCOM_Cobl.esp  [Version 0.9.9]37  FCOM_Convergence.esp  [Version 0.9.9Mb3]++  FCOM_EntropicOrderRebalance.esp  [Version 0.9.9beta2]38  FCOM_RealSwords.esp  [Version 0.9.9]39  FCOM_DurabilityAndDamage.esp  [Version 0.9.9]++  FCOM_SaferRoads.esp  [Version 0.9.9]++  FCOM_LessRats.esp  [Version 0.9.9]++  FCOM_NoSpiders.esp  [Version 0.9.9]++  FCOM_NoWyverns.esp  [Version 0.9.9]++  FCOM_NoReaversInGates.esp  [Version 0.9.9]++  FCOM_NoAdventurersInGates.esp  [Version 0.9.9]3A  Mart's Monster Mod - No Carrion Rats.esp  [Version 3.7b3]++  Mart's Monster Mod - No Bone Loot.esp  [Version 3.7b3]++  Mart's Monster Mod - No Slimes.esp  [Version 3.7b3]3B  Mart's Monster Mod - Safer Quest Locations.esp  [Version 3.7b3]3C  Mart's Monster Mod - Dungeons of MMM.esp  [Version 3.7b3]++  Mart's Monster Mod - Slof Horses Complete.esp  [Version 3.7b3]++  Mart's Monster Mod - Diverse Runeskulls Loot OOO.esp  [Version 3.7b3]++  TamrielTravellerAdvscript.esp  [Version 1.40Alpha]3D  TamrielTravellers4OOO.esp  [Version 1.39c]3E  TamrielTravellersItemsCobl.esp  [Version 1.39c]++  FCOM_TamrielTravelers.esp  [Version 0.9.9]++  FCOM_DiverseGuardUnity.esp  [Version 0.9.9]++  FCOM_BobsGuardUnity.esp  [Version 0.9.9]**  FCOM_Archery.esp**  FCOM_Archery_Armamentarium.esp**  FCOM_Archery_RealSwords.esp++  ArmamentariumLL4OOO.esp  [Version 2.01]**  Fransfemale.esp++  MMM-Cobl.esp  [Version 1.69]**  EVE_StockEquipmentReplacer4FCOM.esp3F  Lock Bash Omega.esp  [Version 1.5]40  TamrielTransportationNetwork.esp41  ShiveringIslesTransportationNetwork.esp42  za_bankmod.esp43  Mighty Umbra.esp44  MannimarcoRevisited.esp45  MannimarcoRevisitedOOO.esp  [Version 0.1]++  FCOM_MightyUmbra.esp  [Version 0.9.9]46  Enhanced Daedric Invasion.esp++  FCOM_EnhancedDaedricInvasion.esp  [Version 0.9.9]47  Oblivion Gate Map Marker Remover.esp  [Version 1.1.0]48  Better Cities - House price patch.esp  [Version 1.0]49  Harvest [Flora].esp  [Version 3.0.0]++  AleswellNoRefractFix.esp4A  DropLitTorchOBSE.esp  [Version 2.4]4B  M.O.E. - New Classes.esp  [Version 1]++  more books teach.esp++  Short Grass V3.esp4C  Enhanced Vegetation [125%].esp4D  Side's Backpacks.esp4E  Side's Backpacks (COBL).esp4F  Toggleable Quantity Prompt.esp  [Version 3.1.1]50  Enhanced Economy - House prices.esp  [Version 1.0]51  Quest Award Leveller.esp  [Version 2.1.0]52  Alternate Start Revamped.esp53  SM Encumbrance and Fatigue.esp  [Version 2.6]54  NoBackwardsRunning.esp55  RealisticHealth.esp56  RealisticForceMedium.esp57  RealisticMagicForceMedium.esp58  SM Combat Hide.esp  [Version 1.2]59  attack and hide medium v2.1.esp5A  StealthOverhaul.esp5B  StealthOverhaul, Cobl.esp  [Version 1.1]5C  SM Bounty.esp  [Version 1.22c]++  CoblDeathFix.esp  [Version 1.20]5D  sycHearNoEvil.esp  [Version 1.0]5E  sycSHOUT.esp  [Version 1.02]5F  Denock Arrows.esp60  Oblivion XP.esp  [Version 4.1.5]**  Dark Dungeons.esp61  Let There Be Darkness - Cyrodiil.esp62  Let There Be Darkness - OOO.esp++  Item interchange - Placement for FCOM.esp  [Version 0.78]++  Item interchange - Option, Ingredients in Bulk.esp  [Version 0.78]++  EVE_KhajiitFix.esp63  bgBalancingEVCore.esp  [Version 10.52EV-D]++  bgBalancingEVNoSIVersion_Core_still_required.esp  [Version 10.5DV-D]++  TamrielTravellers Cosmetics Cobl or RBP.esp64  bgBalancingOptionalLessHealth.esp  [Version 10.0UV-U]++  bgBalancingEVOptionalClasses.esp  [Version 9.0EV-U]**  bgBalancingEVOptionalNPCDiversity, TNR Merge Better Redguards.esp  [Version 10.0EV-D]65  Better Cities - Full City Defences.esp66  Better Cities Full.esp67  Better Cities - VWD of the IC.esp68  Better Imperial City.esp69  Better Cities - COBL.esp  [Version 2]6A  Better Cities - No LEYAWIIN Flooding.esp6B  MM_NoMoreAnnoyingMessages.esp  [Version 1.3]++  [GFX]_Initial_Glow-all.esp**  Enhanced Economy - Soulgems.esp  [Version 4.2.1]++  Cobl Filter Late MERGE ONLY.esp  [Version 1.53]**  All Natural - Indoor Weather Filter For Mods.esp  [Version 0.9.9.5]6C  Bashed Patch, 0.esp6D  Better Redguard v2.esp6E  Oblivion Graphics Extender Support.esp  [Version 0.2]6F  Streamline 3.1.esp

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Music Show
 
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Post » Mon Nov 22, 2010 1:05 am

im not sure since i dont use better redguards but shouldnt it load before the bashed patch?
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Brian Newman
 
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Post » Mon Nov 22, 2010 2:40 pm

Yes, you must be doing something wrong with the Bashed Patch. The problem is incompatibility with RBP. Install RBP's Better Redguards optional module. I do not even know if you need the main BR plugin.


Edit: wording

Edit: Remove the BR plugin after installing the RBP optional add-on, and use the Redguards tweak in the Bashed Patch. It was created specifically for use with BR. You may not need it, but if the facial texture still seem off, try it.
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Kristian Perez
 
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Post » Mon Nov 22, 2010 10:02 am

Thanks guys, figured it out. I had the wrong combination of ESP's loaded. I just needed the two RBP ESP's and not the original BR ESP. I misread the install notes.
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Elizabeth Lysons
 
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Post » Mon Nov 22, 2010 3:19 am

Thanks guys, figured it out. I had the wrong combination of ESP's loaded. I just needed the two RBP ESP's and not the original BR ESP. I misread the install notes.

yeah, happens...


Happy gaming!
- Tomlong75210
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Tracy Byworth
 
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