Better Vaults v1.0 error

Post » Mon May 16, 2011 10:55 pm

I'm setting up a new install and wanted to use http://www.elricm.com/nuke/html/modules.php?op=modload&name=Downloads&file=index&req=viewdownloaddetails&lid=2362, to make vault raiding more of
a challenge (i.e. not actually an option, essentially), except I'm getting the following warnings.txt errors
associated with it:

Object reference "in_v_s_jaildoor_01"
missing in master file.

Current file "Better Vaults v1.0.esp"
Cell "Vivec, Hlaalu Vaults"
Object reference "in_v_s_jaildoor_01"
missing in master file.

Current file "Better Vaults v1.0.esp"
Cell "Vivec, Redoran Vaults"
Texture "Textures\_land_default.tga" count 3.
Texture "Textures\menu_thick_border_bottom_right_corner.dds" count 2.


I had assumed it was some sort of compatibility problem with some other mod, except the errors even occurred
(exactly as above) with no other plugins installed, just MW, Tribunal, BM and Better Vaults, so I'm totally at
a loss... is it trying to tell me that "in_v_s_jaildoor_01" is somehow missing from the Morrowind.esm or.... what
exactly?

Anyway thanks for any help.... ^_^
User avatar
Kim Bradley
 
Posts: 3427
Joined: Sat Aug 18, 2007 6:00 am

Post » Tue May 17, 2011 2:18 am

Weird. I tried it too with just that mod loaded. Same error. I tried cleaning it with Tes3cmd (which did clean out some dupe references and a junk cell) but it still errored. The strange thing is that it loads fine in the CS. Not sure what could cause such an error.

Did you try going there and seeing if it's "broken" or missing?
User avatar
c.o.s.m.o
 
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Joined: Sat Aug 12, 2006 9:21 am

Post » Tue May 17, 2011 12:17 pm

Weird. I tried it too with just that mod loaded. Same error. I tried cleaning it with Tes3cmd (which did clean out some dupe references and a junk cell) but it still errored. The strange thing is that it loads fine in the CS. Not sure what could cause such an error.

Did you try going there and seeing if it's "broken" or missing?

Thanks for checking it out, it's useful to know it's not just something to do with my MW, in some bizarre way.

No I haven't actually tried going there (to the Vivec Vaults) ... I've never actually been there in game, that is to those particular vaults, and I prefer not to visit places until I've seen them in game (not that I always stick to that.. :dry: ). I might take a peep in the CS to see if there's any obvious issues in those cells, with that door, though.

Anyway since it seems to be some sort of issue with the mod, I guess I'll just leave it, which is a shame because I really liked the idea of the mod.... :huh:
User avatar
Charlotte X
 
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Joined: Thu Dec 07, 2006 2:53 am


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