Ok. I have tried different things and my results are:
1. My problem is related to 1BetterMusicScript
2. When changing the following from BMS 2.3:
BEGIN MenuMode
if ( GetGameRestarted && state )
if ( emcCreatePlaylist Loading "Data\Music\Loading\*.*" )
set state to 3
emcChangePlaylist 0 Loading
emcChangePlaylist 1 Loading
emcChangePlaylist 2 Loading
endif
endif
if ( GetGameLoaded )
set state to 3
endif
in the following from BMS 2.1:
BEGIN MenuMode
if ( GetGameRestarted && state )
set state to 3
if ( emcCreatePlaylist Loading "Data\Music\Loading\*.*" )
emcChangePlaylist 0 Loading
emcChangePlaylist 1 Loading
emcChangePlaylist 2 Loading
endif
endif
it is working as it should be.
But what does that exactly mean? And why am I the only one for whom this leads to BMS not working?
Thanks again for helping (I feel we are close to defeat the problem
)