Big CityYarwich original esm (extra cells, but no quest)

Post » Sat Jan 10, 2015 9:03 am

Some of you will have tried out the Big City alpha that was released in November last year. Should you not be familiar with it: Yarwich or 'The Big City' is a mod that is set in a Victorian town away from Tamriel, built entirely in interior cells. The home page is here: http://smwcp.proboards.com/.

I was heavily involved in the Big City project until the decision was made to split up the city into multiple towns and villages. I reckon I built over half of its exterior world spaces, as well as constructed and cluttered various of its interiors.

Now, why is any of this relevant? There are various nice features the November release has that previous versions didn't, such as the quest line and various Victorian garments. Yet it contains only a few of the cells that we built. It has one of my exterior areas (Old Riverdale) and a number of cells made by Shannon and The Wanderer. I regret that, http://smwcp.proboards.com/thread/280/recruitment-closed, a lot of content that we created over the years is no longer easily accessible. I have therefore decided to make the last esm file we created before the city was carved up into sections available http://we.tl/1SlP0eVLgU. I think it will work with the bsa file http://www.nexusmods.com/morrowind/mods/43165/? but as I currently do not have a clean Morrowind install I cannot guarantee that it will. I will attempt to contact The Wanderer to discuss the possibility of a more permanent solution.

Note that you should not run the esm file I have uploaded in conjunction with the November alpha release's esm and esp files. They are not compatible. This sadly means that you cannot play the quest that was added to the November alpha release, but if this works you will gain access to many more cells than before. Disabling 'my' esm and reenabling the esp and esm file from the November release will allow you to play the quest line again.

NB: as most of you will know saving a game with one esm/esp file enabled and then swapping it around for another is not, generally, a good idea. In other words, use separate saves for the two versions of this mod.

Well, that's it. Please let me know if this works. If a more permanent solution is found I will let you know on this forum.

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Mimi BC
 
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