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Begin GameMode ; simulate Big Town being wiped out by mutants if getStageDone MS01 251 == 1 || getStageDone MS01 180 == 1 if GetDead == 0 kill endif endif
BEGIN GameMode; simulate Big Town being wiped out by mutants if getStageDone MS01 251 == 1 if GetDisabled == 0 disable endif endif
Begin GameMode ; simulate Big Town being wiped out by mutants if getStageDone MS01 251 == 1 || getStageDone MS01 180 == 1 if GetDead == 0 kill endif endif
BEGIN GameMode; simulate Big Town being wiped out by mutants if getStageDone MS01 251 == 1 if GetDisabled == 0 disable endif endif