I have dual Intel SSDs in Raid0 in my laptop, with sequential read time in the range of 500-550 MB/s. Vanilla oblivion load times are a couple seconds to load the game, going from interior to exterior load time is almost nothing.
With a large number of mods installed, it takes 30-40 seconds to load a save game.
I don't think more RAM would improve this much, but the best scenario would be if Skyrim doesn't require a large number of texture and graphics mods to make it look beautiful.
EDIT: Or maybe it would be improved if the mod files don't need to be compressed to the extent they are with Oblivion mods.
wow, amazing....I'm DEFINITELY getting a good SSD solution for my new PC build
And with those specs...well, logically RAM is (and will be for quite a while) much faster that even Raid0 SSD's. but as I said, they've already mitigated the problem, and quite a lot.
Why on earth would you be inspired to put two SSDs in raid 0? Surely the increased risk of data loss due to using a raid 0 array is not worth the marginal gain in speed by taking two already extremely fast read drives and doing that?
Secondly, SSDs are currently extremely expensive per unit of memory compared to HDDs. There is no way "half" of PC gamers use them.
Marginal? You've no idea of what you're talking about, aren't you?
Single HDD: Max: 130 mb/s
Single SSD with actual technology: 230 mb/s
Single SSD with new technology (recently released, not sure if it's even avaliable to the public): 460 mb/s.
So 500-550 mb with actual SSD tech (even using Raid0) is just amazing. And I doubt any HDD config would match those speeds, because SSD's are faster just by nature.
And you can get a 64 gbs SSD for 100 euros. That's enough for the OS and the games/apps you use the most, at least for me. SSD's aren't supposed to be "exclusive" by now, but to use along with a massive storage-oriented HDD. We're in a sort of a transition stage right now.