Blackened Soul (RP Idea // Possible Recruitment)

Post » Sat Jun 12, 2010 9:26 pm

What little we really know of souls and their entrapment. That a soul, something incorporeal, could be transplanted from its mortal harness into a container--defying all nature and the will of the Dreamsleeve. But more importantly, what kind of Hell exists for those trapped within the bounds of a gem? Vast emptiness? Or, because the souls of lesser creatures and the weaker daedra are of so little potency, do they simply diffuse and become a net of magical energy? And, in the circles of the profane, what happens to the poor mortals whose souls are taken within the blackened gems of the necromancer? Do they feel anger?

And what happens when a soul gem is broken?

-----

The chirping of birds had stopped. The tracker, breath misting in the cool morning air, paid no mind--his mind was concentrated on a more important task. The trail of blood before him warped around a spindly evergreen, lukewarm and coagulated red splattered across its black trunk. It scattered into a holly, across a patch of grass, and through a small opening in a vast patch of briars. The deer was dying, slowly--he had been surprised his arrow hadn't dropped it where it had stood. Now, the thing could barely crawl, and he was beginning to feel pity for it. Better he caught it soon and put it out of its misery--not to mention begin preparing a meal. He drew a shortsword--dulled by rust and continued use--and began hacking his way through the undergrowth. It took little time, and soon the wall of thorns opened up upon... a road? The deer was dead, arrow protruding from its shoulder and surrounded by a pool of fresh blood. The road was a lucky break, he thought to himself, dragging the carcass from the road and to a more secure location in which he could finally prepare his breakfast. He checked his maps--handmade, but with most of the smaller towns marked--there was no sign of any road that should be here. It was little more than a dirt path, and was rather overgrown, but it was noticeably a road on any glance. He skinned the deer, leaving the hides out to dry over a nearby limb--and put the meat into a pot with a fair sprinkling of water and a powder of the bones. It would make a fair broth--nurishing enough for a day's exploration.

With his meal settled, the tracker returned to the road, calmly walking the path. The evergreens that lined the path grew into a thick patch, blotting out most of the light--the tips of the trees turned down towards the path as though attempting to form an arch over him as he walked--but the tracker thought nothing of his surroundings. He was used to the woods--unafraid of the many beasts and dangers--and evergreens were quite common in southern Skyrim. They grew thicker until, at some point--maybe an hour after walking in the shadow of their boughs--they began to thin out. There were houses hidden among the trees, overgrown and in disrepair. Curious, the tracker pressed on, until at last the trees ended and he came upon a village proper. Weeds had overgrown the many places that--in his mind--gardens would have lain. Vines and creepers had overgrown windows, puncturing glass and mortar. A few trees had even begun to sprout in the shadow of the village. Without any signs of fire, he ruled out any chance of the town having been overrun six years past during the Oblivion Crisis, but his mind was aroused. Why was this village abandoned? Why wasn't it on any maps? He began his search--starting with a small inn, and found little out of place. Bottles still in their racks, chairs still under the tables, trash still littering the floors. Nothing had been taken when the villagers had left. The search unsuccessful, he tried another building, a blacksmith's, by the huge furnace in the building's side, and to his infuriation, the wares were still in their proper holsters upon the walls and tables. His search lasted for several hours, but as the day began to wax, he grew dissapointed in its fruitlessness, and he departed, walking back down the empty trail to the makeshift campsite he had erected.

-----

The story: An abandoned village has been found in the wilderness of southern Skyrim. What secrets does it hide?

-----

Does this interest anybody? It will be a horror roleplay. With some survival required.

I've never hosted before, so if you have any tips, I'd very much appreciate them. Thanks for taking the time to read this post, by the way.
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kiss my weasel
 
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Post » Sat Jun 12, 2010 8:21 pm

Looks interesting to me. :) What sort of Chars do you recommend? Could you tell us in which province the village is?
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Lynne Hinton
 
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Post » Sat Jun 12, 2010 10:38 pm

I recommend characters that you can work with, really. Anything works. But character sheets will probably require a fear, a vice, and a desire. You know, like, Spiders, Greed, and Power. Or Darkness, Lust, and Love. You know, broad, sweeping things I can work with.

It's in southern Skyrim--I noted that in the narrative section, but I should have been more clear.

Edit: As of right now, I'm only worried about one thing as a host, and that's my ability to railroad people into doing what I want them to. Any old hosts have tricks they'd like to share?
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Eduardo Rosas
 
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Post » Sat Jun 12, 2010 6:55 am

Nice, this looks pretty good. I'd join.
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Darren
 
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Post » Sat Jun 12, 2010 10:10 am

Oooh, this sounds very exciting. I have only one question; if I use a non-elitist character, do I have to die? A lotta horrors require a chain of characters, which I'm not sure I'm in the mood for. Is this going to be a 'your character will definately die' rp, or more of a 'your character will definately have an awful, awful time, and may eventually die or go mad'.

Sorry for any incoherency.
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Kelli Wolfe
 
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Post » Sat Jun 12, 2010 11:03 am

Oooh, this sounds very exciting. I have only one question; if I use a non-elitist character, do I have to die? A lotta horrors require a chain of characters, which I'm not sure I'm in the mood for. Is this going to be a 'your character will definately die' rp, or more of a 'your character will definately have an awful, awful time, and may eventually die or go mad'.

Sorry for any incoherency.

So....Let us put this in horror movie terms. You wanna be able to play the black guy/ditzy blonde, and live?
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Rob Smith
 
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Post » Sat Jun 12, 2010 1:12 pm

Sounds pretty awesome. I have always liked horror and actually made a horror RP myself (kinda) but it never actually got to the horror parts unfortunately. Sadly though, I won't be able to join. Time is hard. :(
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Dean
 
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Post » Sat Jun 12, 2010 11:55 am

Looks great only thing i think you should add is charatiers controled by you so other people who are posting dont haft to die
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Felix Walde
 
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Post » Sat Jun 12, 2010 10:55 am

So....Let us put this in horror movie terms. You wanna be able to play the black guy/ditzy blonde, and live?

... no. I want to play the character who is extremely good at hiding, but not so good at killing men barehanded. Being cautious is always the best strategy, and when that fails, there's always running away. (More seriously, skill over stupid)

But what I mean is; is this one of those RPs were in the rules you put 'Your character WILL die' and then I have to.

I'm not saying I won't be happy to kill my character eventually, its just that I'd rather have the choice.

EDIT: And besides, sometimes maiming is more horrific.
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Sarah Knight
 
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Post » Sat Jun 12, 2010 10:06 pm

... no. I want to play the character who is extremely good at hiding, but not so good at killing men barehanded. Being cautious is always the best strategy, and when that fails, there's always running away. (More seriously, skill over stupid)

But what I mean is; is this one of those RPs were in the rules you put 'Your character WILL die' and then I have to.

I'm not saying I won't be happy to kill my character eventually, its just that I'd rather have the choice.

EDIT: And besides, sometimes maiming is more horrific.


Yeah but a horror thing without people dying isn't a horror. I think that if you're put in impossible situations, you should die. But if there is a chance you can get out of it, then live.
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SaVino GοΜ
 
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Post » Sat Jun 12, 2010 3:46 pm

Don't worry; I'm not about to go hacking and slashing through the characters. Gore isn't a requirement for horror.
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Marguerite Dabrin
 
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Post » Sat Jun 12, 2010 8:37 pm

Man you should start this i would be a defanite contender in the story
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Nicola
 
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Post » Sat Jun 12, 2010 11:36 pm

@Chriso: Not true. There are many different kinds of horror, and those where people die is perhaps the most straightforward and in some ways least scary.
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Rachel Cafferty
 
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Post » Sat Jun 12, 2010 8:03 pm

@Chriso: Not true. There are many different kinds of horror, and those where people die is perhaps the most straightforward and in some ways least scary.

The scariest horror are ones that usually mess with you. Little to no violence, but something that just plain makes you freak out. Like the Excorcist, possibly Psyco, and maybe certain version of Dracula. The Shining is another great example, as are most Stephen King books/movies.
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bimsy
 
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Post » Sat Jun 12, 2010 1:35 pm

SAW has also been a rather psychological thriller for me. Makes you think about your actions. For me, at least.
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Emma Pennington
 
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Post » Sat Jun 12, 2010 4:13 pm

So it seems like there's a lot of interest in this. I've asked before, and I don't feel bad asking again, does anyone have any tips for a new host?

So, for now, let's get some character sheets rolling. PM THEM TO ME

Should be as follows:

Name:
Race:
six:
Age:
Birthsign: (If applicable.)

Class/Profession:
Class Description:
Abilities:

Equipment:

General Appearance:
Personality:
Short Biography:
Vices/Desires: (One or two things, can be broad, sweeping things like lust and control)
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Monique Cameron
 
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Post » Sat Jun 12, 2010 2:55 pm

@Chriso: Not true. There are many different kinds of horror, and those where people die is perhaps the most straightforward and in some ways least scary.

Well I do know about horror, but I'm saying that usually (not always) people die. But I think if characters were to die in this RP it would add a lot to the atmosphere.

But I agree the scariest horrors are physcological, y'know the ones that want to mess around with your head. Like The Exorcist for example.
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lisa nuttall
 
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Post » Sat Jun 12, 2010 9:39 pm

Right, I'm starting the RP thread, so I'm going to go ahead and ask that this one be locked.
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carla
 
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Post » Sat Jun 12, 2010 11:25 pm

Not so fast! You can't close an RP idea thread without my two cents :evil: (Though most seem to be nowadays... Curse you highschool!)

Looks great only thing i think you should add is charatiers controled by you so other people who are posting dont haft to die

First off, grammar bugs me. Secondly, my favorite form of hosting is when they simply control many NPCs and maybe one character, but preferably not.

Yeah but a horror thing without people dying isn't a horror. I think that if you're put in impossible situations, you should die. But if there is a chance you can get out of it, then live.

I know you all discussed this, but I felt quoting the first one would suffice. Gore-horror is, as said, lame and uncreative; tending to make you jump but not make you scared. Some movies, or even books, will have me looking around corners and into dark closets for weeks and these, for the most part, tend to make you realize true things or things that may be true. For example, psycho killers are possible but unlikely and alien invasion is just plain out there, but playing on things like religion (the Exorcist, or the Daemeon trilogy) or other stuff that are in our daily lives are great horror. This is made much easier in the Elder Scrolls universe due to magic, daedra, necromancy, etc.

And though soul trapping is one of my favorite magics to write about, I, sadly, cannot join once again. Sorry, but good luck :goodjob:

EDIT: Also, making the RP so quickly seems like a bad move. I don't know if you have enough people just yet, but that's your call. As for host tips, the biggest rule is keep things free enough for creativity, but keep the plot moving enough so people don't get bored. I also hate to say it, but you might be running on a limited timescale here, a lot of RPs die before a week, so get what you want in quickly, but also don't rush players. Send Pms when necessary, and don't be upset if people stop posting. It happens to every RP sooner or later :shrug:

Tee-hee, in before lock :ninja: Hope it was constructive enough that no one minds.
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NAkeshIa BENNETT
 
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Post » Sat Jun 12, 2010 3:32 pm

Not so fast! You can't close an RP idea thread without my two cents :evil: (Though most seem to be nowadays... Curse you highschool!)


First off, grammar bugs me. Secondly, my favorite form of hosting is when they simply control many NPCs and maybe one character, but preferably not.


I know you all discussed this, but I felt quoting the first one would suffice. Gore-horror is, as said, lame and uncreative; tending to make you jump but not make you scared. Some movies, or even books, will have me looking around corners and into dark closets for weeks and these, for the most part, tend to make you realize true things or things that may be true. For example, psycho killers are possible but unlikely and alien invasion is just plain out there, but playing on things like religion (the Exorcist, or the Daemeon trilogy) or other stuff that are in our daily lives are great horror. This is made much easier in the Elder Scrolls universe due to magic, daedra, necromancy, etc.

And though soul trapping is one of my favorite magics to write about, I, sadly, cannot join once again. Sorry, but good luck :goodjob:

EDIT: Also, making the RP so quickly seems like a bad move. I don't know if you have enough people just yet, but that's your call. As for host tips, the biggest rule is keep things free enough for creativity, but keep the plot moving enough so people don't get bored. I also hate to say it, but you might be running on a limited timescale here, a lot of RPs die before a week, so get what you want in quickly, but also don't rush players. Send Pms when necessary, and don't be upset if people stop posting. It happens to every RP sooner or later :shrug:

Tee-hee, in before lock :ninja: Hope it was constructive enough that no one minds.


I agree with this. And you should definitely get more people.
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Marcia Renton
 
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Post » Sat Jun 12, 2010 6:17 pm

The RP is up.

http://www.gamesas.com/bgsforums/index.php?showtopic=1033174
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Laura Hicks
 
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