First here's a list of the GMs and Co-GMs
Yes Man FTW: GM
Athell: GM
What's that your mom!: Co-GM
Blackrain, the Realm of the Daedra
After Alduin faced the Dovahkiin in Sovengarde his consumption of the world was delayed however the other dragons were not banished, let loose upon the land and freed from Alduin's influence some dragons went to Paarthurnax and learnt his way, some fled Tamriel across the sea but some stayed and unleashed their anger upon the land. This combined with the aggressive intentions of the various warring factions of man across the continent has left Tamriel broken and damaged and wreck of its’ former self.In this destruction the Daedric Princes saw an opportunity for a game, a trial for mortals. They would create a new realm, it appeared as though the divines had given Tamriel a new realm, it appeared as paradise from the outside, but the inside was a god-forsaken wretched place.
It was then that they realized the depth of their deception, once inside the gates it became clear that this new land was not the utopia they had been promised, it was a twisted mockery of the land they once lived in. Cyrodill lay as a single island, but it's appearance was fairly similar to its’ former self. But, it was infertile and unused, only the Imperial City was a shining beacon, a great never ending feast was laid out in the Elder Council halls, calling the faction leaders to council. It however was not supportive of life, but it was symbolic. The rulers of the land would be called here to discuss their ideals, whilst the meetings were made for peace, fate has other plans. This land was created by the Daedra but it was created for the people who inhabit it now and in doing so the people will change this land to their whim and eventually one faction shall rule it.
This RP is a political RP that takes place in Blackrain, a realm forged by the Daedra to be a crude imitation of Tamriel. You can create a faction that uses these ranks. The faction also needs to have control of one of the previous major cities of Cyrodill, such as Bruma.
King, Queen: Rulers of the country/faction. 1-2 You need one of these!
Prince, Princess: Only if applicable to your faction 1-2 slots if applicable
Advisor: An advisor to the King and/or Queen, 1-3 slots
Count/Baron/Royal Governor/ etc. - Ruler of capital city. 1 slot
Knight/Royal Guard/ What ever you want to call it: Guard 1-5 maximum
((Any suggestions of ranks should be sent to Yes Man FTW & Athell))
[img]http://www.imperial-library.info/sites/default/files/gallery_files/obcodex_cyrodiil.jpg[/img]
The Kingdom of Darkfall
Brief History: The Kingdom of Darkfall was formed by Fadril when the Emperor had fled. Fadril battled the Emperor as punishment for his cowardice, he then claimed control of the throne and killed the Emporer and all who resisted his claim to the throne. Those who call him a usurper are immediately sentenced to death personally orchestrated by Fadrill.
Area of Control: Formerly known as Cheydinhal, now known as Drake City
Important Members:
King: Fadrill (Yes Man FTW)
Gender: Male
Race: 75% Dunmer, 25% Bosmer
Height: 6ft
Age: 74 (About 20-25ish in Human I think.)
Appearance: Has long pure white hair with the eyes of a Bosmer.
Clothing:
When he knows a battle is approaching Fadril has a full set of Ebony Armor he made himself to be lightweight.
When at a meeting or royal assembly he wears a Cloak similar to what the Emperor would wear, however his is Pitch-black with an Emerald Green secondary Color.
Class: Warlord
Skills: An Incredibly skilled swordsman favoring heavy armor and the use of a shield, and also an excellent blacksmith
Weapons:
Rage: A pure Ebony spear that is made specifically for incapacitating the victim.
Vengeance and Wrath: Two ebony katanas made to cause pain in the victim that grow in power as they kill. Some say he was given them by Boethiah, but there is no proof of this claim.
Ignorance: An Elven bow made by his mother from Valenwood.
Miscellaneous Items: Arrows.
Personality: As a Ruler of a Nation he is respected, but he is naturally a cocky person who overestimates himself and his armies, but he can persuade just about anyone to believe he could do it. He hates beast races, especially Argonians.
Major Flaw: Overestimates himself, considers Elves and Humans as far superior to the beast races.
Background: Fadrill was born in Daggerfall, a city in the South West of High Rock. As the only Dunmer there he was an outcast and often looked upon as an inferior being. His Bosmer mom was murdered by the Dark Brotherhood. His Dunmer father decided to return to their homeland of Morrowind, where Fadrill often became the center of attention as his father joined House Redoran, as a member of a great house became essentially a nobleman with vast knowledge and his modern social skills. His father died after being marked for death by House Hlaalu. Afterwards Fadrill decided to practice the art of a warrior to hopefully avenge his family. When he became inducted into house Redoran the dragons began their rampage against Tamriel, like many others he fled, knowing no other way to escape.
That is where our story begins.
Here's another character that will only be used to assassinate members of other factions, the assassins do not count to the overall faction count
Gender: Male
Race: 50% Imperial 50% Bosmer
Age: 30
Height: 5ft 7in
Appearance: Long straight black hair, appears almost exactly like an Imperial in skin tone, eyes, etc. however he has Bosmer ears.
Class: Assassin
Skills: Preferring silence over valor he naturally uses light armor, blades such as short swords and daggers, as well as poisons. He moves nearly silently.
Weapons:
Ruin: A heavily modified Elven dagger with a more blackish color to it that seems to blend in with the darkness given to him by the Morag Tong.
Deceit: An Ebony short sword given to him by the Morag Tong, it mutates at will from a short sword to long sword, it has a jagged edge that causes a large amount of pain in the victim, used when he is fighting experienced warriors.
Clothing:
Head: He wears a black cowl.
Chest/Legs: He wears something similar to the Guild Master’s armor that he collected off of a hit with chainmail underneath it to reinforce the armor.
Boots: lightweight leather boots used to move quickly and silently.
Personality: Holds a grudge forever, social/talkative, persuasive, and had a very large temper when he is angry.
Major Flaw: He is quick tempered and seems to have a blood lust.
Background: He was born in the Imperial City on the 2nd of Morning Star. His mother died from child birth his father began a long spiral down into becoming an alcoholic. In a rage Drake murdered his father and fled, while on the road he was approached by an agent of the Morag Tong, he recruited Drake into their ranks, but Drake didn’t worship Mephala, he worshipped no one and Drake formed an Assassin’s guild where he was hired to kill all of the Morag Tong. When the dragons began a rampage across Tamriel the Daedra tricked humanity into believing that the divines had created a new realm for all mortals, but the empire and the dominion believed it to be an insane rumor. Still, massive groups began migrating towards a portal that formed around all of the continents that sent them to Blackrain, the twisted realm of the Daedra.
Faction: Assassins of Blackrain, They can be employed to assassinate members of other factions.