[REQ]Blender animation tutorial

Post » Fri May 27, 2011 7:24 pm

Does anyone know of any Morrowind related tutorials that explain how to animate in Blender?
User avatar
OTTO
 
Posts: 3367
Joined: Thu May 17, 2007 6:22 pm

Post » Sat May 28, 2011 6:48 am

Does anyone know of any Morrowind related tutorials that explain how to animate in Blender?

Yes, I know where you can find good http://www.gamesas.com/index.php?/topic/24-comprehensive-tutorial-and-useful-link-list/ for animation, but first I think this thread should be moved to CS section. :)
User avatar
Charlotte X
 
Posts: 3318
Joined: Thu Dec 07, 2006 2:53 am

Post » Fri May 27, 2011 11:32 pm

Thanks, but I already looked there, and the only working link for animating in Blender is for animating NPCs. It'll probably help me learn some basic stuff, but I need a tutorial for making creatures from scratch and how to animate faces. If anyone knows of any please post a link.
User avatar
ILy- Forver
 
Posts: 3459
Joined: Sun Feb 04, 2007 3:18 am

Post » Sat May 28, 2011 4:13 am

I guess you didn't look what's behind this links, but I found this http://www.freewebs.com/sirluthor/Race%20Creation%20Tutorial%20(revised).doc and more over http://www.tamriel-rebuilt.org/index.php?p=modding_data/tutorials.
User avatar
Captian Caveman
 
Posts: 3410
Joined: Thu Sep 20, 2007 5:36 am

Post » Sat May 28, 2011 10:11 am

1) I did look at the link.
2) There are only three links for animation.
3) One link's broken and the other two don't have anything to do with animating new creatures or faces.
4) The tutorials on Tamriel Rebuilt are for 3ds Max, not Blender.
5) In case you're confused, I want to make new creatures not races.
User avatar
James Rhead
 
Posts: 3474
Joined: Sat Jul 14, 2007 7:32 am

Post » Sat May 28, 2011 3:32 am

I believe this is what you're looking for:
http://www.tesnexus.com/downloads/file.php?id=29223
This is a tutorial by Muspila on animating creatures in blender, it looks like it is very well done.

I don't know of any tutorial on animating heads in Blender and I would like to see one too. I know how to make them in 3dsmax but I don't have the correct version to export these anims (3dsmax 4, I have 3dsmax 5), so I would like to give it a try in Blender.

Does anyone here know how to do them and would be kind enough to explain it quickly to us? It would be very much appreciated :)
User avatar
Gracie Dugdale
 
Posts: 3397
Joined: Wed Jun 14, 2006 11:02 pm

Post » Sat May 28, 2011 8:38 am

Thanks Mandamus. That combined with some Blender tutorials might be just what I need, hopefully. I'd still like to know how to animate heads though.
User avatar
Jacob Phillips
 
Posts: 3430
Joined: Tue Aug 14, 2007 9:46 am

Post » Sat May 28, 2011 6:09 am

iirc heads are just a simple morpher with a few morph states.I think these should export straight from blender. I would reckon it's just a matter of naming the morph targets correctly so they can be targeted called to play. Just inspect a vanilla nif for all the conventions.if you can animate a creature and get it set up in game a morph should be very straightforward.
User avatar
Gemma Flanagan
 
Posts: 3432
Joined: Sun Aug 13, 2006 6:34 pm


Return to III - Morrowind