» Mon Apr 11, 2011 8:00 pm
Unfortunately, UV mapping is a little too complex to explain in a post here. You will need to study a tutorial to understand it. You can study the one I linked before or one of several others you can find by searching the net. You need to know that the method of UV mapping in Blender was changed (for the better) starting with version 2.45. So, if you are using the latest stable version (2.49b), make sure that the tutorial is written for version 2.45 or later.