Blender issuie with Vanilla Mesh

Post » Tue Aug 20, 2013 9:28 pm

Hi guys

I am having a blender issuie with the Helm of Tohan Mesh.

I load it up in Blender and remove the "ear horns" (long things that stick up from the helm).

Blender - the mesh is fine.

But when I export it and load it up in nifskope the horns are still there - even though they have been removed from the mesh in Blender.

Kiteflyer and myself have tried this but the horns just dont seem to go.

So two things:

- 1) does anyone know why it is doing this?

- 2) can someone remove the horns for me, please?

-MA-

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Lauren Graves
 
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Post » Wed Aug 21, 2013 9:32 am

Kiteflyer tried it too? That's pretty odd.

Are you sure there isn't a second, hidden mesh which blender is failing to render? That's all I've got without trying it for myself, I don't believe that blender won't remove those verts. :P

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glot
 
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