Hey all i know i havent been active in a while but a masive programing job came up, but its over now and i forgot everything about modeling and importing it into fallout. So im watching and following Artistens video. Im up to 23:50 mins the bit how he unwraps his meshes uv map. Here is my question. My uv map looks similar but the meshes base looks like uo(unidentified object)
. Is it because i modeled mine the same/ but looks a bit different. Thanks Persidon